# Table of Contents
- [Welcome | Rust Console Edition: Community Servers](#welcome-rust-console-edition-community-servers)
- [General Warnings | Rust Console Edition: Community Servers](#general-warnings-rust-console-edition-community-servers)
- [Permissions | Rust Console Edition: Community Servers](#permissions-rust-console-edition-community-servers)
- [Status Page | Rust Console Edition: Community Servers](#status-page-rust-console-edition-community-servers)
- [Server Setup | Rust Console Edition: Community Servers](#server-setup-rust-console-edition-community-servers)
- [Map Presets | Rust Console Edition: Community Servers](#map-presets-rust-console-edition-community-servers)
- [Custom Boot Commands | Rust Console Edition: Community Servers](#custom-boot-commands-rust-console-edition-community-servers)
- [๐ฅOLD GEN ONLY๐ฅ Donut Island Setup | Rust Console Edition: Community Servers](#-old-gen-only-donut-island-setup-rust-console-edition-community-servers)
- [Configuring a Server | Rust Console Edition: Community Servers](#configuring-a-server-rust-console-edition-community-servers)
- [World Settings | Rust Console Edition: Community Servers](#world-settings-rust-console-edition-community-servers)
- [Map Settings | Rust Console Edition: Community Servers](#map-settings-rust-console-edition-community-servers)
- [NPC Settings | Rust Console Edition: Community Servers](#npc-settings-rust-console-edition-community-servers)
- [Basic Settings | Rust Console Edition: Community Servers](#basic-settings-rust-console-edition-community-servers)
- [Custom Auth Levels | Rust Console Edition: Community Servers](#custom-auth-levels-rust-console-edition-community-servers)
- [Configuration Backups | Rust Console Edition: Community Servers](#configuration-backups-rust-console-edition-community-servers)
- [Monument Recycler Configs | Rust Console Edition: Community Servers](#monument-recycler-configs-rust-console-edition-community-servers)
- [Command Scheduling | Rust Console Edition: Community Servers](#command-scheduling-rust-console-edition-community-servers)
- [Moderation Actions | Rust Console Edition: Community Servers](#moderation-actions-rust-console-edition-community-servers)
- [Logs, Booting & Saving | Rust Console Edition: Community Servers](#logs-booting-saving-rust-console-edition-community-servers)
- [Entity Details | Rust Console Edition: Community Servers](#entity-details-rust-console-edition-community-servers)
- [Item Settings | Rust Console Edition: Community Servers](#item-settings-rust-console-edition-community-servers)
- [Whitelist Management | Rust Console Edition: Community Servers](#whitelist-management-rust-console-edition-community-servers)
- [Authority Levels & Privileges | Rust Console Edition: Community Servers](#authority-levels-privileges-rust-console-edition-community-servers)
- [Gameplay Settings | Rust Console Edition: Community Servers](#gameplay-settings-rust-console-edition-community-servers)
- [Granting User Tiers | Rust Console Edition: Community Servers](#granting-user-tiers-rust-console-edition-community-servers)
- [Restarts and Backup | Rust Console Edition: Community Servers](#restarts-and-backup-rust-console-edition-community-servers)
- [Seasonal Events | Rust Console Edition: Community Servers](#seasonal-events-rust-console-edition-community-servers)
- [Player Settings | Rust Console Edition: Community Servers](#player-settings-rust-console-edition-community-servers)
- [โจNEWโจ Entity Spawning | Rust Console Edition: Community Servers](#-new-entity-spawning-rust-console-edition-community-servers)
- [Server Tags | Rust Console Edition: Community Servers](#server-tags-rust-console-edition-community-servers)
- [Event Settings | Rust Console Edition: Community Servers](#event-settings-rust-console-edition-community-servers)
- [Tools | Rust Console Edition: Community Servers](#tools-rust-console-edition-community-servers)
- [Modifiers | Rust Console Edition: Community Servers](#modifiers-rust-console-edition-community-servers)
- [AntiHack | Rust Console Edition: Community Servers](#antihack-rust-console-edition-community-servers)
- [Kit Management | Rust Console Edition: Community Servers](#kit-management-rust-console-edition-community-servers)
- [Banning | Rust Console Edition: Community Servers](#banning-rust-console-edition-community-servers)
- [Access Management | Rust Console Edition: Community Servers](#access-management-rust-console-edition-community-servers)
- [Cook & Smelt | Rust Console Edition: Community Servers](#cook-smelt-rust-console-edition-community-servers)
- [Missions | Rust Console Edition: Community Servers](#missions-rust-console-edition-community-servers)
- [Custom Zones | Rust Console Edition: Community Servers](#custom-zones-rust-console-edition-community-servers)
- [Teams | Rust Console Edition: Community Servers](#teams-rust-console-edition-community-servers)
- [Farming | Rust Console Edition: Community Servers](#farming-rust-console-edition-community-servers)
- [UI & Visuals | Rust Console Edition: Community Servers](#ui-visuals-rust-console-edition-community-servers)
- [Settings | Rust Console Edition: Community Servers](#settings-rust-console-edition-community-servers)
- [โจNEWโจ Player | Rust Console Edition: Community Servers](#-new-player-rust-console-edition-community-servers)
- [Crafting | Rust Console Edition: Community Servers](#crafting-rust-console-edition-community-servers)
- [Monuments | Rust Console Edition: Community Servers](#monuments-rust-console-edition-community-servers)
- [Resources | Rust Console Edition: Community Servers](#resources-rust-console-edition-community-servers)
- [Tools | Rust Console Edition: Community Servers](#tools-rust-console-edition-community-servers)
- [Crafting | Rust Console Edition: Community Servers](#crafting-rust-console-edition-community-servers)
- [Server | Rust Console Edition: Community Servers](#server-rust-console-edition-community-servers)
- [Teams | Rust Console Edition: Community Servers](#teams-rust-console-edition-community-servers)
- [Events | Rust Console Edition: Community Servers](#events-rust-console-edition-community-servers)
- [Resources | Rust Console Edition: Community Servers](#resources-rust-console-edition-community-servers)
- [Items & Inventory | Rust Console Edition: Community Servers](#items-inventory-rust-console-edition-community-servers)
- [Resources | Rust Console Edition: Community Servers](#resources-rust-console-edition-community-servers)
- [Player | Rust Console Edition: Community Servers](#player-rust-console-edition-community-servers)
- [Events | Rust Console Edition: Community Servers](#events-rust-console-edition-community-servers)
- [Entities | Rust Console Edition: Community Servers](#entities-rust-console-edition-community-servers)
- [Generation | Rust Console Edition: Community Servers](#generation-rust-console-edition-community-servers)
- [โจNEWโจ Vehicles | Rust Console Edition: Community Servers](#-new-vehicles-rust-console-edition-community-servers)
- [Self | Rust Console Edition: Community Servers](#self-rust-console-edition-community-servers)
- [Building | Rust Console Edition: Community Servers](#building-rust-console-edition-community-servers)
- [Gameplay | Rust Console Edition: Community Servers](#gameplay-rust-console-edition-community-servers)
- [โจNEWโจ Inventory | Rust Console Edition: Community Servers](#-new-inventory-rust-console-edition-community-servers)
- [Monuments | Rust Console Edition: Community Servers](#monuments-rust-console-edition-community-servers)
- [Item Management | Rust Console Edition: Community Servers](#item-management-rust-console-edition-community-servers)
- [Moderation | Rust Console Edition: Community Servers](#moderation-rust-console-edition-community-servers)
- [Entities | Rust Console Edition: Community Servers](#entities-rust-console-edition-community-servers)
- [World | Rust Console Edition: Community Servers](#world-rust-console-edition-community-servers)
- [Gameplay | Rust Console Edition: Community Servers](#gameplay-rust-console-edition-community-servers)
- [Utility | Rust Console Edition: Community Servers](#utility-rust-console-edition-community-servers)
---
# Welcome | Rust Console Edition: Community Servers

[hashtag](https://rust-console-edition.gitbook.io/community-servers/#rust-console-edition-community-server-wiki)
**Rust Console Edition Community Server Wiki**
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This comprehensive resource serves as a guide to setting up, managing, and customising your Rust Console Edition community server. Whether you are an experienced server administrator or brand new to custom servers, this wiki aims to equip you with the knowledge to create and manage your ideal Rust Console Edition experience.
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Find out more here! [https://rust.double11.com/community-serversarrow-up-right](https://rust.double11.com/community-servers)
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Create a server!
GPORTAL: [https://www.g-portal.com/en/gameserver/rust-server-hosting-psarrow-up-right](https://www.g-portal.com/en/gameserver/rust-server-hosting-ps)
NITRADO: [https://server.nitrado.net/en-GBarrow-up-right](https://server.nitrado.net/en-GB)
View the [Server Setup](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup)
page for a quick start or visit [Configuring a Server](https://rust-console-edition.gitbook.io/community-servers/server-configuration/configuring-a-server)
for a more detailed look at server management.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/#server-setup-and-configuration)
**Server Setup and Configuration**
* **Establish your server**
* Step-by-step instructions on creating and setting up your Rust Console Edition community server. [Getting started](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup)
* **Fine-tune server parameters**
* Gain expertise in customising essential server settings to align with your gameplay preferences. [Configuring a Server](https://rust-console-edition.gitbook.io/community-servers/server-configuration/configuring-a-server)
* **Explore map presets**
* Identify and select the appropriate map options for your Rust Console Edition community server. [Map Presets](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets)
[Map Settings](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings)
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/#server-management-and-maintenance)
**Server Management and Maintenance**
* **Secure your server with admin roles**
* Assign appropriate admin privileges to maintain server integrity and enforce community guidelines. [Permissions](https://rust-console-edition.gitbook.io/community-servers/getting-started/permissions)
* **Service and back up your server**
* Implement regular server restarts to ensure optimal performance and stability. Implement regular server backups to safeguard data against potential loss. [Restarts and Backup](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup)
* **Logs and management**
* Utilise server tools to change settings, view game & server logs and more. [Logs, Booting & Saving](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving)
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/#console-and-in-game-commands)
**Console and In-game Commands**
* **Administer your server with console commands**
* Master a comprehensive range of console commands to control and customise your server's operation. [Commands](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay)
* **Engage in-game interactions**
* Leverage in-game commands to enhance gameplay experiences with tools like: [Event Settings](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings)
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/#community-guidelines-and-communications)
**Community Guidelines and Communications**
* **Uphold community standards**
* Give players role and permissions to help create the server community you want. [Authority Levels & Privileges](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges)
* **Seek community support**
* Utilise in game chat and broadcast to speak to players, and set messages to make players feel welcome. [Moderation Actions](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions)
[NextServer Setupchevron-right](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup)
Last updated 8 months ago
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---
# General Warnings | Rust Console Edition: Community Servers
Here is a list of some general warnings that will help you when using your custom server:
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#saving-changes-reboots-your-server)
Saving changes reboots your server
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Keep in mind that a "Save Changes" button will appear if you change anything on these pages, so hold off until you have made all of your intended changes, or the server will reboot before you are finished customising!
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#make-sure-you-set-yourself-as-owner)
Make sure you set yourself as Owner
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In order to have control of your server in-game, you must first assign your GamerTag \[XBOX\] or PSN ID \[PlayStation\] to be an Owner in the Boot Commands. (see [Configuring a Server](https://rust-console-edition.gitbook.io/community-servers/server-configuration/configuring-a-server)
)
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#avoid-bad-performance)
Avoid bad performance
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Please keep in mind that spawning excessive amounts of items on the server can lead to server lag, crashes, client instability, and general misery due to console hardware limitations.
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It is strongly recommended to set a regular wipe schedule!
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Servers without a scheduled wipe every month (at least) will be prone to instability, client/server crashes, and general misery.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#back-up-your-servers)
Back up your servers
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It is strongly recommended to create regular backups of your server! [Back up your servers](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#back-up-your-servers)
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When booting a server, please wait for 10-15 minutes as the server works silently at some points. This may look like the server is frozen, but itโs not!
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Servers without automatic backups can lead to loss of progress, client instability, and general misery.
[PreviousStatus Pagechevron-left](https://rust-console-edition.gitbook.io/community-servers/getting-started/status-page)
[NextPermissionschevron-right](https://rust-console-edition.gitbook.io/community-servers/getting-started/permissions)
Last updated 6 months ago
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* [Saving changes reboots your server](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#saving-changes-reboots-your-server)
* [Make sure you set yourself as Owner](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#make-sure-you-set-yourself-as-owner)
* [Avoid bad performance](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#avoid-bad-performance)
* [Back up your servers](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings#back-up-your-servers)
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---
# Permissions | Rust Console Edition: Community Servers
The permissions page provides owners with a way to add other people to help with server creation, administration and customisation.
If you are the one who has purchased the server, you will be able to access the server settings etc. by default.
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NITRADO currently does not have this functionality, but stay tuned as we work on updates!
For other users, you will need to add their GPORTAL username into this input field, so that they can access the server also.
This option does not have any effect on the in-game permissions, and is solely for providing access to the GPORTAL page itself.
1. Visit the [GPORTAL websitearrow-up-right](https://www.g-portal.com/en)
.
2. Click on the **\[Permissions\]** tab on the left side of the screen.
3. Type GPORTAL username of the user you wish to add.
4. Click add user.
[PreviousGeneral Warningschevron-left](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings)
[NextConfiguring a Serverchevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/configuring-a-server)
Last updated 6 months ago
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---
# Status Page | Rust Console Edition: Community Servers
Once you rent a server from, you will be presented with the following screens, depending on who your provider is:

The GPORTAL Status Page

The NITRADO Status Page (Dashboard)
This is the status page, used for tracking the health and basic information about your newly created server.
Each server is assigned a dedicated amount of CPU usage and RAM storage. This usually wonโt be an issue, but this area can be useful for monitoring your serverโs health if you are worried about things getting out of hand.
If you notice that your server is running slowly, or experiencing lag/disconnects, consider lowering some settings, disabling some custom commands, or wiping the server. All of these options are customisable in the GPORTAL | NITRADO options page, and a guide on how to do this is displayed in the following sections.
Before you boot your server up for the first time, letโs walk through all of the settings that you can customise your server with!
[PreviousServer Setupchevron-left](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup)
[NextGeneral Warningschevron-right](https://rust-console-edition.gitbook.io/community-servers/getting-started/general-warnings)
Last updated 8 months ago
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---
# Server Setup | Rust Console Edition: Community Servers
1. Go to the main [GPORTALarrow-up-right](https://www.g-portal.com/en)
| [NITRADOarrow-up-right](https://server.nitrado.net/en-GB)
page.
2. Go to **\[My Servers\] | \[My Services\]** where you should be able to access all of your rented servers.
3. After selecting your server, you can change many options, but for now letโs stick to the basics:
* Name
* Password
* Map
* Seed
* Player Count
* Map Size
* Monuments
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup#to-set-yourself-as-an-owner)
To set yourself as an Owner
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Go to **\[Console\]** over on the left on the GPORTAL | NITRADO website and type the following command:
Copy
OwnerID "Your Gamertag/PSN ID"
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup#to-add-other-tiers)
To add other tiers
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Copy
AdminID "Gamertag/PSN ID"
ModeratorID "Gamertag/PSN ID"
VIPID "Gamertag/PSN ID"
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup#to-revoke-tier-rights)
To revoke tier rights
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[PreviousWelcomechevron-left](https://rust-console-edition.gitbook.io/community-servers)
[NextStatus Pagechevron-right](https://rust-console-edition.gitbook.io/community-servers/getting-started/status-page)
Last updated 6 months ago
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* [To set yourself as an Owner](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup#to-set-yourself-as-an-owner)
* [To add other tiers](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup#to-add-other-tiers)
* [To revoke tier rights](https://rust-console-edition.gitbook.io/community-servers/getting-started/server-setup#to-revoke-tier-rights)
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Copy
RemoveAdmin "Gamertag/PSN ID"
RemoveModerator "Gamertag/PSN ID"
RemoveVIP "Gamertag/PSN ID"
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---
# Map Presets | Rust Console Edition: Community Servers
In this section, you are presented with a selection of maps that have been hand-picked by the Double Eleven team. You are free to choose one of these โpresetsโ, and the map will generate once you click the associated map image.
All maps will attempt to spawn all monuments by default, but you can edit this to get the monuments you want.

GPORTAL Preset Menu

NITRADO Preset Menu
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When you select a preset, the server will prompt you asking if you are sure you want to generate a new map. This step is usually best saved for last, as it will **automatically restart** once you choose a new map.

[PreviousCustom Boot Commandschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/custom-boot-commands)
[Next๐ฅOLD GEN ONLY๐ฅ Donut Island Setupchevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets/old-gen-only-donut-island-setup)
Last updated 6 months ago
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---
# Custom Boot Commands | Rust Console Edition: Community Servers
In this section, you can add [server commandsarrow-up-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#enable-whitelist)
which will run every time the server boots. There are multiple features that can run on boot, which are listed below.
You can enter any combination of these commands, and examples & formatting guides will be provided along the way. You can add more than more one command in the settings box, separated on new lines.
* * *
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_**Keep in mind that settings in the boot commands will require the server to reboot.**_
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/custom-boot-commands#example-boot-command-entry)
**Example boot command entry**
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Copy
OwnerID "XxXL337HaX0rXxX"
ModeratorID "ModOfHellfire"
global.whitelistid "PlayerOne"
global.whitelistid "PlayerTwo"
banitem "rifle.ak" "NoBlueprintSpawn NoTechTree"
setmodifier "hatchet" "tool" "2"
furnaceusagemultiplier "2"
monumentspawns.enableconfig "stables_recycler"
monumentspawns.enableconfig "cargoship_recycler"
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/custom-boot-commands#effects-of-the-commands-above)
**Effects of the commands above:**
* A player with the gamertag _**XxXL337HaX0rXxX**_ is set as the Owner of the server and has [Ownerarrow-up-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#tier-4-owner)
privileges (highlighted red).
* A player gamertag _**ModOfHellfire**_ is set to be a Moderator in the server, and can access [Moderator-tierarrow-up-right](https://rust-console-edition.gitbook.io/community-servers/commands/moderation)
options (highlighted blue).
* Players with the gamertags _**PlayerOne**_ and _**PlayerTwo**_ are on the [Whitelistarrow-up-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#enable-whitelist)
.
* The Assault Rifle blueprint canโt spawn and the Assault Rifle canโt be found in the Tech Tree.
* The Hatchet will now have 2x gather rate.
* The Furnace will now burn twice as much fuel as normal.
* Recyclers will now spawn at the Large Barn and the Cargo Ship.
[PreviousBasic Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings)
[NextMap Presetschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets)
Last updated 5 months ago
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---
# ๐ฅOLD GEN ONLY๐ฅ Donut Island Setup | Rust Console Edition: Community Servers
For server owner on GPORTAL, a new map preset has been introduced with the latest update!
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets/old-gen-only-donut-island-setup#preset)
Preset
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Before you start, check if you have a preset applied already. You can find this out if one of the preset icons is outlined, as such:

If this is the case, you should follow these steps:
1. Execute a **FULL WIPE** of your server using the button on the "Status" page of your server.

1. Load into the server once it has rebooted, and make sure it executes a **SAVE**.
2. Execute another **FULL WIPE** of your server using the button on the "Status" page of your server.
3. Wait for the server to execute the full wipe. You may need to re-edit some settings in your server configuration.
4. Select the Donut Island preset:

1. Wait for your server to boot
2. Enjoy the Donut Island!
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets/old-gen-only-donut-island-setup#no-preset)
No Preset
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If you do **not** have a preset, you should follow these steps instead:
1. Choose any random preset from the options, excluding Donut Island:

1. Load into the server once it has booted, and make sure it executes a **SAVE**.

1. Execute another **FULL WIPE** of your server using the button on the "Status" page of your server.
2. Wait for the server to execute the full wipe. You may need to re-edit some settings in your server configuration.
3. Select the Donut Island preset:
4. 
5. Wait for your server to boot
6. Enjoy the Donut Island!
[PreviousMap Presetschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets)
[NextMap Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings)
Last updated 10 months ago
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* [Preset](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets/old-gen-only-donut-island-setup#preset)
* [No Preset](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets/old-gen-only-donut-island-setup#no-preset)
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---
# Configuring a Server | Rust Console Edition: Community Servers
This page assumes you have already purchased a server and have followed the steps in the getting started guide.
triangle-exclamation
Keep in mind that a โSave Changesโ button will appear if you change anything on the server pages. While it is good practise to save often, we recommend that you hold off until you have made all of your intended changes, otherwise the server will reboot before you are finished customising
The structure of this section mimics the structure of the server settings section. You get to it by pressing the button labelled 1 in the screenshot, and can jump to the correct sections using tab links labelled 2. A guide to each of these can be accessed using the menu below.

GPORTAL Settings Interface

NITRADO Settings Interface
* * *
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_**Commands and features marked with a**_ **๐ข** _**symbol must be run in the Custom Boot Commands section of GPORTAL | NITRADO.**_
circle-info
_**Commands and functions marked with a**_ **๐** _**must be entered in the GPORTAL | NITRADO Console. Commands marked with this symbol are also available to run in-game.**_
_**Exclusive in-game commands are noted below.**_
circle-info
_**Commands marked with a**_ **๐ฎ** _**must be entered in the In-Game Console, in the Control Panel.**_
circle-info
_**Commands marked with**_ **๐ฅ** _**currently do not function as intended. This status will be updated as fixes come out.**_
circle-info
_**When restarting, some of the commands that you enter into the console may be overridden by the settings in the GPORTAL | NITRADO Page.**_
_**These commands will be marked with a**_ **๐**_**.**_
[PreviousPermissionschevron-left](https://rust-console-edition.gitbook.io/community-servers/getting-started/permissions)
[NextBasic Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings)
Last updated 6 months ago
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---
# World Settings | Rust Console Edition: Community Servers
This section of option controls how the world works in-game. This is especially useful for special server types like PvE, as they can be combined with other sections to create the perfect server type.
Here, you can customise the following settings to your liking, below are all the options and a summary of each one.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#quick-reference)
Quick reference
---------------------------------------------------------------------------------------------------------------------------------------------
Option
Description
RHIB Population
Controls the amount of RHIBs that spawn naturally on the coastline.
Rowboat Population
Controls the amount of rowboats that spawn naturally on the coastline.
Rowboat Decay Time (Outside)
Controls the time taken for a rowboat to despawn when it is near the coastline.
Rowboat Decay Time (Deep Water)
Controls the time taken for a rowboat to despawn when it is **not** near the coastline.
Rowboat Decay Time (Start Time)
Controls the time taken for a rowboat to decay once it has not been interacted with.
Stability
Toggles the stability of player-made structures, allowing players to create wacky structures.
Radiation
Toggles the radiation of certain monuments on the map.
Time Progression
Toggles the progression of time on the server.
Day Length
Sets the length of the day time, in real-world minutes.
Night Length
Sets the length of the night time, in real-world minutes.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rhib-population)
RHIB Population
---------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of RHIBs that spawn naturally on the coastline.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes)
**Notes**
Default is 0 per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-population)
Rowboat Population
---------------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of rowboats that spawn naturally on the coastline.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-1)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-1)
**Notes**
Default is 4 per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-decay-time-outside)
Rowboat Decay Time (Outside)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the time taken for a rowboat to despawn when it is near the coastline.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-2)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ minutes. (Essentially infinite)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-2)
**Notes**
Time is measured in real-world minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-decay-time-deep-water)
Rowboat Decay Time (Deep Water)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the time taken for a rowboat to despawn when it is **not** near the coastline.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-3)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ minutes. (Essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-3)
**Notes**
Time is meaured in real-world minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-decay-time-start-time)
Rowboat Decay Time (Start Time)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the time taken for a rowboat to decay once it has not been interacted with.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-4)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ seconds. (Essentially infinite)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-4)
**Notes**
Time is measure in real-world seconds.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#stability)
Stability
---------------------------------------------------------------------------------------------------------------------------------
Toggles the stability of player-made structures, allowing players to create wacky structures.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-5)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-5)
**Notes**
Disabling this can be useful for PvE Servers and build-test servers.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#radiation)
Radiation
---------------------------------------------------------------------------------------------------------------------------------
Toggles the radiation of certain monuments on the map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-6)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-6)
**Notes**
Disabling this can be useful for PvE Servers and build-test servers.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#time-progression)
Time Progression
-----------------------------------------------------------------------------------------------------------------------------------------------
Toggles the progression of time on the server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-7)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-7)
**Notes**
Disabling this can be useful for PvE Servers and build-test servers.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-7)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#day-length)
Day Length
-----------------------------------------------------------------------------------------------------------------------------------
Sets the length of the day time, in real-world minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-8)
**Input**
Any number, but this value is clamped to a maximum of 1440 minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-8)
**Notes**
For eternal daytime, consider disabling Time Progression instead of setting this value.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-8)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#night-length)
Night Length
---------------------------------------------------------------------------------------------------------------------------------------
Sets the length of the night time, in real-world minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#input-9)
**Input**
Any number, but this value is clamped to a maximum of 1440 minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#notes-9)
**Notes**
For eternal nighttime, consider disabling Time Progression instead of setting this value.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#restart-required-9)
**Restart Required?**
Yes
[PreviousMap Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings)
[NextNPC Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings)
Last updated 6 months ago
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* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#quick-reference)
* [RHIB Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rhib-population)
* [Rowboat Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-population)
* [Rowboat Decay Time (Outside)](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-decay-time-outside)
* [Rowboat Decay Time (Deep Water)](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-decay-time-deep-water)
* [Rowboat Decay Time (Start Time)](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#rowboat-decay-time-start-time)
* [Stability](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#stability)
* [Radiation](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#radiation)
* [Time Progression](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#time-progression)
* [Day Length](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#day-length)
* [Night Length](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings#night-length)
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---
# Map Settings | Rust Console Edition: Community Servers
For more advanced customisation of the map, this section contains multiple options for full control over the creation of your map.
These options will require a full restart of the server, as the map has to generate from scratch every time a change is made. Map settings are best saved for last.
Here, you can customise the following settings to your liking, below are all the options and a summary of each one.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#quick-reference)
Quick reference
-------------------------------------------------------------------------------------------------------------------------------------------
triangle-exclamation
Changes to any settings that affect map generation will always require a server restart.
Option
Description
Seed
Determines the seed that your server will use for procedural map generation.
Max Players
Determines the maximum amount of players that can be connected to the server simultaneously. Additional players will be added to the server queue upon connection.
World Size
Determines the size of a server based on the length of one of its sides.
Land Monuments
Determines the monuments that will attempt to spawn on the server. Monument spawning is not guaranteed, and locations & populations of monuments will vary from seed to seed. Junkyard and Raidable base will not spawn, even if selected.
Offshore Monuments
Determines the monuments that will spawn on the server. Offshore Monument spawning is guaranteed, and will spawn every time, as they are not affected by random map generation.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#seed)
Seed
---------------------------------------------------------------------------------------------------------------------
Determines the seed that your server will use for procedural map generation.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#notes)
**Notes**
This can be any whole number, and every map will be different, depending on the seed.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#max-players)
Max Players
-----------------------------------------------------------------------------------------------------------------------------------
Determines the maximum amount of players that can be connected to the server simultaneously. Additional players will be added to the server queue upon connection.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#notes-1)
**Notes**
For now, we have limited this to 1โ100.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#world-size)
World Size
---------------------------------------------------------------------------------------------------------------------------------
Determines the size of a server based on the length of one of its sides.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#notes-2)
**Notes**
For example, a 3.5k server is a server with approximate size of 12.25kmยฒ (3.5kร3.5k).
For now, this is limited to 1kmโ3.5km, in intervals of 0.5k.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#land-monuments)
Land Monuments
-----------------------------------------------------------------------------------------------------------------------------------------
Determines the monuments that will **attempt** to spawn on the server.
Monument spawning is not guaranteed, and locations & populations of monuments will vary from seed to seed.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#notes-3)
**Notes**
Most pre-made maps will have all monuments, but it may require a few tries to get the monuments you want by choosing from the list.
Feel free to disable any monuments you donโt want, as this will increase the chance of preferred monuments spawning.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#offshore-monuments)
Offshore Monuments
-------------------------------------------------------------------------------------------------------------------------------------------------
Determines the monuments that will spawn on the server.
Offshore Monument spawning **is** guaranteed, as they are not affected by random map generation.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#notes-4)
**Notes**
There can be a maximum of 2 Oil Rigs and 2 Cargo Ships per server, placed randomly in the ocean surrounding the island.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#restart-required-4)
**Restart Required?**
Yes
[Previous๐ฅOLD GEN ONLY๐ฅ Donut Island Setupchevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-presets/old-gen-only-donut-island-setup)
[NextWorld Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings)
Last updated 6 months ago
Was this helpful?
* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#quick-reference)
* [Seed](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#seed)
* [Max Players](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#max-players)
* [World Size](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#world-size)
* [Land Monuments](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#land-monuments)
* [Offshore Monuments](https://rust-console-edition.gitbook.io/community-servers/server-configuration/map-settings#offshore-monuments)
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---
# NPC Settings | Rust Console Edition: Community Servers
This section controls the spawning, behaviour and population of NPCs, Animals, and Scientists around the map. As of right now, monument Scientists cannot be disabled and are always active.
Here, you can customise the following settings to your liking, below are all the options and a summary of each one.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#quick-reference)
Quick reference
-------------------------------------------------------------------------------------------------------------------------------------------
Option
Description
AI Thinking
Toggles AI thinking, essentially controlling the function of AI NPCs as a whole. This command controls AI shooting/movement/detection/pathfinding, and will supercede the other AI toggles.
AI Movement
Toggles AI movement, controlling the movement of NPCs.
AI Player Detection
Toggles AI targeting of players.
NPC Junkpile Spawn Chance
Controls the chance that a Junkpile Scientist will spawn on any junkpile on the map.
Bear Population
Controls the density of bear spawning per kmยฒ.
Boar Population
Controls the density of boar spawning per kmยฒ.
Chicken Population
Controls the density of chicken spawning per kmยฒ.
Deer Population
Controls the density of deer spawning per kmยฒ.
Rideable Horse Population
Controls the density of horse spawning per kmยฒ.
Wolf Population
Controls the density of wolf spawning per kmยฒ.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#ai-thinking)
AI Thinking
-----------------------------------------------------------------------------------------------------------------------------------
Toggles AI thinking, essentially controlling the function of AI NPCs as a whole.
This command controls AI shooting/movement/detection/pathfinding, and will supercede the other AI toggles.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes)
**Notes**
Disabling this can be useful for PvE Servers and build-test servers. If this is off, the other AI toggles will have no effect.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#ai-movement)
AI Movement
-----------------------------------------------------------------------------------------------------------------------------------
Toggles AI movement, controlling the movement of NPCs.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-1)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-1)
**Notes**
Disabling this can be useful for PvE Servers and build-test servers.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#ai-player-detection)
AI Player Detection
---------------------------------------------------------------------------------------------------------------------------------------------------
Toggles AI targetting of players.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-2)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-2)
**Notes**
Disabling this can be useful for PvE Servers and build-test servers.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#npc-junkpile-spawn-chance)
NPC Junkpile Spawn Chance
---------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the chance that a Junkpile Scientist will spawn on any junkpile on the map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-3)
**Input**
Any number, but this number is clamped to 100.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-3)
**Notes**
Setting this to maximum will guarantee that a Scientist spawns on every Junkpile available.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#bear-population)
Bear Population
-------------------------------------------------------------------------------------------------------------------------------------------
Controls the density of bear spawning per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-4)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-4)
**Notes**
For example, setting this to 10 would result in 10 bears per kmยฒ.
On a 3K map, this would be: 10 ร 3k ร 3k = 90 bears on the whole map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#boar-population)
Boar Population
-------------------------------------------------------------------------------------------------------------------------------------------
Controls the density of boar spawning per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-5)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-5)
**Notes**
For example, setting this to 10 would result in 10 bears per kmยฒ.
On a 3K map, this would be: 10 ร 3k ร 3k = 90 boars on the whole map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#chicken-population)
Chicken Population
-------------------------------------------------------------------------------------------------------------------------------------------------
Controls the density of chicken spawning per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-6)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-6)
**Notes**
For example, setting this to 10 would result in 10 boars per kmยฒ.
On a 3K map, this would be: 10 ร 3k ร 3k = 90 bears on the whole map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#deer-population)
Deer Population
-------------------------------------------------------------------------------------------------------------------------------------------
Controls the density of deer spawning per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-7)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-7)
**Notes**
For example, setting this to 10 would result in 10 deer per kmยฒ.
On a 3K map, this would be: 10 ร 3k ร 3k = 90 deer on the whole map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-7)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#rideable-horse-population)
Rideable Horse Population
---------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the density of horse spawning per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-8)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-8)
**Notes**
For example, setting this to 10 would result in 10 horses per kmยฒ.
On a 3K map, this would be: 10 ร 3k ร 3k = 90 horses on the whole map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-8)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#wolf-population)
Wolf Population
-------------------------------------------------------------------------------------------------------------------------------------------
Controls the density of wolf spawning per kmยฒ.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#input-9)
**Input**
Any number, but this value is clamped to a maximum of 20 (per kmยฒ).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#notes-9)
**Notes**
For example, setting this to 10 would result in 10 wolves per kmยฒ.
On a 3K map, this would be: 10 ร 3k ร 3k = 90 wolves on the whole map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#restart-required-9)
**Restart Required?**
Yes
[PreviousWorld Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/world-settings)
[NextPlayer Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings)
Last updated 6 months ago
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* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#quick-reference)
* [AI Thinking](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#ai-thinking)
* [AI Movement](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#ai-movement)
* [AI Player Detection](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#ai-player-detection)
* [NPC Junkpile Spawn Chance](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#npc-junkpile-spawn-chance)
* [Bear Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#bear-population)
* [Boar Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#boar-population)
* [Chicken Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#chicken-population)
* [Deer Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#deer-population)
* [Rideable Horse Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#rideable-horse-population)
* [Wolf Population](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings#wolf-population)
Was this helpful?
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---
# Basic Settings | Rust Console Edition: Community Servers
On the basic settings page, you will be presented with a long list of options from which you can customise your server. This can be overwhelming for new owners at first, so letโs review the settings which are available to you, section-by-section:
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#quick-reference)
Quick reference
---------------------------------------------------------------------------------------------------------------------------------------------
Option
Description
Name
This controls the name of your server, and what will appear on the in-game server list.
Password
This determines a password for the server, which players will need to enter before joining.
Platform
You can make a server accessible to all players (Crossplay) , or restrict it to players on a specific console platform.
Welcome Message
Welcome message to greet players when they join the server. Admins will also receive this message. Accepts regular text, adhering to profanity guidelines.
First-Time Join Message
Message sent to all players when a player joins for the first time.
Just Joined Message
Message sent to all players when a player joins every time they enter the server. Accepts regular text, adhering to profanity guidelines.
Left Message
Message sent to all players when a player leaves the server.
Rage Quit Message
Message sent to all players when someone "Rage Quits". Rage-quitting is when a player leaving after dying in the game.
Admin Message
Message shown exclusively Admins when they join the server.
Admin Broadcast
This will turn on or turn off a broadcast message that appears in the chat box when Admins perform actions, such as activating NoClip, God Mode.
Welcome Screen
Toggles the Welcome Screen, a screen shown to all players when they join the server. Owners can customise this screen to show rules, messages, and active Admins/Moderators.
Welcome Screen Text
Message shown on the front page of the Welcome Screen when a player joins the server.
Server Rules Message
Message that shows on the "Rules" tab of the Welcome Screen.
Server Team Tab
Toggles whether the "Server Team" tab shows on the Welcome Screen. This shows active Owners/Admins/Moderators. If you would like your Admin team to remain anonymous, this can be safely switched off.
Server Rules Tab
Toggles whether the "Rules" tab shows on the Welcome Screen. Owners can create their own rules for the server and players must agree to them if they want to play on your server.
Enable Whitelist
This toggle will enable the Whitelist function, allowing only Whitelisted players to join the server.
Player Report Cooldown
This option allows the owner to set the cooldown for multiple reports from other players. Once a user has submitted a report, they will not be able to create another until the cooldown has expired.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#name)
Name
-----------------------------------------------------------------------------------------------------------------------
This controls the name of your server, and what will appear on the in-game server list.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input)
Input
Any name you like, as long as it adheres to profanity guidelines.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes)
**Notes**
While it will appear as a valid entry on GPORTAL | NITRADO, players on console wonโt be able to see your server name in game if it gets censored. Characters will be replaced by \* - so make sure to keep it clean!
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required)
**Restart Required?**
Yes
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#server-colours)
Server Colours
Users can edit the text colour of their server name, which is useful for making your server stand out in the list.
You can change the colour of your server name by entering the following information into the "Name" box of the GPORTAL | NITRADO Server Settings area.
Colour
Code
Result
Cyan
Server Name

Blue
Server Name

Light Blue
Server Name

Lime Green
Server Name

Yellow
Server Name

Orange
Server Name

Red
Server Name

Pink
Server Name

Purple
Server Name

Grey
Server Name

Black
Server Name

You can also mix and match colours by using more than one colour space.
For example:
Server Name would result in 
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#password)
Password
-------------------------------------------------------------------------------------------------------------------------------
This determines a password for the server, which players will need to enter before joining.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-1)
Input
Any password you like, as long as it adheres to profanity guidelines. Keep this empty for no password.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-1)
**Notes**
While it will appear as a valid entry on GPORTAL | NITRADO, players on console wonโt be able to use this password if it gets censored, so make sure to keep it clean!
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#platform)
Platform
-------------------------------------------------------------------------------------------------------------------------------
You can make a server accessible to all players (Crossplay) or restrict it to players on a specific console platform.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-2)
Input
There are 3 Options: Xbox Only / PlayStation / Crossplay
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-2)
**Notes**
Crossplay is visible to all player. Servers set to a specific platform will be invisible to players on other platforms.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#welcome-message)
Welcome Message
---------------------------------------------------------------------------------------------------------------------------------------------
Welcome message to greet players when they join the server. Admins will also receive this message. Accepts regular text, adhering to profanity guidelines.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-3)
Input
Accepts regular text, adhering to profanity guidelines. Has a character limit. Leave blank for no message.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-3)
**Notes**
In-game, the message will read: \[Player Name\] \[Welcome Message\] - entering "Welcome to the server!" for a message that reads: "Player Name - Welcome to the server!"
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#first-time-join-message)
First-Time Join Message
-------------------------------------------------------------------------------------------------------------------------------------------------------------
Message sent to all players when a player joins for the first time.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-4)
Input
Accepts regular text, adhering to profanity guidelines. Has a character limit. Leave blank for no message.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-4)
**Notes**
In-game, the message will read: \[Player Name\] \[First-Time Join Message\]. This can be useful to enter something like "has just discovered the server!" for a message that reads: "Player Name has just discovered the server!"
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#just-joined-message)
Just Joined Message
-----------------------------------------------------------------------------------------------------------------------------------------------------
Message sent to all players when a player joins for the first time.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-5)
Input
Accepts regular text, adhering to profanity guidelines. Has a character limit. Leave blank for no message.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-5)
**Notes**
In-game, the message will read: \[Player Name\] \[First-Time Join Message\]. It can be useful to enter something like "has entered the server!" for a message that reads: "PlayerName has entered the server!"
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#left-message)
Left Message
---------------------------------------------------------------------------------------------------------------------------------------
Message sent to all players when a player leaves the server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-6)
Input
Accepts regular text, adhering to profanity guidelines. Has a character limit. Leave blank for no message.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-6)
**Notes**
In-game, the message will read: \[Player Name\] \[Left Message\]. It can be useful to enter something like "has left the server!" for a message that reads: "PlayerName has left the server!"
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#rage-quit-message)
Rage Quit Message
-------------------------------------------------------------------------------------------------------------------------------------------------
Message sent to all players when someone "Rage Quits". Rage-quitting is when a player leaving after dying in the game.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-7)
Input
Accepts regular text, adhering to profanity guidelines. Has a character limit. Leave blank for no message.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-7)
**Notes**
In-game, the message will read: \[Player Name\] \[Rage Quit Message\]. It can be useful to enter something like "has just rage-quit the server!" for a message that reads: "PlayerName has just rage-quit the server!"
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-7)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#admin-message)
Admin Message
-----------------------------------------------------------------------------------------------------------------------------------------
Message shown exclusively Admins when they join the server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-8)
Input
ON / OFF - this is OFF by default
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-8)
**Notes**
You can set the list of Whitelisted players in the Custom Boot Commands section. There is also a Whitelisted players list in-game, for viewing only, managing the list is only available on the G-Portal website.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-8)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#admin-broadcast)
Admin Broadcast
---------------------------------------------------------------------------------------------------------------------------------------------
This will turn on or turn of a broadcast message that appear in the chat box when Admins perform actions, such as activating NoClip, God Mode.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-9)
Input
ON / OFF - this is ON by default
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-9)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#enable-whitelist)
Enable Whitelist
-----------------------------------------------------------------------------------------------------------------------------------------------
This toggle will enable the Whitelist function, allowing only Whitelisted players to join the server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-10)
Input
Accepts regular text, adhering to profanity guidelines. Has a character limit. Leave blank for no message.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-9)
**Notes**
In-game, the message will read: \[Player Name\] \[Admin Message\]. It can be useful to enter something like "has just joined the server as an Admin!" for a message that reads: "Player Name has just joined the server as an Admin!"
A guide on how to set up Owner/Admin/Moderator/VIP privileges is [**here**arrow-up-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges)
.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-10)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#player-report-cooldown)
Player Report Cooldown
-----------------------------------------------------------------------------------------------------------------------------------------------------------
This option allows the owner to set the cooldown for multiple reports from other players. Once a user has submitted a report, they will not be able to create another until the cooldown has expired.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#input-11)
Input
Any number, the default is 5. Numbers represent real world minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#notes-10)
**Notes**
You can set this to 0 for no cooldown, but beware of spam reports and potential instability.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#restart-required-11)
**Restart Required?**
Yes
[PreviousConfiguring a Serverchevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/configuring-a-server)
[NextCustom Boot Commandschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/custom-boot-commands)
Last updated 5 months ago
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* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#quick-reference)
* [Name](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#name)
* [Server Colours](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#server-colours)
* [Password](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#password)
* [Platform](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#platform)
* [Welcome Message](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#welcome-message)
* [First-Time Join Message](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#first-time-join-message)
* [Just Joined Message](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#just-joined-message)
* [Left Message](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#left-message)
* [Rage Quit Message](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#rage-quit-message)
* [Admin Message](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#admin-message)
* [Admin Broadcast](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#admin-broadcast)
* [Enable Whitelist](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#enable-whitelist)
* [Player Report Cooldown](https://rust-console-edition.gitbook.io/community-servers/server-configuration/basic-settings#player-report-cooldown)
Was this helpful?
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---
# Custom Auth Levels | Rust Console Edition: Community Servers
Server owners can now set custom authority tiers for convars in their server, by using the following commands:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges/custom-auth-levels#undefined)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges/custom-auth-levels#setconvarauthlevel-command-tier)
>
> _**setconvarauthlevel "command" "tier"**_
>
> Where "command" is any command that you have access to, at owner level or lower,
>
> and "tier" is the Auth Tier that you would like to set the command to.
The available Auth Tiers are as follows:
* User
* VIP
* Moderator
* Administrator
* Owner
From here, you can make any command available (from the lists in this wiki) to any Auth Tier.
This means the Moderators and Administrators in your server can have more (or less) power, depending on what commands you choose to give them.
You can also assign Owner Tier commands to your Admins/Mods if you like.
Currently, we only allow Moderators/Administrators to access the in-game command console.
To view you current Auth Tier setup, you can use the following command:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges/custom-auth-levels#undefined-1)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges/custom-auth-levels#getconvarauthlevel-command)
>
> _**getconvarauthlevel "command"**_
>
> Where "command" is any command that you have changed with this system.
circle-exclamation
_**These changes will persist over restarts, but does not keep a log, so make sure to keep a note of any changes you have made to commands!**_
[PreviousAuthority Levels & Privilegeschevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges)
[NextGranting User Tierschevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers)
Last updated 6 months ago
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---
# Configuration Backups | Rust Console Edition: Community Servers
circle-exclamation
Currently, only NITRADO servers offer this option.
On NITRADO servers, you can save a previously created server profile by going to the Configuration Profiles tab on the left side of the web interface.
A configuration profile consists of the following elements:
* Server Settings such as:
* Seed
* World Size
* Player Count
* Server Name
* Whitelist
* Custom Commands
* Map Preset
* RCON Password
* Wipe Mode/Schedule
An automatic backup of this profile is made daily. You can also create one manually by pressing the button at the top of the screen. This will save all of your current settings but has no effect on the state of the server (buildings, player locations, BPs).
[PreviousRestarts and Backupchevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup)
[NextModeration Actionschevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions)
Last updated 6 months ago
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---
# Monument Recycler Configs | Rust Console Edition: Community Servers
The following settings can control the addition of Recyclers to certain monuments. Owners can enter them in the GPORTAL | NITRADO boot commands section so that they are saved to the server when it starts up.
triangle-exclamation
**Changing these settings will require a server WIPE**.
The exception to this rule is adding recyclers to the Cargo Ship, in which case no restart is required, but a fresh Cargo Ship will need to spawn.
triangle-exclamation
Most monument recycler commands **MUST** be entered into the boot command section and will not work while the server is running.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#undefined)
>
> **๐ข**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#monumentspawns.enableconfig-monument)
>
> _**monumentspawns.enableconfig "monument"**_
>
> Where "monument" is one of the following options:
Command
Description
`"dome_recycler"`
Enables the spawning of recyclers at the Dome.
`"fishing_village_large_recycler"`
Enables the spawning of recyclers at the Large Fishing Village.
`"fishing_village_small_recycler"`
Enables the spawning of recyclers at the Small Fishing Villages.
`"oilrig_large_recycler"`
Enables the spawning of recyclers at the Large Oil Rig.
`"oilrig_small_recycler"`
Enables the spawning of recyclers at the Small Oil Rig.
`"stables_recycler"`
Enables the spawning of recyclers at the Stables (Large Barn) and Ranch.
`"cargoship_recycler"`
Enables the spawning of recyclers on the Cargo Ship (both variants).
circle-info
_**Cargo Ship Recyclers:**_ Using the `forcespawnconfig "cargoship_recycler"` command will onlt spawn a Recycler on the **currently spawned** Cargo Ship. This setting will not persist over multiple Cargo Ships. For permanently spawning a Recycler on Cargo Ships, you must use the boot command: `monumentspawns.enableconfig "cargoship_recycler"`
* * *
Players can also disable these configurations by entering the following command:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#undefined-1)
>
> **๐ข**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#monumentspawns.disableconfig-monument)
>
> _**monumentspawns.disableconfig "monument"**_
>
> Where "monument" is any of the above options.
For viewing a list of configurations, use the following:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#undefined-2)
>
> **๐ข**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#monumentspawns.getconfigs)
>
> _monumentspawns.getconfigs_
>
> Returns a list of available configs.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#undefined-3)
>
> **๐ข**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#monumentspawns.getenabledconfigs)
>
> _monumentspawns.getenabledconfigs_
>
> Returns a list of currently enabled configs.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#config-force-change)
Config Force Change
----------------------------------------------------------------------------------------------------------------------------------------------------------
To skip the rebooting process and immediately generate recyclers at monuments without the need for a wipe, use the following command.
It is slightly more unstable, but shouldn't cause too many issues:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#undefined-4)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs#monumentspawns.forcespawnconfig-monument)
>
> _monumentspawns.forcespawnconfig โmonumentโ_
>
> Where "monument" is any of the above options.
[PreviousModifierschevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers)
[NextSeasonal Eventschevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events)
Last updated 6 months ago
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---
# Command Scheduling | Rust Console Edition: Community Servers
The Scheduler is a system that allows you to schedule commands to be run at certain times automatically. It can only be used via the GPORTAL | NITRADO console.
triangle-exclamation
The following commands cannot be scheduled:
* entity.spawn
* inventory.givedrop
* spawnitem
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#setup)
Setup
To create a Scheduler action, you must start the command with `CreateAction ConVarSchedulerAction`
Then, there are several arguments you can adjust:
`StartTime EndTime RepeatTime RepeatAmount Command CommandParams`
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#createaction-convarscheduleraction-0-1-2-3-4-5)
>
> _CreateAction ConvarSchedulerAction_ `_[0] [1] [2] [3] [4] [5]_`
>
> This command creates a scheduled action with the following parameters:
#
Argument
Description
Example
`[0]`
StartTime
When this command can run from
`"01/11/2024 10:30:00"`
`[1]`
EndTime
When this command will stop running
`"08/11/2024 10:30:00"`
`[2]`
RepeatTime
The time interval between each time this command runs
`"01:00:00"`
`[3]`
RepeatAmount
How many times this command will run
`24`
`[4]`
Command
The command you want to run
`say`
`[5]`
CommandParams
The parameters for your chosen command
`"Join our discord!"`
circle-exclamation
Please note, all times used in The Scheduler commands are in UTC with date format DD/MM/YYYY and time format HH:MM:SS.
circle-info
If you make the command repeat, the end time will automatically adjust to when the command will be done repeating
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#example)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#undefined)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#createaction-convarscheduleraction-01-11-2024-10-30-00-15-06-2025-19-55-00-00-01-00-10-say-welcome)
>
> CreateAction ConVarSchedulerAction "01/11/2024 10:30:00" "15/06/2025 19:55:00" "00:01:00" 10 say "Welcome"
>
> This will run the "say" command every minute (which will put the text "Welcome" in the game chat), 10 times, starting at 10:30 UTC on November 1st 2024.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#listactions)
listactions
The `listactions`command will return all created Scheduler actions with their IDs

###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#removeaction)
removeaction
The `removeaction` command will delete the action whose ID you input
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#example-1)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#undefined-1)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#removeaction-3)
>
> removeaction 3
>
> This will delete the action with the ID 3
[PreviousModeration Actionschevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions)
[NextCustom Zoneschevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones)
Last updated 5 months ago
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* [Setup](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#setup)
* [listactions](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#listactions)
* [removeaction](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling#removeaction)
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---
# Moderation Actions | Rust Console Edition: Community Servers
The Player Actions menu is located within the Player List.
When selecting a player, Moderators/Admins/Owners have a suite of options for dealing with players who they feel are breaking rules.
The Player Actions menu does _not_ require a prior reporting action, and can be executed at any time.
These options are:
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#report-player)
Report Player
--------------------------------------------------------------------------------------------------------------------------------------------
This option will send a report to the Admins/Owners, so that a disciplinary action may be taken and a report can be made for tracking purposes.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#block-player)
Block Player
------------------------------------------------------------------------------------------------------------------------------------------
This option will completely block communication between the target player and yourself, so that they are not able to communicate with you in any way.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#kick-player)
Kick Player
----------------------------------------------------------------------------------------------------------------------------------------
This option is identical to the option presented to Admins in the \[Inbox\], but does not require a report prior to taking action.
This option temporarily boots the player from the server, usually as a warning to the target player.
The target is able to rejoin the server after being kicked, probably with a more humble attitude.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#disable-communication)
Disable Communication
------------------------------------------------------------------------------------------------------------------------------------------------------------
This option is identical to the option presented to Admins in the \[Inbox\], but does not require a report prior to taking action.
This action will disable Voice Chat, Quick Chat (Text), or both.
Admins can undo this by re-selecting this option and selecting \[Enable Communication\].
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#give-warning)
Give Warning
------------------------------------------------------------------------------------------------------------------------------------------
This option is identical to the option presented to Admins in the \[Inbox\], but does not require a report prior to taking action.
This option will issue a warning to the target player, which will be applied to them the next time they join the server.
The target will receive a pop-up on join telling them that they have been warned, and informs them that they may be banned if they continue breaking rules.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#teleport)
Teleport
----------------------------------------------------------------------------------------------------------------------------------
This option allows the Admin to immediately teleport to the target players location, so that the Admin can actively monitor the target player. (This is best used in conjunction with GodMode/NoClip/Vanish)
The Admin also has the option to teleport a target to themselves, potentially to put them in โjailโ or give them a verbal warning through in-game chat.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#kick-and-ban)
Kick and Ban
------------------------------------------------------------------------------------------------------------------------------------------
In addition to kicking a player, this option will also ban the player for a chosen amount of time.
The current options for timescales are:
* 6 Hours
* 24 Hours
* 1 Week
* Permanent
Like standard bans on official servers, the player will be given a popup telling them that they have been banned from that particular server, but they will be free to join other Community Servers if they choose.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#change-role)
Change role
----------------------------------------------------------------------------------------------------------------------------------------
Here, you have the option to promote/demote players to different levels.
* Promote to VIP
* Promote to Moderator
* Promote to Admin
* Promote to Owner (Owners only)
* Practice care with this command, as multiple owners on a server can expose your account to being demoted by someone else. This can be reverted through the G-Portal page if you are the true Owner)
Players who have been promoted will immediately have access to the features of that level, without having to rejoin.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#spectate)
Spectate
----------------------------------------------------------------------------------------------------------------------------------
This option allows Mods/Admins/Owners to spectate the chosen player.
* Only Admins/Owners can manipulate targetsโ items, like dropping items from their inventory, moving them around, or deleting them completely.
* Moderators have a more basic Spectate mode, and they are not allowed to manipulate items.
[PreviousConfiguration Backupschevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup/configuration-backups)
[NextCommand Schedulingchevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling)
Last updated 1 year ago
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* [Report Player](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#report-player)
* [Block Player](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#block-player)
* [Kick Player](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#kick-player)
* [Disable Communication](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#disable-communication)
* [Give Warning](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#give-warning)
* [Teleport](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#teleport)
* [Kick and Ban](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#kick-and-ban)
* [Change role](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#change-role)
* [Spectate](https://rust-console-edition.gitbook.io/community-servers/management-settings/moderation-actions#spectate)
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---
# Logs, Booting & Saving | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#logs)
Logs
-------------------------------------------------------------------------------------------------------------------------------
In GPORTAL | NITRADO, this page contains the serverโs log file, public.log.
This server outputs the following information to the file:
* Boot Details
* Save Status
* Player Joining and Leaving
* Authority Levels
* Populations
* Event Details
Server owners are given the option to download the log files for troubleshooting, monitoring, and posterity purposes. The public.log file can be opened in any text editor, but for large files taken from busy servers, we recommend using something like Notepad++.

The GPORTAL Server Log

The NITRADO Server Log
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#console)
Console
-------------------------------------------------------------------------------------------------------------------------------------
The console page displays the public.log file, but allows server owners to enter commands at will.
For example, the owner can check the status of any command they have entered by simply typing the command into the console, and it will provide a response displaying the current status.
You can also check the serverโs health during boot and save phases.
circle-exclamation
_**When booting a server, please wait for 10-15 minutes as the server works silently at some points. This may look like the server is frozen, but itโs not!**_
circle-check
_GPORTAL and NITRADO servers both boot identically. In this page, only GPORTAL is shown._
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#booting-phase)
Booting phase
During the server boot, the set of messages shown in the below image will be displayed in the console.

This process will seem like it has frozen at points, but do not restart the server or make any changes until the server has fully booted.

After this message has appeared, you are able to join the server, make changes, and tinker with settings.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#saves)
Saves
When the server saves, this following message will be displayed in the console. This stream of messages appears every 5 minutes as the server saves its current state.
This can also be triggered manually by entering โsaveโ into the console.

###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#entering-commands)
Entering commands
Users can enter any command at any time into the console, and the console will return the associated information about the command:
Letโs say we would like create a new Starter Kit, using the command shown in the [Kit Management](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management)
section.

The intended action for this command is to add an Assault Rifle to a new starter kit called โTestKitโ, in the Hotbar (Belt) section of the players inventory.

As you can see, we have been successful in adding the item to the Kit. In order for this kit to spawn in a players inventory, we must enter a few more commands.
First, letโs check the status of the new Kit we just created:

As shown above, the Assault Rifle has been correctly placed into the new kit, in the Belt area.
For spawning this Kit on a playerโs inventory, we have one last command to enter. In this example, letโs say we want all Moderators to spawn with this new Kit.

Success! Now, all Moderators will spawn with an Assault Rifle in their hotbar.
[PreviousGranting User Tierschevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers)
[NextRestarts and Backupchevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup)
Last updated 6 months ago
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* [Logs](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#logs)
* [Console](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#console)
* [Booting phase](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#booting-phase)
* [Saves](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#saves)
* [Entering commands](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving#entering-commands)
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Copy
kit add "kitname" "itemshortname" "amount" "condition" "container"
Copy
kit info "TestKit"
Copy
kit edit "TestKit" addgroup "Moderator"
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---
# Entity Details | Rust Console Edition: Community Servers
**Entity details will allow you to access information regarding who built the entity, how long it has been there for and who has access to it. This should help server owners with server moderation.**
To access Entity Details:
1. Click TRIANGLE+CROSS (or A + Y) to get access to the Control Panel.
2. Scroll down to \[Entity Options\] and set it to \[ON\].
3. Back out of the Control Panel.
You should now see the Entity Details UI. This will show information such as entity name, Entity ID, Building ID, Creator ID, Creation Time and when viewing a Tool Cupboard, a list of authorised players will also appear.
By pressing \[LT/L2\] you will enter \[Delete Mode\]. \[RT/R2\] will allow you to completely destroy an entity.

[PreviousCustom Zoneschevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones)
[NextโจNEWโจ Entity Spawningchevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning)
Last updated 1 year ago
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---
# Item Settings | Rust Console Edition: Community Servers
This area controls the spawning of items, loot scaling, and blueprint options for all players in the server.
These settings are especially useful for creating 2x/3x loot servers.
triangle-exclamation
_**Keep in mind that spawning excessive amounts of items on the server can lead to server lag, crashes, and client instability due to console hardware limitations.**_
Here, you can customise the following settings to your liking, below are all the options and a summary of each one.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#quick-reference)
Quick reference
--------------------------------------------------------------------------------------------------------------------------------------------
Option
Description
No Starting Items
Toggles the removal of the Rock and Torch when a player spawns.
Builderโs Paradise Items
Toggles the starting kit for a Builderโs Paradise server. (Hammer and Building Plan)
Target Practice Items
Toggles the starting kit for a Target Practice server.
Free Crafting
Toggles the ability to craft without consuming resources.
Instant Crafting
Toggles the ability to instantly craft items.
Unlock All Blueprints
Toggles the unlocking of all blueprints for everyone in the server, meaning that everyone can craft everything.
Workbench Override
Grants all players in the game access to the selected Workbench Aura, allowing them to craft Workbench items anywhere in the map.
Stackable Size Scale
Controls the maximum stack size for all stackable items.
Gather Scale
This controls how much a player will gather from harvestable nodes, trees, and nodettes.
Loot Scale
This controls how much a player will gather from loot boxes, crates, barrels and scientists.
Disable Item Damage
Toggles the "condition" of items (green bar). When enabled, items will last forever and will not need repairs.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#no-starting-items)
No Starting Items
------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the removal of the Rock and Torch when a player spawns.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes)
**Notes**
Activating this is essential if you wish to have \[Builderโs Paradise\] or \[Target Practice\] items activated.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#builders-paradise-items)
Builderโs Paradise Items
-------------------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the starting kit for a Builderโs Paradise server. (Hammer and Building Plan)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-1)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-1)
**Notes**
It is recommended to only have \[Builder's Paradise Items\] or \[Target Practice Items\] activated at any time, otherwise you will spawn with too many items for the inventory to handle.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#target-practice-items)
Target Practice Items
--------------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the starting kit for a Target Practice server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-2)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-2)
**Notes**
It is recommended to only have \[Builder's Paradise Items\] or \[Target Practice Items\] activated at any time, otherwise you will spawn with too many items for the inventory to handle.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#free-crafting)
Free Crafting
----------------------------------------------------------------------------------------------------------------------------------------
Toggles the ability to craft without consuming resources.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-3)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-3)
**Notes**
When combined with \[Instant Crafting\], \[Workbench Override 3\], and \[Unlock All Blueprints\], players can instantly craft any item in the game for free, instantly.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#instant-crafting)
Instant Crafting
----------------------------------------------------------------------------------------------------------------------------------------------
Toggles the ability to instantly craft items.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-4)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#unlock-all-blueprints)
Unlock All Blueprints
--------------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the unlocking of all blueprints for everyone in the server, meaning that everyone can craft everything.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-5)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-4)
**Notes**
Keep in mind that you will still need the appropriate \[Workbench Override\] to craft Workbench items.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#workbench-override)
Workbench Override
--------------------------------------------------------------------------------------------------------------------------------------------------
Grants all players in the game access to the selected Workbench Aura, allowing them to craft Workbench items anywhere in the map.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-6)
**Input**
Any number from 0 โ 3.
Default is 0.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#stackable-size-scale)
Stackable Size Scale
------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the maximum stack size for all stackable items.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-7)
**Input**
Any number from 1 โ 3.
Default is 1.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-5)
**Notes**
This options are especially effective when combined with \[Gather Scale\].
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-7)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#gather-scale)
Gather Scale
--------------------------------------------------------------------------------------------------------------------------------------
This controls how much a player will gather from harvestable nodes, trees, and nodettes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-8)
**Input**
Any number from 1 โ 3.
Default is 1.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-6)
**Notes**
These options are especially effective when combined with \[Stackable Size Scale\]
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-8)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#loot-scale)
Loot Scale
----------------------------------------------------------------------------------------------------------------------------------
This controls how much a player will gather from loot boxes, crates, barrels and scientists.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-9)
**Input**
Any number from 1 โ 3.
Default is 1.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-7)
**Notes**
These options are especially effective when combined with \[Stackable Size Scale\] and/or \[Gather Scale\]
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-9)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#disable-item-damage)
Disable Item Damage
----------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the โconditionโ of items (green bar). When enabled, items will last forever and will not need repairs.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#input-10)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#notes-8)
**Notes**
Keep in mind that Chainsaws will still need re-fueling, even when this is active.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#restart-required-10)
**Restart Required?**
Yes
[PreviousPlayer Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings)
[NextEvent Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings)
Last updated 6 months ago
Was this helpful?
* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#quick-reference)
* [No Starting Items](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#no-starting-items)
* [Builderโs Paradise Items](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#builders-paradise-items)
* [Target Practice Items](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#target-practice-items)
* [Free Crafting](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#free-crafting)
* [Instant Crafting](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#instant-crafting)
* [Unlock All Blueprints](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#unlock-all-blueprints)
* [Workbench Override](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#workbench-override)
* [Stackable Size Scale](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#stackable-size-scale)
* [Gather Scale](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#gather-scale)
* [Loot Scale](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#loot-scale)
* [Disable Item Damage](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings#disable-item-damage)
Was this helpful?
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sun-brightdesktopmoon
---
# Whitelist Management | Rust Console Edition: Community Servers
When enabled, the whitelist is a list of players who can access the server. All other players will be blocked.
The player ID is the gamertag/username of the player on XBOX or PlayStation. You do not need to specify the platform when adding a user to the whitelist.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#whitelist-activation)
Whitelist Activation
-------------------------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#undefined)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#server.enablewhitelist-0-1)
>
> _server.enablewhitelist "0/1"_
>
> _Toggles the server's whitelist._
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#whitelist-viewing)
Whitelist Viewing
-------------------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#undefined-1)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#global.whitelist)
>
> _global.whitelist_
>
> This command prints the current whitelist to the console log, if it has been enabled.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#whitelist-management)
Whitelist Management
-------------------------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#undefined-2)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#server.whitelistid-id)
>
> _server.whitelistID "ID"_
>
> This command adds the target player to the Whitelist, where "ID" is the in-game name of the chosen player.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#undefined-3)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#server.removewhitelist-id)
>
> _server.removewhitelist "ID"_
>
> This command aremoves the target player from the Whitelist, where "ID" is the in-game name of the chosen player.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#undefined-4)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#global.clearwhitelist)
>
> _global.clearwhitelist_
>
> This command clears all players from the whitelist.
>
> **NOTE**: This will not change whether the whitelist remains active, so make sure to set `server.enablewhitelist "0"` to go back to an open server.
[PreviousServer Tagschevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags)
[NextGameplaychevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay)
Last updated 1 year ago
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* [Whitelist Activation](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#whitelist-activation)
* [Whitelist Viewing](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#whitelist-viewing)
* [Whitelist Management](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management#whitelist-management)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Authority Levels & Privileges | Rust Console Edition: Community Servers
In order to have control of your server in-game, you must first assign your GamerTag \[XBOX\] or PSN ID \[PlayStation\] to be an Owner in the Boot Commands. Go to the custom boot commands section, or the Console and enter:
Copy
OwnerID "Gamertag/PSNID"
circle-check
If your Gamertag or PSN ID has a space in the name, you need to put your name between "quotation marks".
circle-info
If you set yourself as owner, you can't give any other role to yourself.
_**Keep in mind, Owners have all the permissions from Admins and Moderators.**_
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#user-tiers-explained)
User Tiers Explained
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
Our game server offers a tiered user system to provide a structured and customisable experience for different types of players and administrators.
Understanding these tiers will help you manage your server more effectively.
chevron-rightTier 0 - User[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#tier-0-user)
**Description**
* The User tier represents the standard player base.
* These are members of the general public who play Rust.
* Any player can become a User on your server, subject to the privacy settings you have configured.
**Capabilities**
* Users can access and play on the server under the rules and conditions set by higher-tiered members.
* They do not possess any special privileges or access rights.
**Typical Use**
* Ideal for the vast majority of players who will interact with your server in a typical gameplay setting.
* * *
chevron-rightTier 1 - VIP[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#tier-1-vip)
**Description**
* VIPs are a step above regular users.
* This tier is ideal for players whom you wish to recognise or provide with a slightly enhanced experience.
**Capabilities**
* VIPs do not have special in-game rights or permissions.
* They have the ability to skip server queues, ensuring faster access even during peak times.
**Typical Use**
* Suitable for friends, loyal players, or groups you want to encourage to frequently return to the server.
* This tier helps build a dedicated community.
* * *
chevron-rightTier 2 - Moderator[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#tier-2-moderator)
**Description**
* Moderators are entrusted with maintaining a positive and fair gaming environment on the server.
**Capabilities**
* They can enforce server rules, moderate communications, and have the authority to kick or temporarily ban disruptive players.
* They cannot alter server settings or configurations.
**Typical Use**
* Assign this role to trusted players or community members who can help manage day-to-day interactions and ensure a smooth gaming experience for all.
* * *
chevron-rightTier 3 - Admin[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#tier-3-admin)
**Description**
* Admins have substantial control over the server and its settings.
* They play a crucial role in managing the technical and gameplay aspects of the server.
**Capabilities**
* Admins can modify server settings, manage user permissions, initiate server-wide events, and handle critical issues like cheating or bugs.
* They also have the power to permanently ban players if necessary.
**Typical Use**
* This role is typically reserved for those who are deeply involved in the server's operation, such as trusted community leaders or team members responsible for server management.
* * *
chevron-rightTier 4 - Owner[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#tier-4-owner)
**Description**
* The Owner tier represents the highest level of control and access on the server.
**Capabilities**
* Owners have full administrative rights, including server configuration, user management, and the ability to assign or revoke any roles.
* They have the ultimate say in all decisions regarding the server.
**Typical Use**
* This role is exclusively for the individual or group who owns and is responsible for the overall maintenance and direction of the server. Exercise caution when adding players (other than yourself) to this role.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#privileges)
Privileges
---------------------------------------------------------------------------------------------------------------------------------------------------
User
VIP
Moderator
Administrator
Owner
* **Skip queue:** No
* **Control panel access:** No
* **Grant Level:** This is the default, no command is needed
* **Revoke level:** N/A
* **Access:** No special privileges. A standard player.
* **Skip queue:** Yes
* **Control panel access:** No
* **Grant Level:** VIPID "GamerTag/PSNID"
* **Revoke level:** RemoveVIP "GamerTag/PSNID"
* **Access:** A standard player, but VIPs can skip to the front of server queues.
* **Skip queue:** Yes
* **Control panel access:** Limited
* **Grant Level:** ModeratorID "GamerTag/PSNID"
* **Revoke level:** RemoveModerator "GamerTag/PSNID"
* **Access:** All VIP privileges, plus:
* User Moderation Functions: Kicking, Banning, Muting
* Teleporting to players/locations
* Control Panel Options
* GodMode
* Vanish Mode
* NoClip Mode
* Player Spectating
* Item Spawning List
* Console Log (public.log) access
* **Skip queue:** Yes
* **Control panel access:** Yes
* **Grant Level:** AdminID "GamerTag/PSNID"
* **Revoke level:** RemoveAdmin "GamerTag/PSNID"
* **Access:** All Moderator privileges, plus:
* In-Game Commands List
* Time Control
* Debug Camera
* Attack Heli on-demand
* Advanced Destruction Commands
* Admin Report System
* Promotion/Demotion Rights
* Advanced Spectate
* Custom Commands Input
* **Skip queue:** Yes
* **Control panel access:** Yes
* **Grant Level:** OwnerID "GamerTag/PSNID"
* **Revoke level:** RemoveOwner "GamerTag/PSNID"
* **Access:** All Admin Privileges, plus:
* Full Server-side control
* Full GPORTAL | NITRADO control
[PreviousGameplay Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings)
[NextCustom Auth Levelschevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges/custom-auth-levels)
Last updated 6 months ago
Was this helpful?
* [User Tiers Explained](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#user-tiers-explained)
* [Privileges](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges#privileges)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Gameplay Settings | Rust Console Edition: Community Servers
This section controls various aspects of gameplay relating to base construction, upkeep, and decay, as well as damage from different types of weapons.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#quick-reference)
Quick reference
------------------------------------------------------------------------------------------------------------------------------------------------
Option
Description
Demolish Time
Controls the amount of time after a building block is built that it can be demolished for free.
Demolish Hammer
Toggles the Demolish ability for the Hammer, allowing it to immediately destroy any building block you own.
Free Upgrading
Toggles the ability to upgrade building blocks without consuming resources.
Free Construction
Toggles the ability to build structures without consuming resources. A Building Plan is still required by the player.
Bullet Damage
Controls the amount of damage done by bullets.
Bleeding Damage
Controls the amount of damage done by bleeding.
Arrow Damage
Controls the amount of damage done by arrows.
Melee Damage
Controls the amount of damage done by melee attacks.
Decay Scale
Controls the amount of decay for player structures that occurs over time.
Upkeep
Toggles the requirement to keep resources in your Tool Cupboard to stop it from decaying.
Grief Protection
Controls the time that a structure is protected by a Tool Cupboard after the TC is destroyed.
Decay Tick
Controls how often decay damage is calculated and dealt to player-made structures.
Code Lock Maximum Failed Attempts
Controls the maximum amount of incorrect attempts on a Code Lock before it rejects further attempts.
Code Lock Lockout Cooldown
When the Failed Attempts value has been reached, this controls how long the player is locked out for before being able to re-attempt a Code Lock.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#demolish-time)
Demolish Time
--------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of time after a building block is built that it can be demolished for free.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes)
**Notes**
Time is measured in real-world seconds.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#demolish-hammer)
Demolish Hammer
------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the Demolish ability for the Hammer, allowing it to immediately destroy any building block you own with the \[Right Trigger / R2\]
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-1)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#free-upgrading)
Free Upgrading
----------------------------------------------------------------------------------------------------------------------------------------------
Toggles the ability to upgrade building blocks without consuming resources.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-2)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#free-construction)
Free Construction
----------------------------------------------------------------------------------------------------------------------------------------------------
Toggles the ability to build structures without consuming resources.
A Building Plan is still required by the player.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-3)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#bullet-damage)
Bullet Damage
--------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of damage done by bullets.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-4)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-1)
**Notes**
Useful for Target Practice servers, or creation of insta-gib servers.
2 = double bullet damage (includes NPCs, Attack Heli, and Bradley APC)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#bleeding-damage)
Bleeding Damage
------------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of damage done by bleeding.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-5)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-2)
**Notes**
Useful for Target Practice servers, or creation of insta-gib servers.
2 = double bleeding damage-over-time
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#arrow-damage)
Arrow Damage
------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of damage done by arrows.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-6)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-3)
**Notes**
Useful for Target Practice servers, or creation of insta-gib servers.
2 = double arrow damage
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#melee-damage)
Melee Damage
------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of damage done by melee attacks.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-7)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-4)
**Notes**
Useful for Target Practice servers, or creation of insta-gib servers.
2 = double melee damage
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-7)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#decay-scale)
Decay Scale
----------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of decay for player structures that occurs over time.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-8)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-5)
**Notes**
Set this to 0 if you would like buildings to never decay under any circumstances.
triangle-exclamation
_Beware of potential instability if there are too many buildings on your server that arenโt decaying._
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-8)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#upkeep)
Upkeep
------------------------------------------------------------------------------------------------------------------------------
Toggles the requirement to keep resources in your Tool Cupboard to stop it from decaying.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-9)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-6)
**Notes**
Disable this if you like building to stand forever without anything in your Tool Cupboard.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-9)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#grief-protection)
Grief Protection
--------------------------------------------------------------------------------------------------------------------------------------------------
Controls the time that a structure is protected by a Tool Cupboard after the TC is destroyed.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-10)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-7)
**Notes**
Time is measured in real-world seconds.
Set this to 0 if you would like bases to start decaying immediately after the Tool Cupboard is destroyed.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-10)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#decay-tick)
Decay Tick
--------------------------------------------------------------------------------------------------------------------------------------
Controls how often decay damage is calculated and dealt to player-made structures.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-11)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-8)
**Notes**
Setting this extremely high will cause buildings to decay almost instantly, especially if Decay Scale is also set to a high value.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-11)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#code-lock-maximum-failed-attempts)
Code Lock Maximum Failed Attempts
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the maximum amount of incorrect attempts on a Code Lock before it rejects further attempts.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-12)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-9)
**Notes**
Set this extremely high if you would donโt want to be locked of out of Code Locks at all.
Useful if you would like to allow for Code Raiding on your server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-12)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#code-lock-lockout-cooldown)
Code Lock Lockout Cooldown
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
When the \[Failed Attempts\] value has been reached, this controls how long the player is locked out for before being able to re-attempt a Code Lock.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#input-13)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#notes-10)
**Notes**
Set this to 0 for no cooldown, meaning that players can attempt without penalty.
Time is measured in real-world seconds.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#restart-required-13)
**Restart Required?**
Yes
[PreviousEvent Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings)
[NextAuthority Levels & Privilegeschevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges)
Last updated 6 months ago
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* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#quick-reference)
* [Demolish Time](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#demolish-time)
* [Demolish Hammer](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#demolish-hammer)
* [Free Upgrading](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#free-upgrading)
* [Free Construction](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#free-construction)
* [Bullet Damage](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#bullet-damage)
* [Bleeding Damage](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#bleeding-damage)
* [Arrow Damage](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#arrow-damage)
* [Melee Damage](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#melee-damage)
* [Decay Scale](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#decay-scale)
* [Upkeep](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#upkeep)
* [Grief Protection](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#grief-protection)
* [Decay Tick](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#decay-tick)
* [Code Lock Maximum Failed Attempts](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#code-lock-maximum-failed-attempts)
* [Code Lock Lockout Cooldown](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings#code-lock-lockout-cooldown)
Was this helpful?
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sun-brightdesktopmoon
---
# Granting User Tiers | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#viewing-and-managing-user-tiers)
Viewing and managing user tiers
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-1.-log-in-to-your-gportal-or-nitrado-account)
**1\. Log in to Your GPORTAL | NITRADO Account**
**Action**
* Open your web browser and navigate to the GPORTAL | NITRADO website.
**Details**
* Log in using your GPORTAL | NITRADO account credentials.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-2.-access-your-server-dashboard)
**2\. Access Your Server Dashboard**
**Action**
* Once logged in, go to the 'My Servers' section.
**Details**
* Here, you'll see a list of all the servers you have rented. Select the server you wish to manage.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-3.-select-a-server-and-navigate-to-user-management)
**3\. Select a Server and Navigate to User Management**
**Action**
* After selecting a server, select either basic settings or console from the menu on the left hand side.
**Details**
* From either of these sections of the server management page you can enter commands to grant permissions. The exact commands to Grant and Revoke Levels are listed below for each tier of player
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-4.-set-permission-via-console-page)
**4\. Set permission via console page**
**Action**
* From the tab menu at the top of the server page, select _**Console.**_ Here you can enter either the grant or revoke commands, one at a time.
**Details**
* These permissions will be granted or revoked without a server restart. Make sure to clear any unused authorisations from the Boot Commands section if you have any.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#grant-commands)
Grant commands
-----------------------------------------------------------------------------------------------------------------------------------------------
VIP
Moderator
Administrator
Owner
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#revoke-commands)
Revoke commands
-------------------------------------------------------------------------------------------------------------------------------------------------
VIP
Moderator
Administrator
Owner
[PreviousCustom Auth Levelschevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/authority-levels-and-privileges/custom-auth-levels)
[NextLogs, Booting & Savingchevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving)
Last updated 6 months ago
Was this helpful?
* [Viewing and managing user tiers](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#viewing-and-managing-user-tiers)
* [1\. Log in to Your GPORTAL | NITRADO Account](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-1.-log-in-to-your-gportal-or-nitrado-account)
* [2\. Access Your Server Dashboard](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-2.-access-your-server-dashboard)
* [3\. Select a Server and Navigate to User Management](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-3.-select-a-server-and-navigate-to-user-management)
* [4\. Set permission via console page](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#id-4.-set-permission-via-console-page)
* [Grant commands](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#grant-commands)
* [Revoke commands](https://rust-console-edition.gitbook.io/community-servers/management-settings/granting-user-tiers#revoke-commands)
Was this helpful?
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Copy
VIPID "GamerTag/PSNID"
Copy
ModeratorID "GamerTag/PSNID"
Copy
AdminID "GamerTag/PSNID"
Copy
OwnerID "GamerTag/PSNID"
Copy
RemoveVIP "GamerTag/PSNID"
Copy
RemoveModerator "GamerTag/PSNID"
Copy
RemoveAdmin "GamerTag/PSNID"
Copy
RemoveOwner "GamerTag/PSNID"
sun-brightdesktopmoon
---
# Restarts and Backup | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#restarts)
Restarts
-----------------------------------------------------------------------------------------------------------------------------------
triangle-exclamation
_**It is strongly recommended to set a regular wipe schedule! Servers without a scheduled wipe every month (at least) will be prone to instability, client crashes and server crashes.**_
This page provides multiple options for scheduled wipe times, daily restarts, etc.
You will be presented with the following options:

The GPORTAL Scheduling Page

The NITRADO Scheduling Page
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#schedule)
Schedule
This controls how often the server will restart automatically.
* Daily (essential for creating backups)
* Weekly
* Bi-Monthly (every 2 weeks) (GPORTAL only)
* Monthly
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#day-of-month)
Day of month
This determines which day the server will restart.
* First Day of the Month
* Middle of the Month
* Last Day of the Month
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#time-of-day)
Time of day
This controls what time the server will restart
* This is in GMT, so make sure to adjust for your time-zone accordingly!
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#description)
Description
This is a reference for the Owner.
* Appears on GPORTAL only
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#wipe-type)
Wipe type
This controls what happens when the server restarts.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#save-wipe)
Save Wipe
* Only erases player buildings/inventories.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#blueprint-wipe)
Blueprint Wipe
* Erases Blueprint/Tech Tree progress.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#full-wipe)
Full Wipe
* Combines both of the above options for a complete reset of all progress.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#creating-a-daily-restart)
Creating a daily restart
To create a daily restart, simply enter the following into the input boxes:
**Schedule**
* Daily
**Time of Day**
* Your preferred time (GMT)
**Description**
* Daily Restart
**Wipe Type**
* No Wipe
After this has been created, the Backups option will become available to you.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#backups)
Backups
---------------------------------------------------------------------------------------------------------------------------------
triangle-exclamation
_**It is strongly recommended to create regular backups of your server! Servers without automatic backups can lead to loss of progress and client instability.**_
The Backups page is a very useful tool, especially for busy servers.
Here, you can enable Automatic Backups, which will save your serverโs current form every time the server is restarted through the _**Restarts**_ system.
You can have up to 3 daily restarts active at once, or you can create any amount of manual backup, provided you have the storage space available.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#creating-an-automatic-server-backup)
Creating an automatic server backup
1. Set up an **automatic daily restart** on your server
2. Enable the toggle at the top of the _**Backups**_ page
3. Youโre done! The server will now save a backup every time the server restarts (daily)

GPORTAL Automatic Backups

NITRADO Automatic Backups
* * *
circle-exclamation
_NITRADO currently does not provide the option to back up your server manually._
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#creating-a-manual-server-backup-gportal-only)
Creating a manual server backup (GPORTAL Only)
1. Set up an **automatic daily restart** on your server
2. Press the \[Create a Backup\] button
3. Follow the prompt, and continue
4. Wait for the server backup to be created
5. Youโre done! The server now has a backup that you can restore any time


[PreviousLogs, Booting & Savingchevron-left](https://rust-console-edition.gitbook.io/community-servers/management-settings/logs-booting-and-saving)
[NextConfiguration Backupschevron-right](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup/configuration-backups)
Last updated 6 months ago
Was this helpful?
* [Restarts](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#restarts)
* [Schedule](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#schedule)
* [Day of month](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#day-of-month)
* [Time of day](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#time-of-day)
* [Description](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#description)
* [Wipe type](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#wipe-type)
* [Creating a daily restart](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#creating-a-daily-restart)
* [Backups](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#backups)
* [Creating an automatic server backup](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#creating-an-automatic-server-backup)
* [Creating a manual server backup (GPORTAL Only)](https://rust-console-edition.gitbook.io/community-servers/management-settings/restarts-and-backup#creating-a-manual-server-backup-gportal-only)
Was this helpful?
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sun-brightdesktopmoon
---
# Seasonal Events | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#seasonal-events-can-now-be-controlled-by-server-owners)
**Seasonal Events can now be controlled by server owners!**
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
circle-exclamation
Please note, activating an event will cause all players in a server to be kicked, while the server sets up the event. You do not need to restart your server to activate custom events.
circle-exclamation
These values are case sensitive.
circle-exclamation
Changing between event types (Xmas -> Halloween, etc.) will destroy all items (including deployables) from the previous event, but activating multiple events of the same type (Xmas + Xmas Portals) will not.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#using-the-gportal-options-page)
Using the GPORTAL Options page
When initially setting up your seasonal events, you must use the GPORTAL Options dropdown, located in the "Events" section.
This will ensure that your chosen event(s) will always be running on your server, regardless of wipes and restarts.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#using-seasonal-events-commands)
Using Seasonal Events commands
After you have set up the seasonal events on your server through the GPORTAL page, you are now free to manipulate the events through the GPORTAL console, using the commands listed on this page.
These commands will not affect the server if it wipes or restarts, and will only persist while the server is still running. If the events are not specified by using the dropdown, they will be removed on restart.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#example-combining-options-and-commands)
Example: Combining Options and Commands
Let's say you want to create a permanent Halloween server. You would use the option in the GPORTAL page, restart the server, and the event will then be "baked in" to the server's configuration so that it persists across restarts.
Midwipe, you want to change the event to Xmas. You can do this without restarting by entering the following command into the GPORTAL console: `events.start_special Xmas`.
circle-exclamation
_**NOTE:**_
_**This action will kick all players currently in the server while it prepares the event, but will not restart the server. The specified event will not persist through restarts or wipes unless added to the GPORTAL page dropdown.**_
You can also pause and unpause the seasonal events without restarting by using the commands listed below in the GPORTAL Console.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#list-of-events)
List of Events
--------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.list_special)
>
> _events.list\_special_
>
> Lists all available events.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-check)
Event Check
--------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-1)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.current_special)
>
> _events.current\_special_
>
> Prints the current Seasonal Event to the console log.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-pause)
Event Pause
--------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-2)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.pause_special-1)
>
> _events.pause\_special_ `1`
>
> Stops the event from occurring, but preserves deployables.
>
> Does not kick players, just stops the events from occurring.
>
> Pausing during an active event will immediately stop that event from occurring.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-unpause)
Event Unpause
------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-3)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.pause_special-0)
>
> _events.pause\_special_ `0`
>
> Restarts the event that you just paused.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-types)
Event Types
--------------------------------------------------------------------------------------------------------------------------------
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#easter)
Easter
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-4)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-easter)
>
> _events.start\_special_ `Easter`
>
> Activates the Easter Collection Event.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#halloween)
Halloween
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-5)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-halloween)
>
> _events.start\_special_ `Halloween`
>
> Activates the Halloween Collection Event.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-6)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-halloweenportal)
>
> _events.start\_special_ `HalloweenPortal`
>
> Activates the Halloween Portals.
circle-exclamation
Executing `pause_special 1` then `pause_special 0` while Portals are active will destroy them immediately and change their position.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#xmas)
Xmas
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-7)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-xmas)
>
> _events.start\_special_ `Xmas`
>
> Activates the Christmas Collection Event.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-8)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-xmasportal)
>
> _events.start\_special_ `XmasPortal`
>
> Activates the Christmas Portals.
circle-exclamation
Executing `pause_special 1` then `pause_special 0` while Portals are active will destroy them immediately and change their position.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#example)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#undefined-9)
>
> **๐๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-xmas-1)
>
> _events.start\_special_ `Xmas`
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#events.start_special-xmasportal-1)
>
> _events.start\_special_ `XmasPortal`
>
> When entered separately into the GPORTAL console, these commands will activate both types of Xmas Event (Collection and Portals).
triangle-exclamation
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#xmas-type-events-and-halloween-type-events-cannot-be-simultaneously-active-on-a-server)
_**Xmas-type events and Halloween-type events cannot be simultaneously active on a server!**_
[PreviousMonument Recycler Configschevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs)
[NextServer Tagschevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags)
Last updated 6 months ago
Was this helpful?
* [Seasonal Events can now be controlled by server owners!](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#seasonal-events-can-now-be-controlled-by-server-owners)
* [Using the GPORTAL Options page](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#using-the-gportal-options-page)
* [Using Seasonal Events commands](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#using-seasonal-events-commands)
* [Example: Combining Options and Commands](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#example-combining-options-and-commands)
* [List of Events](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#list-of-events)
* [Event Check](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-check)
* [Event Pause](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-pause)
* [Event Unpause](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-unpause)
* [Event Types](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#event-types)
* [Easter](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#easter)
* [Halloween](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#halloween)
* [Xmas](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#xmas)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events#example)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Player Settings | Rust Console Edition: Community Servers
This section controls the behaviours of the players, their health, and their interactions with other players.
Here, you can customise the following settings to your liking, below are all the options and a summary each one.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#quick-reference)
Quick reference
----------------------------------------------------------------------------------------------------------------------------------------------
circle-check
For True PvE Mode, change the following settings: **\- PvP Mode:** `**OFF**` **- PvB Mode:** `**OFF**`
Option
Description
Immortal Server
Toggles damage on the server.
Game Mode
Selects a game mode for the server to run. **NOTE:** changing this option will cause a full map/BP wipe!
PvP Mode
Toggles PvP mode, meaning players can deal damage to each other.
PvB Mode
Toggles PvB mode, meaning players can deal damage to other players' buildings.
Infinite Ammo
Toggles infinite ammunition for weapons.
Full Starting Magazine
Toggles a full magazine when you start with a weapon.
Max Health
Controls the maximum health of a player.
Starting Health (Max)
Controls the maximum starting health for a player when they wake up.
Starting Health (Min)
Controls the minimum starting health for a player when they wake up.
Max Team Size
Controls the maximum number of players that can be part of a single team.
Limit Building Authorisations
Toggle to limit the amount of authorisations on a Tool Cupboard to the current Team Size.
Limit Turret Authorisations
Toggle to limit the amount of authorisations on Auto Turrets to the current Team Size.
Limit Team Locks
Toggle to limit the amount of authorisations on a Code/Key Locks to the current Team Size.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#immortal-server)
Immortal Server
----------------------------------------------------------------------------------------------------------------------------------------------
Toggles damage on the server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes)
**Notes**
If disabled, players cannot die under any circumstances.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#game-mode)
Game Mode
----------------------------------------------------------------------------------------------------------------------------------
Selects a game mode for the server.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-1)
Input
Drop-down, options are:
* Vanilla
* Easy Mode
* Hard Mode
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-1)
Notes
**Vanilla**
* This game mode is the default. All settings remain unchanged.
**Easy Mode**
* This gamemode includes the following features:
* Loot Saving
* Half of your items will remain on your corpse until you retrieve them
* These items cannot be looted by other players
* Reclaim Station
* Located at the Outpost and Bandit Camp
* You can reclaim half of your lost items from here when you respawn
* Items will despawn after 2 hours
* Safe Zone Respawning
* You can respawn at the Outpost of Bandit Camp
* (NOTE: This only works if you are not marked as hostile)
**Hard Mode**
* This gamemode includes the following features:
* Added:
* Limit of 5 sleeping bags and beds
* Local chat only for messages and gestures (100m range)
* Removed:
* Compass
* Crawling when wounded
* Global Message
* Team System
* Map
* Safe Zones
* Scientists and Turrets at the Outpost & Bandit Camp
* Mission NPCs
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-1)
Restart Required?
Yes
triangle-exclamation
_**A full wipe (including map, save, and blueprints) is required to activate or deactivate a server gamemode.**_
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#pvp-mode)
PvP Mode
--------------------------------------------------------------------------------------------------------------------------------
Toggles PvP (Player vs Player) mode, meaning players can deal damage to each other.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-2)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-2)
**Notes**
When deactivated, players can still take damage from NPCs and animals, as well as environmental damage.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-2)
**Restart Required?**
No
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#pvb-mode)
PvB Mode
--------------------------------------------------------------------------------------------------------------------------------
Toggles PvB (Player vs Building) mode, meaning players can deal damage to other players' buildings.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-3)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-3)
**Notes**
When activated, players can still deal damage to building blocks that they have created, regardless of TC authorisation.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-3)
**Restart Required?**
No
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#infinite-ammo)
Infinite Ammo
------------------------------------------------------------------------------------------------------------------------------------------
Toggles infinite ammunition for weapons.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-4)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-4)
**Notes**
The ammo count in your magazine will not go down.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#full-starting-magazine)
Full Starting Magazine
------------------------------------------------------------------------------------------------------------------------------------------------------------
Toggles a full magazine when you start with a weapon.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-5)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-5)
**Notes**
The default starting ammunition is less than half of a full mag.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#max-health)
Max Health
------------------------------------------------------------------------------------------------------------------------------------
Controls the maximum health of a player.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-6)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-6)
**Notes**
This can be useful for testing, as well as โJuggernautโ gamemodes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#starting-health-max)
Starting Health (Max)
--------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the maximum starting health for a player when they wake up.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-7)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-7)
**Notes**
The default is 60HP.
Set both (min) and (max) to the same number to guarantee that health upon wake-up.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-7)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#starting-health-min)
Starting Health (Min)
--------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the minimum starting health for a player when they wake up.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-8)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-8)
**Notes**
The default is 50HP.
Set both (min) and (max) to the same number to guarantee that health upon wake-up.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-8)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#max-team-size)
Max Team Size
------------------------------------------------------------------------------------------------------------------------------------------
Controls the maximum amount of players that can be part of a single team.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-9)
**Input**
Any number, but this value is clamped to a maximum of 10
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-9)
**Notes**
The default is 8.
This can be useful for solo/duo/trio servers.
Set to 1 to disable teams entirely.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-9)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#limit-building-authorisations)
Limit Building Authorisations
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Toggle to limit the amount of authorisations on a Tool Cupboard to the current Team Size.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-10)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-10)
**Notes**
This can be useful for solo/duo/trio servers.
Setting Team Size to 2, and toggling this ON means only 2 people can be authorised on a Tool Cupboard at one time.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-10)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#limit-turret-authorisations)
Limit Turret Authorisations
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
Toggle to limit the amount of authorisations on Auto Turrets to the current Team Size.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-11)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-11)
**Notes**
This can be useful for solo/duo/trio servers.
Setting Team Size to 2, and toggling this ON means only 2 people can be authorised on an Auto Turret at one time.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-11)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#limit-team-locks)
Limit Team Locks
------------------------------------------------------------------------------------------------------------------------------------------------
Toggle to limit the amount of authorisations on a Code/Key Locks to the current Team Size.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#input-12)
**Input**
Toggle-able, default OFF.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#notes-12)
**Notes**
This can be useful for solo/duo/trio servers.
Setting Team Size to 2, and toggling this ON means only 2 people can be authorised on a Lock at one time.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#restart-required-12)
**Restart Required?**
Yes
[PreviousNPC Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/npc-settings)
[NextItem Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings)
Last updated 6 months ago
Was this helpful?
* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#quick-reference)
* [Immortal Server](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#immortal-server)
* [Game Mode](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#game-mode)
* [PvP Mode](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#pvp-mode)
* [PvB Mode](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#pvb-mode)
* [Infinite Ammo](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#infinite-ammo)
* [Full Starting Magazine](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#full-starting-magazine)
* [Max Health](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#max-health)
* [Starting Health (Max)](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#starting-health-max)
* [Starting Health (Min)](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#starting-health-min)
* [Max Team Size](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#max-team-size)
* [Limit Building Authorisations](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#limit-building-authorisations)
* [Limit Turret Authorisations](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#limit-turret-authorisations)
* [Limit Team Locks](https://rust-console-edition.gitbook.io/community-servers/server-configuration/player-settings#limit-team-locks)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# โจNEWโจ Entity Spawning | Rust Console Edition: Community Servers
You can spawn the following items with the use of the following command:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#undefined)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#entity.spawn-shortname-position)
>
> _entity.spawn_ `_shortname_` `_position_`
>
> Where "entity" is any item on the right of the following list,
>
> "position" is the `x,y,z` co-ordinates of where you want to place it.
>
> Leaving the "position" blank will spawn the entity at `0,0,0`.
>
> Quotation marks are not required for this command.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#example)
_Example_
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#undefined-1)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#entity.spawn-2module_car_spawned-100-50-200)
>
> _entity.spawn_ `_2module_car_spawned_` `_100,50,200_`
>
> This command will spawn a 2 Module Car (Premade) at the position (100, 50, 200)
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#crates)
Crates
Entity Name
shortname
Bradley Crate
bradley\_crate
Code Locked Hackable Crate
codelockedhackablecrate
Ammuntion Crate
crate\_ammunition
Basic Crate
crate\_basic
Elite Crate
crate\_elite
Food Crate 1
crate\_food\_1
Food Crate 2
crate\_food\_2
Fuel Crate
crate\_fuel
Medical Crate
crate\_medical
Cube Crate
crate\_normal
Cube Crate 2
crate\_normal\_2
Cube Crate (Food)
crate\_normal\_2\_food
Cube Crate (Medical)
crate\_normal\_2\_medical
Tool Crate
crate\_tools
Underwater Crate (Large)
crate\_underwater\_advanced
Underwater Crate (Small)
crate\_underwater\_basic
Food Box
foodbox
Heli Crate
heli\_crate
Barrel 1
loot\_barrel\_1
Barrel 2
loot\_barrel\_2
Barrel 3
loot-barrel-1
Oil Barrel
oil\_barrel
Supply Drop
supply\_drop
Wood Storage Box
woodbox\_deployed
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#interactables)
Interactables
Entity Name
shortname
Keycard Reader
cardreader
Blue Keycard Pickup
keycard\_blue\_pickup.entity
Green Keycard Pickup
keycard\_green\_pickup.entity
Red Keycard Pickup
keycard\_red\_pickup.entity
Recycler
recycler\_static
SAM Site
sam\_static
Toilet
toilet\_b.static
Vending Machine
vendingmachine.deployed
Water Well
waterwellstatic
Workbench 1
workbench1.static
Workbench 2
workbench2.static
๐ฅWorkbench 3๐ฅ
๐ฅworkbench3.static๐ฅ
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#npcs)
NPCs
Entity Name
shortname
Bear
bear
Boar
boar
Chicken
chicken
Shark
simpleshark
Stag (Deer)
stag
Wolf
wolf
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#vehicles)
Vehicles
Entity Name
shortname
2 Module Car (Premade)
2module\_car\_spawned.entity
3 Module Car (Premade)
3module\_car\_spawned.entity
4 Module Car (Premade)
4module\_car\_spawned.entity
Attack Helicopter
attackhelicopter.entity
2 Module Car (Empty)
car\_chassis\_2module.entity
3 Module Car (Empty)
car\_chassis\_3module.entity
4 Module Car (Empty)
car\_chassis\_4module.entity
Hot Air Balloon
hotairballoon
Kayak
kayak
Minicopter
minicopter.entity
Motorbike
motorbike
Motorbike (with Sidecar)
motorbike\_sidecar
Pedal Bike
pedalbike
Pedal Trike
pedaltrike
RHIB
rhib
Rowboat
rowboat
Scrap Transport Helicopter
scraptransporthelicopter
Horse
testridablehorse
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#world-objects)
World Objects
Entity Name
shortname
Cargo Ship (Military Transport)
cargoshipdynamic1
Cargo Ship (Containers)
cargoshipdynamic2
Magnet Crane
magnetcrane.entity
Metal Nodette
metal-collectable
Metal Node
metal-ore
Medium Palm Tree
palm\_tree\_med\_a\_entity
Short Palm Tree A
palm\_tree\_short\_a\_entity
Short Palm Tree B
palm\_tree\_short\_b\_entity
Short Palm Tree C
palm\_tree\_short\_c\_entity
Small Palm Tree A
palm\_tree\_small\_a\_entity
Small Palm Tree B
palm\_tree\_small\_b\_entity
Small Palm Tree C
palm\_tree\_small\_c\_entity
Tall Palm Tree A
palm\_tree\_tall\_a\_entity
Tall Palm Tree B
palm\_tree\_tall\_b\_entity
Stone Nodette
stone-collectable
Stone Node
stone-ore
Sulphur Nodette
sulfur-collectable
Sulphur Node
sulfur-ore
[PreviousEntity Detailschevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/entity-details)
[NextItem Managementchevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management)
Last updated 2 months ago
Was this helpful?
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#example)
* [Crates](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#crates)
* [Interactables](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#interactables)
* [NPCs](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#npcs)
* [Vehicles](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#vehicles)
* [World Objects](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning#world-objects)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Server Tags | Rust Console Edition: Community Servers
circle-info
Please note that Server Tags are applied to your server & official servers automatically, and cannot be turned off
Server Tags appear in the server list, loading screens, and welcome screen. They're linked to the monuments on your server, and certain gameplay settings.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#server-list)
Server List

You can view all of a server's tags by pressing L1/LB (Show Info).

###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#tag-filtering)
Tag Filtering
You can now filter servers by their tags. This can be accessed by opening the existing Filter Menu and pressing SQUARE/X to switch to the Tag Filters.

Tags are categorized into Gameplay, Land Monuments, and Offshore Monuments sections for ease of navigation. Currently selected tags appear in the Active section, and you can search for tags to select by pressing TRIANGLE/Y.
circle-info
Please note that searching for the Gather/Loot/Stack Size Scale tags will show all servers where the value is greater than 1
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#loading-screen)
Loading Screen

###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#welcome-screen)
Welcome Screen

###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#gameplay-tags)
Gameplay Tags
Gameplay Tags are blue, appear first in the list of tags, and are the only tags that appear in loading screens.
The following is a list of every Gameplay Tag and the setting that causes it to be applied to your server, in the same order they appear in game:
circle-info
The "Official" Tag can only appear on servers in the Official Games tab of the server list
Tag
Command
Value
Official
N/A
`N/A`
Solo/Duo/Trio/Quad
relationshipmanager.maxteamsize **or** Max Team Size setting
`1 | 2 | 3 | 4`
Save Wipe: Never
Save Wipe: Daily
Save Wipe: Weekly
Save Wipe: Biweekly
Save Wipe: Monthly
Your GPORTAL | NITRADO save wipe schedule setting
`N/A`
Blueprint Wipe: Never
Blueprint Wipe: Daily
Blueprint Wipe: Weekly
Blueprint Wipe: Biweekly
Blueprint Wipe: Monthly
Your GPORTAL | NITRADO blueprint wipe schedule setting
`N/A`
PvE
allowpvbdamage **and** allowpvpdamage **or** PVP & PVB toggles
`0 | OFF`
Immortal Server
server.immortalserver **or** Immortal Server toggle
`1 | ON`
Builders Paradise
server.d11buildtest **or** Enable Builder's Paradise Items toggle
`1 | ON`
Target Practice
server.d11guntest **or** Enable Target Practice Items toggle
`1 | ON`
Easy Mode
server.gamemode **or** Game Mode option
`softcore/ Easy Mode`
Hard Mode
server.gamemode **or** Game Mode option
`hardcore/ Hard Mode`
2/3x Loot
server.d11lootscale **or** Loot Scale option
`2 | 3`
2/3x Gather
server.d11gatherscale **or** Gather Scale option
`2 | 3`
2/3x Stack Size
global.stackablesizescale **or** Stackable Size Scale option
`2 | 3`
Free Crafting
craft.freecrafting **or** Free Crafting toggle
`1 | ON`
Instant Crafting
craft.instantcrafting **or** Instant Crafting toggle
`1 | ON`
Free Upgrading
construct.freeupgrading **or** Free Upgrading toggle
`1 | ON`
Free Construction
construct.freeconstruction **or** Free Construction toggle
`1 | ON`
No Radiation
server.radiation **or** Radiation toggle
`0 | OFF`
No Decay
decay.upkeep **or** Decay Upkeep toggle
`0 | OFF`
Fast Night
time.nightlength **or** Night Length option
`<5`
Whitelist
server.enablewhitelist **or** Enable Whitelist toggle
`1 | ON`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#monument-tags)
Monument Tags
Monument Tags are green, appear after Gameplay Tags in the list of tags, and do not appear in loading screens. They are linked to the monuments that are on your map currently.
circle-info
Remember that even if you select a monument to spawn, it might not spawn on your map, as maps are procedurally generated and random.
[PreviousSeasonal Eventschevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/seasonal-events)
[NextWhitelist Managementchevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management)
Last updated 6 months ago
Was this helpful?
* [Server List](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#server-list)
* [Tag Filtering](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#tag-filtering)
* [Loading Screen](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#loading-screen)
* [Welcome Screen](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#welcome-screen)
* [Gameplay Tags](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#gameplay-tags)
* [Monument Tags](https://rust-console-edition.gitbook.io/community-servers/feature-guides/server-tags#monument-tags)
Was this helpful?
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sun-brightdesktopmoon
---
# Event Settings | Rust Console Edition: Community Servers
Some owners wonโt want the Attack Heli or Chinook bothering them if they are trying to run a Building server, so we have provided options for controlling many of the events in the game.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#quick-reference)
Quick reference
---------------------------------------------------------------------------------------------------------------------------------------------
Option
Description
Enable Helicopter to Target Players
Toggles whether the Attack Heli can attack players.
Attack Heli Bullet Accuracy
Controls the aim-cone of the Attack Helicopter.
Attack Heli Damage Scale
Controls the scale of the damage done by the Attack Heliโs main guns.
Enable Bradley
Toggles the Bradley APC spawning function at the Launch Site.
Bradley APC Respawn Delay
Controls the amount of time taken for the Bradley APC to respawn after it has been destroyed.
Locked Crate Decay Time
Controls the amount of time taken for a Locked Crate to disappear if not interacted with. Time is measured in real-world seconds.
Locked Crate Time to Unlock
Controls the amount of time needed to hack a Locked Crate. Time is measured in real-world seconds.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#enable-helicopter-to-target-players)
Enable Helicopter to Target Players
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Toggles whether the Attack Helicopter can attack players.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#attack-heli-bullet-accuracy)
Attack Heli Bullet Accuracy
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the aim-cone of the Attack Helicopter.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-1)
**Input**
Any value from 1 โ 360.
360 will enable omni-directional targetting of players by the Attack Helicopter.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#notes)
**Notes**
The value you input into this field controls the โaim-coneโ of the Attack Helicopter.
If this is set to 180, the Attack Helicopter will only target players in the front half of its perspective. See the below diagram for a representation of how this works.

Helicopter aim cone
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-1)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#attack-heli-damage-scale)
Attack Heli Damage Scale
---------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the scale of the damage done by the Attack Heliโs main guns.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-2)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#notes-1)
**Notes**
Can theoretically deal 0 damage, or crank it up to insta-kill.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-2)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#enable-bradley)
Enable Bradley
-------------------------------------------------------------------------------------------------------------------------------------------
Toggles the Bradley APC spawning function at the Launch Site.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-3)
**Input**
Toggle-able, default ON.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-3)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#bradley-apc-respawn-delay)
Bradley APC Respawn Delay
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of time taken for the Bradley APC to respawn after it has been destroyed.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-4)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#notes-2)
**Notes**
This is measured in real-world minutes.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-4)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#locked-crate-decay-time-to-unlock)
Locked Crate Decay Time to Unlock
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of time taken for a Locked Crate to disappear if not interacted with.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-5)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#notes-3)
**Notes**
Set this very high if you donโt want Locked Crates to decay if they arenโt being interacted with.
Time is measured in real-world seconds.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-5)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#locked-crate-hack-time)
Locked Crate Hack Time
-----------------------------------------------------------------------------------------------------------------------------------------------------------
Controls the amount of time needed to hack a Locked Crate.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-6)
**Input**
Any number, but this value is clamped to a maximum of 3.4ร10ยณยฒ (essentially infinite).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#notes-4)
**Notes**
Set this to 0 for instant hacking of Locked Crates.
Time is measured in real-world seconds.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-6)
**Restart Required?**
Yes
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#event-settings)
Event Settings
-------------------------------------------------------------------------------------------------------------------------------------------
The following commands are used to control server events.
Available events are:
Event
Event Code
Description
Airdrop
`event_airdrop`
A plane flies over the map and drops a crate of supplies that players can loot. Players can see the crate on the map.
Chinook
`event_cargoheli`
A helicopter manned by scientists will patrol a monument and drop a Locked Crate there. Players can loot the crate, but it will take some time to unlock.
Cargo Ship
`event_cargoship`
A cargo ship passes by the island. If players can make their way to it (using boats or by swimming), they can find loot, but it is protected by hostile scientists.
Attack Helicopter
`event_helicopter`
A helicopter patrols a section of the map. It is hostile to players and will attack on sight. Well-equipped players can destroy it to find loot.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#special-events)
Special Events
-------------------------------------------------------------------------------------------------------------------------------------------
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#input-7)
**Input**
Dropdown, with the following options:
* Easter
* Halloween
* HalloweenPortal
* Xmas
* XmasPortal
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#notes-5)
**Notes**
For more information, please see the [Seasonal Eventsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/seasonal-events)
page.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#restart-required-7)
**Restart Required?**
Yes
[PreviousItem Settingschevron-left](https://rust-console-edition.gitbook.io/community-servers/server-configuration/item-settings)
[NextGameplay Settingschevron-right](https://rust-console-edition.gitbook.io/community-servers/server-configuration/gameplay-settings)
Last updated 6 months ago
Was this helpful?
* [Quick reference](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#quick-reference)
* [Enable Helicopter to Target Players](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#enable-helicopter-to-target-players)
* [Attack Heli Bullet Accuracy](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#attack-heli-bullet-accuracy)
* [Attack Heli Damage Scale](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#attack-heli-damage-scale)
* [Enable Bradley](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#enable-bradley)
* [Bradley APC Respawn Delay](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#bradley-apc-respawn-delay)
* [Locked Crate Decay Time to Unlock](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#locked-crate-decay-time-to-unlock)
* [Locked Crate Hack Time](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#locked-crate-hack-time)
* [Event Settings](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#event-settings)
* [Special Events](https://rust-console-edition.gitbook.io/community-servers/server-configuration/event-settings#special-events)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Tools | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#server-owner)
Server Owner
-------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Server Tools** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined)
**๐**
global.serverinfo
`none`
Lists various important stats about the server such as: Name, MaxPlayers, Players, Up Time, Memory
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-1)
**๐**
server.forcesave
`none`
Force a save if the previous save has crashed.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-2)
**๐**
server.fps
`none`
Responds with the current server fps.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-3)
**๐**
server.idlekickwarningtime
`"number"`
Defines the time until the idle kick warning is sent. Inputs are multiplied by 60 (seconds).
`10`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-4)
**๐**
server.loadtimeout
`"number"`
Defines the amount of time the server will wait for a player to load into the server before kicking them.
`245`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-5)
**๐**
server.save
`none`
Start a manual save.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#server-admin)
Server Admin
-------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Server Tools** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-6)
**๐๐ฎ**
global.say
`"message"`
Displays the given โmessageโ in the server chat box, that will be seen by all players.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-7)
**๐๐ฎ**
server.globalchat
`"0/1"`
Toggles the use of Quick Chat in Global Mode.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-8)
**๐**
servermgr.logsleepingplayers
`none`
Displays the current number of sleeping players on the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#undefined-9)
**๐**
servermgr.sleeperstats
`none`
Prints a list of useful statistics regarding sleeping players on the server.
`N/A`
[PreviousSettingschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings)
[NextUtilitychevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools#server-admin)
Was this helpful?
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sun-brightdesktopmoon
---
# Modifiers | Rust Console Edition: Community Servers
Modifiers allow you to manually edit the gather rates, cook speeds, loot scaling for individual items, and other things.
You can add multiple modifiers for the same item, or of the same type, but each new command will require a new line.
circle-info
_A good resource for โ_`_itemname_`_โ is_ [_Corrosion hour's guide to Rust_arrow-up-right](https://www.corrosionhour.com/rust-item-list/)
_Please keep in mind that some items listed on this site may not be implemented in Rust: Console Edition at the time of writing._
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifier-application)
Modifier Application
--------------------------------------------------------------------------------------------------------------------------------------------
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#collection)
Collection
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-collection-scale)
>
> _modifiers.setmodifier "ItemName" collection "scale"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "scale" is the relative rate of collection for that particular item from collectables
>
> (like hemp plants, nodettes, etc) (max 3).
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-1)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-stones-collection-3)
>
> _modifiers.setmodifier "Stones" collection "3"_
>
> Players will collect 3x as much Stone as normal from Stone Nodettes.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#cook-amount)
Cook Amount
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-2)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-cookamount-scale)
>
> _modifiers.setmodifier "ItemName" cookamount "scale"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "scale" is the relative yield received for that particular item when processed in a furnace.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-1)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-3)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-metal.refined-cookamount-3)
>
> _modifiers.setmodifier "metal.refined" cookamount "3"_
>
> Triples yield when smelting HQM in a furnace.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#cook-speed)
Cook Speed
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-4)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-cookspeed-scale)
>
> _modifiers.setmodifier "ItemName" cookspeed "scale"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "scale" is the relative speed at which that item will be processed by a furnace.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-2)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-5)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-metal.ore-cookspeed-3)
>
> _modifiers.setmodifier "metal.ore" cookspeed "3"_
>
> Triples (3x) the cook speed of Metal Ore, effectively reducing the time taken to produce to a โ
of the base rate.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#crafting-speed)
Crafting Speed
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-6)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-craftspeed-scale)
>
> _modifiers.setmodifier "ItemName" craftspeed "scale"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "scale" is a scale of how fast that particular item will take to craft.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-3)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-7)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-cupboard.tool-craftspeed-2)
>
> _modifiers.setmodifier "cupboard.tool" craftspeed "2"_
>
> Doubles the crafting speed when crafting a Tool Cupboard.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#crafting-time)
Crafting Time
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-8)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-crafttime-value)
>
> _modifiers.setmodifier "ItemName" crafttime "value"_
>
> Where "ItemName" is the name of the item you want to manipulate.
>
> "Value" will override
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-4)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-9)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-cupboard.tool-crafttime-10)
>
> _modifiers.setmodifier "cupboard.tool" crafttime "10"_
>
> Overrides crafting time for crafting a Tool Cupboard and sets it to 10 seconds.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#gathering)
Gathering
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-10)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-gather-scale)
>
> _modifiers.setmodifier "ItemName" gather "scale"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "scale" is the relative gathering rate for that particular item.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-5)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-11)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-wood-gather-2)
>
> _modifiers.setmodifier "Wood" gather "2"_
>
> Players will collect twice as much Wood when harvesting directly from trees.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#loot)
Loot
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-12)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-loot-scale)
>
> _modifiers.setmodifier "ItemName" loot "scale"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "scale" is the relative amount of loot received for that particular item.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-6)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-13)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-scrap-loot-3)
>
> _modifiers.setmodifier "Scrap" loot "3"_
>
> Triples (3x) the amount of scrap spawned from scrap resources (barrels, crates etc.)
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#tools)
Tools
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-14)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-toolname-tool-scale)
>
> _modifiers.setmodifier "ToolName" tool "scale"_
>
> Where "ToolName" is the name of the tool you want to manipulate,
>
> and "scale" is the scale of metarial collected **on-hit** when using this tool.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-7)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-15)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-hatchet-tool-2)
>
> _modifiers.setmodifier "Hatchet" tool "2"_
>
> Doubles gather rate on Hatchets. (Twice as many resources collected **per-hit**)
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#workbench-level)
Workbench Level
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-16)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-itemname-workbenchlevel-value)
>
> _modifiers.setmodifier "ItemName" workbenchlevel "value"_
>
> Where "ItemName" is the name of the item you want to manipulate,
>
> and "value" sets the workbench tier required to craft the specified item.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-8)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-17)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.setmodifier-rifle.ak-workbenchlevel-1)
>
> _modifiers.setmodifier "rifle.ak" workbenchlevel "1"_
>
> Sets the Assault Rifle to be craftable with a Lvl 1 Workbench. You must still have the blueprint unlocked, and this does not unlock the Assault Rifle blueprint on the Tech Tree.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnaces)
Furnaces
--------------------------------------------------------------------------------------------------------------------
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnace-cook-speed)
Furnace Cook Speed
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-18)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#craft.itemcookspeedmultiplier-scale)
>
> _craft.itemcookspeedmultiplier โscaleโ_
>
> Where "scale" controls the relative speed of furnace cooking.
>
> (Max 3)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-9)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-19)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#craft.itemcookspeedmultiplier-2)
>
> _craft.itemcookspeedmultiplier โ2โ_
>
> Furnaces will cook twice as fast.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnace-efficiency)
Furnace Efficiency
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-20)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#craft.furnaceusagemultiplier-scale)
>
> _craft.furnaceusagemultiplier โscale"_
>
> Where "scale" controls the relative amount of Low Grade Fuel that furnaces use.
>
> (Max 3)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-10)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-21)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#craft.furnaceusagemultiplier-3)
>
> _craft.furnaceusagemultiplier โ3"_
>
> Furnaces will burn 3 times as much fuel when this is active.
* * *
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnace-output)
Furnace Output
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-22)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#craft.furnaceoutputmultiplier-scale)
>
> _craft.furnaceoutputmultiplier โscale"_
>
> Where "scale" controls the relative amount of output that furnaces yield.
>
> (Max 3)
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#example-11)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-23)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#craft.furnaceoutputmultiplier-3)
>
> _craft.furnaceoutputmultiplier "3"_
>
> Furnaces will yield triple the amount of items when smelting.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#new-other-modifiers)
โจNEWโจ Other Modifiers
--------------------------------------------------------------------------------------------------------------------------------------------
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#charcoal-production)
Charcoal Production
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-24)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.charcoalratescale-scale)
>
> _modifiers.charcoalratescale "scale"_
>
> Where "scale" controls the relative amount of charcoal produced as a by-product of smelting and using furnaces. (Max 3)
**Example**
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-25)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.charcoalratescale-3)
>
> _modifiers.charcoalratescale "3"_
>
> Furnaces will produces triple the charcoal when smelting.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#quarry-production)
Quarry Production
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-26)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.quarryprocessratescale-scale)
>
> _modifiers.quarryprocessratescale "scale"_
>
> Where "scale" controls the relative speed of Ore/HQM/Stone production by a quarry. Works on all quarries. (Max 3)
**Example**
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-27)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.quarryprocessratescale-3)
>
> _modifiers.quarryprocessratescale "3"_
>
> Quarries will produce the same amount of product, 3 times faster.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#crude-oil-efficiency)
Crude Oil Efficiency
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-28)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.crudeoiloutputscale-scale)
>
> _modifiers.crudeoiloutputscale "scale"_
>
> Where "scale" is the relative efficiency of Crude Oil produced when using an Oil Refinery. (Max 3)
**Example**
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-29)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.crudeoiloutputscale-3)
>
> _modifiers.crudeoiloutputscale "3"_
>
> Oil Refineries will now produce triple the amount of Low Grade Fuel when using an Oil Refinery.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#low-grade-fuel-efficiency)
Low Grade Fuel Efficiency
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-30)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.lowgradeoutputscale-scale)
>
> _modifiers.lowgradeoutputscale "scale"_
>
> Where "scale" is the relative efficiency of Low Grade Fuel when using Pumpjacks and Oil Refineries (Max 3)
**Example**
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-31)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.lowgradeoutputscale-3)
>
> _modifiers.lowgradeoutputscale "3"_
>
> Low Grade Fuel is now 3x more efficient when used in Pumpjacks and Oil Refineries.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifier-management)
Modifier Management
------------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-32)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.listmodifiers-itemname)
>
> _modifiers.listmodifiers "ItemName"_
>
> Outputs all of the currently active modifiers for a defined item, into the console.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-33)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.listallmodifiers)
>
> _modifiers.listallmodifiers_
>
> Outputs all the items that have modifiers, and their modifiers, into the console.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-34)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.clearmodifier-itemname-modifier)
>
> _modifiers.clearmodifier "ItemName" "modifier"_
>
> Removes a previously applied modifier from an item.
>
> You can also use `"all"` to remove all of the modifiers on that item.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#undefined-35)
>
> **๐ข๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifiers.clearmodifiers)
>
> _modifiers.clearmodifiers_
>
> Removes all modifiers from all items.
[PreviousKit Managementchevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management)
[NextMonument Recycler Configschevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/monument-recycler-configs)
Last updated 6 months ago
Was this helpful?
* [Modifier Application](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifier-application)
* [Collection](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#collection)
* [Cook Amount](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#cook-amount)
* [Cook Speed](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#cook-speed)
* [Crafting Speed](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#crafting-speed)
* [Crafting Time](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#crafting-time)
* [Gathering](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#gathering)
* [Loot](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#loot)
* [Tools](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#tools)
* [Workbench Level](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#workbench-level)
* [Furnaces](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnaces)
* [Furnace Cook Speed](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnace-cook-speed)
* [Furnace Efficiency](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnace-efficiency)
* [Furnace Output](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#furnace-output)
* [โจNEWโจ Other Modifiers](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#new-other-modifiers)
* [Charcoal Production](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#charcoal-production)
* [Quarry Production](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#quarry-production)
* [Crude Oil Efficiency](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#crude-oil-efficiency)
* [Low Grade Fuel Efficiency](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#low-grade-fuel-efficiency)
* [Modifier Management](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers#modifier-management)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# AntiHack | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#server-owner)
Server Owner
--------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **AntiHack Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-10)
**๐**
antihack.admincheat
`"0/1"`
Defines whether the AntiHack ignores noclip when used by Admins.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined)
**๐**
antihack.build\_losradius
`"number"`
Radius to check for deployables (Except sleeping bags/beds) when clipping into rocks/geometry.
`0.01`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-1)
**๐**
antihack.build\_losradius\_sleepingbag
`"number"`
Radius to check for sleeping bags/beds when clipping into rocks/geometry.
`0.3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-2)
**๐**
antihack.build\_terraincheck
`"0/1"`
Toggles checking for terrain when placing deployables.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-3)
**๐**
antihack.enforcementlevel
`"number"`
Toggles enforcement level for AntiHack violations. 0 = No enforcement 1 = Kick on violation
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-4)
**๐**
antihack.flyhack\_protection
`"number"`
Level of protection against flying players. 0 = disabled 1 = client 2 = capsule 3 = curve
`3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-5)
**๐**
antihack.melee\_protection
`"number"`
Level of protection to verify melee attacks. 0 = disabled 1 = initiator 2 = initiator + target 3 = initiator + target + LOS 4 = initiator + target + LOS + tickhistory
`4`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-6)
**๐**
antihack.noclip\_protection
`"number"`
Level of protection against players clipping through objects. 0 = disabled 1 = ray 2 = sphere 3 = curve 4 = curve + alternative path
`4`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-7)
**๐**
antihack.projectile\_protection
`"number"`
Level of protection to verify fired projectiles 0 = disabled 1 = speed 2 = speed + entity 3 = speed + entity + LOS 4 = speed + entity + LOS + trajectory 5 = speed + entity + LOS + trajectory + update 6 = speed + entity + LOS + trajectory + tickhistory
`6`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-8)
**๐**
antihack.speedhack\_protection
`"number"`
Level of protection against players moving too quickly. 0 = disabled 1 = simple 2 = advanced
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-9)
**๐**
antihack.terrain\_check\_geometry
`"0/1"`
Toggles whether the player should be killed when inside world geometry. Occasionally has false positives inside certain monuments.
`0`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#server-admin)
Server Admin
--------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **AntiHack Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-12)
**๐**
antihack.build\_inside\_check
`"number"`
Level of checking for placing in world assets such as Rocks, Icebergs and Foundations
0 = Off
1 = Anti-Hack Violations
2 = Can't Place
`2`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#undefined-11)
**๐**
server.d11oobcheck
`"0/1"`
Toggles the killbox under the map.
`1`
[PreviousAccess Managementchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management)
[NextToolschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Kit Management | Rust Console Edition: Community Servers
Kits are customisable inventories that the player can spawn with if the Admin/Owner wishes.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kits-ui)
Kits UI
-----------------------------------------------------------------------------------------------------------------------
We have implemented a new UI for buying, selling, and distributing kits to players on your community server.
This means that you no longer have to use commands in the GPORTAL | NITRADO console, but you can still use these commands if you wish.
circle-info
Be aware, there may be issues or conflicts if you are using both the commands **and** the UI at the same time.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#starting-out)
Starting Out
From any point in the game, you can now open the Control Panel, and access the new Kit Manager.

From here, you will be presented with a UI that looks like this:

Selecting \[ADD KIT\] will present the player with a template player inventory. From here, the owner can add items, weapons, and clothing in any permutation they want.
Selecting a tile on the inventory will open the standard item list on the right side, allowing the owner to add appropriate items for that slot.

Here, you can select items, and they will be placed in the slot you selected.
circle-info
Be aware that only appropriate items can be placed in each of the inventory areas:
* Clothing/Armour - Gear
* All Items - Inventory
* All Items - Belt

Once you have created your kit by placing items, you can edit its characteristics in the next panel. You have the option of changing:
* Name
* Description
* Icon
* Auth Level
* Users | VIPs | Mods | Admins | Owners
* Visibility
* All
* This means all players can view this kit, but not necessarily buy/use it.
* Restricted
* Determines whether the kit is viewable for everyone, or restricted to the auth level listed above.

Your newly-created kit will appear in the UI as such:

From here, you can further manipulate your created kit.

You have the following options:
* Modify Kit
* This will take you back to the kit creation screen where you can edit and add items
* View Details
* Here you can view additional information about the kit.
* Give Kit to Player
* You can choose a player on the server to grant a kit to for one-time use.
* Give Kit to Auth Level Group
* Same as above, but for entire auth levels.
* Put Kit in the Vendor
* You can add/remove up to 7 kits to the Kit Vending Machine, so that people may buy them with in-game items.
* Delete kit
* This will delete the kit from the UI completely.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-vending)
Kit Vending
-------------------------------------------------------------------------------------------------------------------------------
The Kit Vending Machine \[KVM\] is a special type of Vending Machine that Owners/Admins can place around the map to sell created kits to players in the server.

circle-info
You can spawn a Kits Machine from the Item Spawn menu. (Admin+ only)
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#using-the-kvm-seller)
Using the KVM - Seller
To place kits in the Kit Vending Machine, you must first create a kit using the guide above.
After a kit has been created, go to the kit in the UI and select \[Put Kit in Vendor\].

You have the following options to modify your kits for the KVM:
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#market-configuration)
Market Configuration
* For Sale
* Enables/Disables the selling of the kit in a KVM.
* TRUE | FALSE
* Kit Amount
* Defines the maximum amount of kits that can be stored in a KVM at any time.
* 1 -> โ
* Kit Restock Amount
* Defines the amount of Kits restocked per tick (defined below).
* 0 -> 9999
* Kit Restock Time
* Defines the amount of time taken per restock. Lower is faster.
* 1s -> 365d 23h 59m 59s
* Acquisition Per Player
* Defines how many kits players are allowed to purchase at any one time.
* 1 -> โ
* Acquisition Cooldown
* Defines the amount of time that must pass before the player is allowed to purchase this particular kit from the KVM again.
####
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-pricing)
Kit Pricing
* Currency Amount
* Defines the amount of a certain item that is taken from the player in exchange for the kit.
* 0 -> 9999
* Currency Item
* Defines what kind of item the player must have in order to purchase the kit. This option opens the items list.
* Any item

A fully customised KVM setup.
After pressing the \[CONFIRM\] button, your kit should appear in all KVMs around the map instantly, and be available to purchase with the settings you chose earlier.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#using-the-kvm-buyer)
Using the KVM - Buyer
Using the KVM is the same as interacting with a normal Vending Machine. Simply approach it, press the interact button shown on screen, and broswe the available kits.
You may encounter different scenarios, based on your Auth Level, affordability, or availability.
* \[BUY\]
* This Kit is available to buy, and you can afford it.
* \[CAN'T AFFORD\]
* This Kit is available to buy, but you can't afford it.
* \[AUTH TIER ONLY\]
* This Kit is not available to you, as you do do not have the sufficient Auth Level to purchase it.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#command-based-kit-creation)
Command-based Kit Creation
-------------------------------------------------------------------------------------------------------------------------------------------------------------
You can use the following command to create a kit, containing the items of your choice:
circle-info
We have implemented a maximum limit of 128 kits per server.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-add-0-1-2-3-4)
>
> _**kit add \[0\] \[1\] \[2\] \[3\] \[4\]**_
>
> This command adds an item to a kit, with the following 5 options:
>
> (When you use this command for the first time, the kit will be created and you can add items to it by repeating the above command with different items)
#
Option
Input Type
Description
`[0]`
Kit Name
`"string"`
Defines the name of the Kit that you want to create. For names with spaces, you must surround the name in quotation marks.
`[1]`
Item Name
`"itemname"`
Defines the item that you would like to add. For a list of items, [_Corrosion hour's guide to Rust_arrow-up-right](https://www.corrosionhour.com/rust-item-list/)
is a good resource.
`[2]`
Amount
`"number"`
Defines the amount of items that you would like to add. This adheres to current MaxStack rules on your server.
`[3]`
Condition
`"number"`
Defines the condition of the item you would like to add. This can range from `0-1`
`[4]`
Container
`"Main" | "Belt" | "Wear"`
Defines which inventory area you would like the item to be placed in.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-information)
Kit Information
---------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-1)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-info-kitname)
>
> _kit info "KitName"_
>
> Returns useful info about the chosen kit and prints it into the log.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-2)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-list)
>
> _kit list_
>
> Lists all active Kits in the server into the log.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-removal)
Kit Removal
-------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-3)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-remove-kitname-id)
>
> _kit remove "KitName" "ID"_
>
> Where "kitname" is the name of the kit you would like to manipulate,
>
> and "ID" is the ID of the item you would like to remove.
>
> You can find this ID by running the above command `kit info "KitName"`
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-4)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-delete-kitname)
>
> kit delete "KitName"
>
> Deletes all items in the chosen Kit, then delets the Kit.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-name-changing)
Kit Name Changing
-------------------------------------------------------------------------------------------------------------------------------------------
You can edit any active kits by using the following commands:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-5)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-edit-kitname-changename-newname)
>
> _kit edit "KitName" changename "NewName"_
>
> Changes the old "KitName" to "NewName".
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-group-changing)
Kit Group Changing
---------------------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-6)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-edit-kitname-addgroup-group)
>
> _kit edit "KitName" addgroup "Group"_
>
> Adds the defined "kit" to spawn for all users in the defined "group".
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-7)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-edit-kitname-removegroup-group)
>
> _kit edit "KitName" removegroup "Group"_
>
> Removes the defined "kit" to spawn for all users in the defined "group".
The valid groups are:
* User
* VIP
* Moderator
* Admin
* Owner
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-gifting)
Kit Gifting
-------------------------------------------------------------------------------------------------------------------------------
Admins can also gift a kit to a single player, group, or all players on the server.
circle-info
NOTE: This method of giving Kits will only give them a Kit once. They will be lost upon dying unless you have set up Kit groups (above).
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#group)
Group
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-8)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-givetogroup-kitname-group)
>
> _kit givetogroup "kitname" "group"_
>
> Where "kitname" is the name of the kit you would like to gift,
>
> and "group" is any Auth Tier listed above.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#player)
Player
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-9)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-givetoplayer-kitname-id)
>
> _kit givetoplayer "kitname" "ID"_
>
> Where "kitname" is the name of the kit you would like to gift,
>
> and "ID" is the in-game name of the player you choose.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#all-players)
All Players
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#undefined-10)
>
> **๐๐ฎ**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-giveall-kitname)
>
> _kit giveall "kitname"_
>
> Where "kitname" is the name of the kit you would like to gift.
[PreviousItem Managementchevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management)
[NextModifierschevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/modifiers)
Last updated 6 months ago
Was this helpful?
* [Kits UI](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kits-ui)
* [Starting Out](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#starting-out)
* [Kit Vending](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-vending)
* [Using the KVM - Seller](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#using-the-kvm-seller)
* [Using the KVM - Buyer](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#using-the-kvm-buyer)
* [Command-based Kit Creation](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#command-based-kit-creation)
* [Kit Information](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-information)
* [Kit Removal](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-removal)
* [Kit Name Changing](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-name-changing)
* [Kit Group Changing](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-group-changing)
* [Kit Gifting](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#kit-gifting)
* [Group](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#group)
* [Player](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#player)
* [All Players](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management#all-players)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Banning | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#server-admin)
Server Admin
-------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Banning Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-6)
**๐๐ฅ**
baseplayer.reportactiveplayers
`โ0/1โ`
Toggles the server reporting function for active players, providing a list of active players every 60 seconds.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined)
**๐๐ฅ**
baseplayer.reportplayersseconds
`โnumberโ`
Defines the amount of seconds per report cycle.
`60`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-1)
**๐๐ฅ**
baseplayer.reportsleepingplayers
`โ0/1โ`
Toggles the server reporting function for sleeping players, providing a list of active players every 60 seconds.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-2)
**๐**
global.banid
`"ID" "reason" "time"`
Bans the specified โuserโ from the current server indefinitely. Adding a reason will display that reason in the logs. Adding a time will ban the player for that amount of time, measured in seconds. Example: `banid "2stageFright" "2stageFright for: writing bad wiki pages" "600"` Would ban user "2StageFright" for writing bad wiki pages, and the ban would last 10 minutes,
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-3)
**๐**
global.banlist
`none`
Prints a list of all banned players to the console.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-4)
**๐**
global.banlistex
`none`
Prints a list of all banned players to the console, with ban notes.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-5)
**๐**
global.unban
`"ID"`
Un-bans the specified โuserโ from the current server.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#server-moderator)
Server Moderator
---------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Banning** **Commands** available for **Server Moderator** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-12)
**๐**
global.mutechat
`"ID"`
Disables Quick Chat features for a target โGamertag/PSN IDโ
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-7)
**๐**
global.mutevoice
`"ID"`
Disables Voice Chat features for a target โGamertag/PSN IDโ
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-8)
**๐**
global.removewarns
`"ID"`
Removes any active warnings from the target player.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-9)
**๐**
global.unmutechat
`"ID"`
Re-enables Quick Chat features for a target โGamertag/PSN IDโ
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-10)
**๐**
global.unmutevoice
`"ID"`
Re-enables Voice Chat features for a target โGamertag/PSN IDโ
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#undefined-11)
**๐**
global.warnid
`"ID"`
Sends a warning to the target player, using their PSN ID or GamerTag
`N/A`
[PreviousModerationchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/moderation)
[NextAccess Managementchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management)
Last updated 4 months ago
Was this helpful?
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#server-admin)
* [Server Moderator](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning#server-moderator)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Access Management | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#server-owner)
Server Owner
-----------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Access Management Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined)
**๐**
global.clearwhitelist
`none`
Clears all players from the saved whitelist.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined-1)
**๐**
global.removewhitelist
`"ID"`
Removes the target player from the whitelist.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined-2)
**๐**
global.whitelistid
`"ID"`
Adds the target player to the whitelist.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#server-admin)
Server Admin
-----------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Access Management Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined-5)
**๐**
global.kickall
`none`
Kicks all players from the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined-3)
**๐**
global.skipqueue
`"ID"`
Allows the target โGamertag/PSN IDโ to skip the queue when the server is full. The player must be in the queue when this command is run for it to function.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined-4)
**๐**
global.whitelist
`none`
Displays the current whitelist of the server, if it has been enabled.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#server-moderator)
Server Moderator
-------------------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Access Management** **Commands** available for **Server Moderators** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#undefined-6)
**๐**
global.kick
`"ID"`
Kicks the target player from the server.
`N/A`
[PreviousBanningchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning)
[NextAntiHackchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack)
Last updated 1 year ago
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* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#server-admin)
* [Server Moderator](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/access-management#server-moderator)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Cook & Smelt | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/cook-and-smelt#server-admin)
Server Admin
------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Cook & Smelt Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/cook-and-smelt#undefined)
**๐ข๐๐ฎ**
craft.furnaceoutputmultiplier
`"number"`
Controls the relative amount of output that Furnaces yield. Max `3`
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/cook-and-smelt#undefined-1)
**๐ข๐๐ฎ**
craft.furnaceusagemultiplier
`"number"`
Controls the relative amount of Low Grade Fuel that furnaces use. Max `3`
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/cook-and-smelt#undefined-2)
**๐ข๐๐ฎ**
craft.itemcookspeedmultiplier
`"number"`
Controls the relative speed of Furnace cooking. Max `3`
`1`
[PreviousBuildingchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building)
[NextCraftingchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting)
Last updated 1 year ago
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Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Missions | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/missions#server-owner)
Server Owner
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Mission Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/missions#undefined)
**๐๐ฎ**
basemission.missionsenabled
`โ0/1โ`
Toggles whether missions can be accepted/progressed
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/missions#undefined-1)
**๐๐ฎ**
basemission.missionsfailondisconnect
`โ0/1โ`
Toggles whether players should fail missions when they disconnect.
`0`
[PreviousFarmingchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming)
[NextTeamschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams)
Last updated 1 year ago
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Custom Zones | Rust Console Edition: Community Servers
We have updated the Killzone system so that players are now able to create custom zones, with an expanded range of options for how they want their zones to function. The following page has all the information you need to create a zone which is tailored to your needs.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zone-creation)
Zone Creation
---------------------------------------------------------------------------------------------------------------------------------
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.createcustomzone-0-1-2-3-4-5-6-7-8-9)
>
> _**zones.createcustomzone**_ `_**[0] [1] [2] [3] [4] [5] [6] [7] [8] [9]**_`
>
> This command creates a zone with the following 10 properties:
ID
Arguments
Input Type
Description
`**[0]**`
**Zone Name**
`โstring"`
Defines the name of the generated zone.
`**[1]**`
**Map Position**
`(x,y,z)`
Defines the centre of the generated zone. Uses map co-ordinates.
`**[2]**`
**Rotation**
`value`
Defines the rotation of the generated zone. (Yaw)
`**[3]**`
**Zone Shape**
`Sphere` OR `Box`
Defines the shape of the generated zone.
`**[4]**`
**Zone Size**
IF \[3\] =`BOX`, `(x,y,z)` IF \[3\] =`SPHERE`, `x`
IF \[3\] =`BOX`, defines the width, height, and length of the box. IF \[3\] =`SPHERE`, defines the radius of the sphere.
`**[5]**`
**Enable PvP?**
`0` or `1`
Toggles whether players can damage other players within the generated zone.
`**[6]**`
**Enable NPC vs Player Damage?**
`0` or `1`
Toggles whether NPCs can damage players within the generated zone. (NOTE: Players can always damage NPCs)
`**[7]**`
**Radiation Damage**
`value`
Defines the amount of radiation to apply per server tick when within the generated zone.
`**[8]**`
**Is Building Damage allowed?**
`0` or `1`
Defines whether players can damage buildings when within the generated zone. (NOTE: Players can always damage their own buildings)
`**[9]**`
**Is Building allowed?**
`0` or `1`
Defines whether players can build within the generated zone.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-1)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.createcustomzone-test-500-35-90-45-box-225-150-150-1-0-52-1-0)
>
> _zones.createcustomzone "Test" (500,35,90) 45 Box (225,150,150) 1 0 52 1 0_
>
> This command creates a Custom Zone with the following properties:
* Zone Name is Test
* Zone Position is (500,35,90)
* Zone Rotation is 45โฐ clockwise
* Zone is box-shaped
* Zone size is 225mร150mร150m
* This zone allows PvP
* This zone does not allow NPCs to damage players
* This zone deals 52 radiation per tick (similar to inside Launch Site)
* This zone allows people to raid buildings but not build them
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zone-editing)
Zone Editing
-------------------------------------------------------------------------------------------------------------------------------
So you have a zone, but you would like to change something about it without deleting and creating a new one. Use the commands below to edit the zone to your liking. You can also add features like area display and custom messaging to your zone should you see fit.
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-2)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-name-setting-value)
>
> _**zones.editcustomzone "Name" "Setting" "Value"**_
>
> Where "Name" is the name of the zone you would like to edit.
>
> "Setting" is the setting that you would like to change.
Setting
Value
Description
`**enabled**`
`0` or `1`
Toggles whether this zone is active.
`**position**`
`(x,y,z)`
Defines the centre of the generated zone. Uses map co-ordinates.
`**rotation**`
`value`
Defines the rotation of the generated zone.
`**type**`
`sphere`
or `box`
Defines the shape of the generated zone.
`**size**`
`(x,y,z)`
| IF `BOX`| area of effect in meters.
`**size**`
`value`
| IF `SPHERE`| radius of effect in meters.
`**allowpvpdamage**`
`0` or `1`
Toggles whether players can damage other players.
`**allownpcdamage**`
`0` or `1`
Toggles whether NPCs can damage players within the zone. (NOTE: Players will always be able to damage NPCs)
`**radiationdamage**`
`value`
Defines the amount of radiation to apply per server tick when within the generated zone.
`**allowbuildingdamage**`
`0` or `1`
Defines whether players can damage buildings when within the zone. (NOTE: Players can always damage their own buildings)
`**allowbuilding**`
`0` or `1`
Defines whether players can build within the generated zone.
`**showarea**`
`0` or `1`
Show a visible area within 100 meters of the zone.
`**color**`
`(R,G,B)`
Colour of the visible area, (`0 -> 255` for each colour)
`**showchatmessage**`
`0` or `1`
Should the player receive a chat message when entering/leaving
`**entermessage**`
`โstring"`
Message to display when entering the zone.
`**leavemessage**`
`โstring"`
Message to display when exiting the zone.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example-1)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-3)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-test-showarea-1)
>
> _zones.editcustomzone "Test" showarea 1_
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-test-color-255-0-255)
>
> _zones.editcustomzone "Test" color (255,0,255)_
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-test-showchatmessage-1)
>
> _zones.editcustomzone "Test" showchatmessage 1_
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-test-entermessage-welcome-to-the-test-zone)
>
> _zones.editcustomzone "Test" entermessage "Welcome to the Test Zone!"_
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-test-leavemessage-see-you-later)
>
> _zones.editcustomzone "Test" leavemessage "See you later!"_
>
> The above commands have the following effects, when they are entered separately on the GPORTAL | NITRADO console:
* The "Test" Zone now has a ring around it, visually defining the zone in-game
* The ring's colour is now Magenta
* The zone has in-game messaging enabled
* When you enter the zone, the message "Welcome to the Test Zone!" will appear in-game
* When you leave the zone, the message "See you later!" will appear in-game
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zone-priorities)
Zone Priorities
-------------------------------------------------------------------------------------------------------------------------------------
Overlapping Custom Zones can have different effects, depending on their properties.
In general, the priority for zones is given to the **non-default state** of that property.
For example, in a regular server with no other settings, the following priorities apply:
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#default-servers)
Default Servers
* `PvP Damage OFF BEATS PvP Damage ON` (Default)
* `NPC Damage OFF BEATS NPC Damage ON` (Default)
* `Building Damage OFF BEATS Building Damage ON` (Default)
* `Building Privilege OFF BEATS Building Privilege ON` (Default)
circle-info
Note:
Radiation damage in a zone will always apply, and will stack with other radiation sources.
For example, the overlap area between 2 Custom Zones each with 25 radiation damage will be 50 radiation damage.

###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#pve-servers)
PvE Servers
When the commands `allowPvPDamage = 0` and `allowPvBDamage = 0`, the rules are slightly different.
In general, the priority for zones is given to the **non-default state** of that property.
* `PvP Damage ON BEATS PvP Damage OFF` (Default)
* `NPC Damage ON BEATS NPC Damage OFF` (Default)
The priority for building privilege remains the same.
circle-info
Note: Custom Zones will not override any properties of a Monument Zone, regardless of the above priorities.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#editing-monument-killzones)
Editing Monument Killzones
-----------------------------------------------------------------------------------------------------------------------------------------------------------
Monument Killzones are part of the new Custom Zones system, meaning that you can edit some characteristics of the monument's zone using the following commands:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-4)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-monument-name-setting-value)
>
> _zones.editcustomzone "Monument Name" "Setting" "Value"_
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example-2)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-5)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-gas_station_1-radiation-25)
>
> _zones.editcustomzone "gas\_station\_1" "radiation" "25"_
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.editcustomzone-gas_station_1-showarea-1)
>
> _zones.editcustomzone "gas\_station\_1" "showarea" "1"_
* This enables 25 Radiation damage at Oxum's Gas Station
* Oxum's Gas Station now has a visual border around it, outlining the Monument Killzone
circle-exclamation
Note: You cannot disable the no-build zone of monuments.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#additional-options)
Additional Options
-------------------------------------------------------------------------------------------------------------------------------------------
There are a few more commands that come with this feature, which are listed below:
Type
Command
Input Type
Description
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-6)
**๐**
**zones.customzoneinfo โZone Nameโ**
`โstring"`
Lists the following information about the specified zone. `Name` `Enabled` `Position` `Size` `Type` `Player Damage` `NPC Damage` `Radiation Damage` `Player Building Damage` `Allow Building` `Show Area` `Show Chat Message`
`Enter Message` `Leave Message`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-7)
**๐**
**zones.listcustomzones**
`none`
Prints a list of all zones on the server, and their current active status
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-8)
**๐**
**zones.deletecustomzone โZone Nameโ**
`โstring"`
Deletes the specified zone.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#monument-killzones)
Monument Killzones
-------------------------------------------------------------------------------------------------------------------------------------------
Monument Killzones still function as normal, but now fall under the new Zones system.
circle-info
_**Cargo Ship Custom Zones:**_ Custom zones currently do not function on Cargo Ships. These zones are not saved to individual Cargo Ships and are instead generated on server boot. A default Killzone is generated, but any changes will not be saved for subsequent Cargo Ships.
Type
Command
Input
Description
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-9)
**๐**
**zones.listmonumentkillzones**
`none`
Prints a list of all monument killzones on the server, and their current active status
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-10)
**๐**
**zones.clearmonumentkillzones**
`none`
Deletes all monument killzones from the server
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-11)
**๐**
**zones.setmonumentkillzone**
`โmonumentname" 0/1`
Activates \[`1`\] or de-activates \[`0`\] the specified monument killzone
_**A list of monuments available are listed here:**_
`airfield_1`
Spawns an exclusive PvP Zone around the Airfield
`cargoshipdynamic1`
Spawns an exclusive PvP Zone around the Shipping Cargoship
`cargoshipdynamic2`
Spawns an exclusive PvP Zone around the Military Cargoship
`gas_station_1`
Spawns an exclusive PvP Zone around Oxumโs Gas Station
`harbor_1`
Spawns an exclusive PvP Zone around the Small Harbor
`harbor_2`
Spawns an exclusive PvP Zone around the Large Harbor
`launch_site_1`
Spawns an exclusive PvP Zone around the Launch Site
`lighthouse`
Spawns an exclusive PvP Zone around the Lighthouse
`mining_quarry_a`
Spawns an exclusive PvP Zone around the Sulfur Mining Quarry
`mining_quarry_b`
Spawns an exclusive PvP Zone around the Stone Mining Quarry
`mining_quarry_c`
Spawns an exclusive PvP Zone around the HQM Mining Quarry
`oilrig_1`
Spawns an exclusive PvP Zone around the Large Oil Rig
`oilrig_2`
Spawns an exclusive PvP Zone around the Small Oil Rig
`powerplant_1`
Spawns an exclusive PvP Zone around the Power Plant
`radtown_small_3`
Spawns an exclusive PvP Zone around the Sewer
`satellite_dish`
Spawns an exclusive PvP Zone around the Satellite Dish
`sphere_tank`
Spawns an exclusive PvP Zone around the Dome
`supermarket_1`
Spawns an exclusive PvP Zone around the Supermarket
`trainyard_1`
Spawns an exclusive PvP Zone around the Trainyard
`underwater_lab`
Spawns an exclusive PvP Zone around the Underwater Lab
`water_treatment_plant_1`
Spawns an exclusive PvP Zone around the Water Treatment Plant
`water_well_a`
Spawns an exclusive PvP Zone around Water Well A
`water_well_b`
Spawns an exclusive PvP Zone around Water Well B
`water_well_c`
Spawns an exclusive PvP Zone around Water Well C
`water_well_d`
Spawns an exclusive PvP Zone around Water Well D
`water_well_e`
Spawns an exclusive PvP Zone around Water Well E
`warehouse`
Spawns an exclusive PvP Zone around the Mining Outpost
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example-3)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#undefined-12)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zones.setmonumentkillzone-gas_station_1-1)
>
> _**zones.setmonumentkillzone**_ _gas\_station\_1 1_
>
> This command activates the classic Killzone at Oxum's Gas Station.
[PreviousCommand Schedulingchevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/command-scheduling)
[NextEntity Detailschevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/entity-details)
Last updated 6 months ago
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* [Zone Creation](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zone-creation)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example)
* [Zone Editing](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zone-editing)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example-1)
* [Zone Priorities](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#zone-priorities)
* [Default Servers](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#default-servers)
* [PvE Servers](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#pve-servers)
* [Editing Monument Killzones](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#editing-monument-killzones)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example-2)
* [Additional Options](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#additional-options)
* [Monument Killzones](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#monument-killzones)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/custom-zones#example-3)
Was this helpful?
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---
# Teams | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams#server-owner)
Server Owner
---------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Team Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams#undefined)
**๐๐**
relationshipmanager.limitbuildingauths
`"0/1"`
Toggles whether the server should limit the amount of authorisations on a Tool Cupboard.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams#undefined-2)
**๐๐**
relationshipmanager.limitteamlocks
`"0/1"`
"Toggles whether the server should limit the amount of authorisations on Code/Key Locks. Adds the option to disallow team for solo locks."
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams#undefined-1)
**๐๐**
relationshipmanager.limitturretauths
`"0/1"`
Toggles whether the server limit the number of authorisations of Turrets to the max team size.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams#undefined-3)
**๐๐**
relationshipmanager.maxteamsize
`โnumberโ`
Defines the maximum number of players allowed in a team.
`8`
[PreviousMissionschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/missions)
[NextModerationchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/moderation)
Last updated 1 year ago
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---
# Farming | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#server-owner)
Server Owner
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Farming Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#undefined-5)
**๐๐ฎ**
server.artificialtemperaturegrowablerange
`โnumberโ`
Defines the range of heat sources such as Heaters.
`4`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#undefined)
**๐๐ฎ**
server.ceilinglightgrowablerange
`โnumberโ`
Defines the range of ceiling lights to grow plants.
`4`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#undefined-1)
**๐๐ฎ**
server.nonplanterdeathchancepertick
`โnumberโ`
Defines the chance a plant has of randomly dying if its not in a planter.
`0.005`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#undefined-2)
**๐๐ฎ**
server.plantlightdetection
`"0/1"`
Toggles whether plants receive stats from player-placed lights and lamps.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#undefined-3)
**๐๐ฎ**
server.planttickscale
`โnumberโ`
A multiplier for how fast plants grow.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming#undefined-4)
**๐๐ฎ**
server.sprinklerradius
`โnumberโ`
Determines the range of the sprinklers.
`3`
[PreviousUI & Visualschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals)
[NextMissionschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/missions)
Last updated 1 year ago
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---
# UI & Visuals | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#server-owner)
Server Owner
------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **UI & Visuals Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#undefined)
**๐ฎ**
ui.showbasestatsui
`"0/1"`
Displays the current contents of the tool cupboard and its upkeep.
`0`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#server-admin)
Server Admin
------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **UI & Visuals** **Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#undefined-1)
**๐ฎ**
basefishingrod.showui
`โ0/1โ`
Toggles the fishing gauge, displaying how close your fishing rod is to breaking when reeling in a fish.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#undefined-2)
**๐**
cctvrender.enabled
`โ0/1โ`
Toggles CCTV camerasโ rendering abilities.
`1`
[PreviousResourceschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources)
[NextFarmingchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/farming)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals#server-admin)
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---
# Settings | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#server-owner)
Server Owner
----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Server Settings** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-13)
**๐**
global.buildinfo
`none`
Prints the server version to the console.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined)
**๐๐**
server.adminmessage
`"message"`
In-game notification to an admin when joining the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-1)
**๐๐**
server.enablewhitelist
`"0/1"`
Toggles the server whitelist, this will reject any user connections if they aren't whitelisted.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-2)
**๐๐**
server.firsttimejoinedmessage
`"message"`
Message displayed to the player when they first join a server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-3)
**๐**
server.idlekick
`"number"`
Defines the time taken before the server kicks an idle player. idlekickmode needs to be 1 or 2 for this to work.
`30`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-4)
**๐**
server.idlekickmode
`"0|1|2"`
Enables checks against avaliable server slots to see if we need to kick the player. `1` = Check against available slots `2` = Just kick `idlekick` needs to be true for this to work.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-5)
**๐๐**
server.justjoinedmessage
`"message"`
In-game notification to players when joining the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-6)
**๐๐**
server.leftmessage
`"message"`
In-game notification to players when leaving the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-7)
**๐๐**
server.welcomemessage
`"message"`
Defines the welcome message shown to players when they join the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-8)
**๐๐**
welcomescreen.serverrulesmessage
`"message"`
Defines the rules message shown to players when they join the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-9)
**๐๐**
welcomescreen.serverwelcomemessage
`"message"`
Defines the welcome message shown to players when they join the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-10)
**๐๐**
welcomescreen.showwelcomeadmintab
`"0/1"`
Toggles the visibility of the admins tab on the welcome screen.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-11)
**๐๐**
welcomescreen.showwelcomerulestab
`"0/1"`
Toggles the visibility of the rules tab on the welcome screen.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings#undefined-12)
**๐๐**
welcomescreen.welcomescreenstate
`"0/1"`
Toggles the visibility of the Welcome Screen upon joining the server.
`1`
[PreviousServerchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/server)
[NextToolschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools)
Last updated 1 year ago
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sun-brightdesktopmoon
---
# โจNEWโจ Player | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#server-owner)
Server Owner
--------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Player Commands** available for **Server Owner**
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-2)
**๐๐ฎ๐**
server.allowPvBDamage
`"0/1"`
When `true`, allows players to damage other players' building blocks. When `false`, does not allow players to destroy other players' building blocks. You can always destroy building blocks that you have created, regardless of this setting.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-5)
**๐๐ฎ๐**
server.allowPvPDamage
`"0/1"`
When `true`, allows players to damage other players. When `false`, does not allow players to damage other players.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined)
**๐๐ฎ**
server.corpsedespawn
`โnumberโ`
Number of seconds before a corpse should despawn and turn into a bag.
`300`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-1)
**๐๐ฎ๐**
server.immortalserver
`"0/1"`
Toggles whether players can receive damage from any source.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-3)
**๐๐ฎ**
server.pve\_npc\_protection
`"0/1"`
Disables damage from NPCs. PvE mode must be enabled.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-4)
**๐๐ฎ**
server.woundingenabled
`"0/1"`
Determines if players can be wounded after receiving fatal damage.
`1`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#server-admin)
Server Admin
--------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Player Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-15)
**๐ฎ**
env.nightlight\_brightness
`"number"`
Defines the strength of the nightlight effect at night time.
`0.12`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-16)
**๐ฎ**
env.nightlight\_distance
`"number"`
Defines the range of the nightlight effect at night time.
`9`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-6)
**๐๐ฎ**
player.woundforever
`โ0/1โ`
Toggles the ability to get up after being wounded.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-7)
**๐๐ฎ**
server.crawlingenabled
`โ0/1โ`
Toggles the ability to move while wounded.
`1`
๐โจ
handcuffs.maxconditionrepairlossonpush
`"number"`
Determines how much damage a pair of hancuffs take after pushing.
๐โจ
handcuffs.restrainedpushdamage
`"number"`
Determines how much damage is dealt to a handcuffed player when pushed.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-8)
**๐๐ฎ**
server.crawlingmaximumhealth
`"number"`
Maximum initial health given when a player dies and moves to crawling wounded state.
`60`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-9)
**๐๐ฎ**
server.crawlingminimumhealth
`โnumberโ`
Minimum initial health given when a player dies and moves to crawling wounded state.
`50`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-10)
**๐๐ฎ**
server.incapacitatedrecoverchance
`โnumberโ`
Base chance (scale of 0 โ 1) of recovery after incapacitated wounded state.
`0.1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-11)
**๐๐ฎ**
server.rewounddelay
`โnumberโ`
Delay time in seconds, where a player cannot repeatedly go into a wounded state.
`60`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-12)
**๐๐ฎ**
server.woundedmaxfoodandwaterbonus
`โnumberโ`
Maximum percent chance added to base wounded recovery chance, based on the player's food and water level.
`0.25`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-13)
**๐๐ฎ**
server.woundedrecoverchance
`โnumberโ`
Base chance of recovery after crawling wounded state
`0.2`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#undefined-14)
**๐๐ฎ**
spawnhandler.mindistfromdeathpos
`โnumberโ`
The minimum distance the player can spawn near their last death position
`500`
[PreviousItems & Inventorychevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory)
[NextResourceschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources)
Last updated 4 months ago
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* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player#server-admin)
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Crafting | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/crafting#server-admin)
Server Admin
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Crafting Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/crafting#undefined-2)
**๐**
inventory.bpunlock
`"item name"`
Unlocks a chosen โitemโโs blueprint in the Tech Tree.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/crafting#undefined)
**๐**
inventory.resetbp
`none`
Resets everyoneโs blueprint progress.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/crafting#undefined-1)
**๐**
inventory.unlockall
`none`
Unlocks all blueprints for the player who entered the command.
`N/A`
[PreviousUtilitychevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility)
[NextEntitieschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities)
Last updated 1 year ago
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Monuments | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#server-owner)
Server Owner
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Monument Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#undefined)
**๐ฎ๐ฅ**
world.monuments
`none`
Outputs all of the monuments with their name and position.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#undefined-1)
**๐ฎ๐ฅ**
world.monumentsrot
`none`
Outputs all of the monuments with their name and rotation.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#server-admin)
Server Admin
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Monument Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#undefined-3)
**๐๐ฎ**
bigwheelgame.forcedbigwheelhittype
`"number"`
Forces the Gambling Wheel to land on the chosen colour: Yellow = `โ0โ` Green = `โ1โ` Blue = `โ2โ` Purple = `โ3โ` Red = `โ4โ` Random = `โ-1โ`
`-1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#undefined-2)
**๐๐ฎ**
debug.puzzlereset
`none`
Resets all keycard puzzles in monuments, including loot.
`N/A`
[PreviousโจNEWโจ Inventorychevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory)
[NextPlayerchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Resources | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources#server-admin)
Server Admin
-------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Resources Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources#undefined-3)
**๐๐ฎ**
modifiers.setmodifier
`โitemโ โmodifierโ โscaleโ`
Sets the relative modifier scale of the chosen item group. More info can be found [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/modifiers)
.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources#undefined-4)
**๐๐ฎ**
modifiers.clearallmodifiers
`none`
Removes all modifiers from all items.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources#undefined)
**๐๐ฎ**
modifiers.clearmodifier
`โitemโ โmodifierโ`
Removes a previously applied modifier from an item. You can also use all to remove all of the modifiers on that item, by inputting `all` in the modifier slot.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources#undefined-1)
**๐๐ฎ**
modifiers.listallmodifiers
`none`
Outputs all the items that have modifiers, and their modifiers, into the console.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/resources#undefined-2)
**๐๐ฎ**
modifiers.listmodifiers
`none`
Outputs all of the currently active modifiers for a defined item, into the console.
Once set, all modifiers and related commands are saved to the server, so you can check the currently active modifiers on a particular item by entering the command into the console.
`N/A`
[PreviousโจNEWโจ Playerchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player)
[NextUI & Visualschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/ui-and-visuals)
Last updated 1 year ago
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Tools | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#server-owner)
Server Owner
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Moderation Tools** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-10)
**๐**
global.adminid
`"ID"`
Sets the target player to Admin.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined)
**๐**
global.broadcastadmincommands
`"ID"`
Toggles the display of debug commands (like noclip/god/giveto) to the in-game chat.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-1)
**๐**
global.getauthlevel
`"ID"`
Prints the current Auth Level for the specified โplayerโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-2)
**๐**
global.getauthlevels
`none`
Prints the Auth Levels for all players on the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-3)
**๐**
global.ownerid
`"ID"`
Sets the target player to Owner.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-4)
**๐**
global.removeadmin
`"ID"`
Revokes Administrator (Tier 3) Auth Level from the target โGamertag/PSN IDโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-5)
**๐**
global.removeowner
`"ID"`
Revokes Owner (Tier 4) Auth Level from the target โGamertag/PSN IDโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-6)
**๐**
global.reportcreationminutescooldown
`"number"`
Defines the number of minutes until the player can create another report.
`5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-7)
**๐ฎ**
vis.damage
`"0/1"`
Toggles the debug for damage draws a line from the damage start point to the hit point. This needs to be "1" for damage text to work.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-8)
**๐ฎ**
vis.damagetext
`"0/1"`
Toggles the debug display for damage.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-9)
**๐ฎ**
vis.lineofsight
`"0/1"`
Toggles the debug display for line of sight checks.
`0`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#server-admin)
Server Admin
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Moderation Tools** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-23)
**๐ฎ**
chat.search
`"string"`
Searches the chat (left side of the client) for the given string.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-11)
**๐ฎ**
chat.tail
`none`
Provides the last few messages from the chat.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-12)
**๐๐ฎ**
construct.nukebuilding
`"building ID"`
Obliterates the target building. Takes a Building ID, found by running the โgetbuildinginfoโ command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-13)
**๐ฎ**
debug.debugcamera
`none`
Activates a free camera with the following controls: - `[A/CROSS]` Lower Camera - `[X/SQUARE]` Raise Camera - `[R1/RB]` Rotate Camera Right - `[L1/LB]` Rotate Camera Left - `[RT/R2]` Zoom In (Reduce FOV) - `[LT/L2]` Zoom Out (Increase FOV) - `[DPAD UP]/[DPAD DOWN]` Open Inventory - `[RS]` Pan Camera - `[LS]` Move Camera - `[L3]` Increase Camera Speed - `(PS Only) [TOUCHPAD]` Pan Camera (Sensitive) - `[VIEW]/[TOUCHPAD CLICK]` Lock Camera to Player
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-14)
**๐๐ฎ**
entity.deleteby
`"ID"`
Obliterates all buildings created by the target โIDโ. Enter a Gamertag or PSN ID.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-15)
**๐๐ฎ**
global.moderatorid
`"ID"`
Grants the target โGamertag/PSN IDโ Moderator (Tier 2) Auth Level.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-16)
**๐๐ฎ**
global.playerlist
`none`
Prints a list of all players currently connected to the server, and some information.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-17)
**๐๐ฎ๐ฅ**
global.players
`none`
Shows connected player info such as: Name Ping
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-18)
**๐๐ฎ**
global.removemoderator
`"ID"`
Revokes Moderator (Tier 2) Auth Level from the target โGamertag/PSN IDโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-19)
**๐๐ฎ**
global.removevip
`"ID"`
Revokes VIP (Tier 1) Auth Level from the target โGamertag/PSN IDโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-20)
**๐๐ฎ**
global.vipid
`"ID"`
Grants the target โGamertag/PSN IDโ VIP (Tier 1) Auth Level.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-21)
**๐๐ฎ**
note.lognoterenames
`"0/1"`
Toggles the logging of Notes changes in the console.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#undefined-22)
**๐ฎ๐ฅ**
server.combatlogclient
`"player ID"`
Get the target โplayerโโs combat log and displays it in-client.
`N/A`
[PreviousAntiHackchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/antihack)
[NextServerchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/server)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Crafting | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#server-admin)
Server Admin
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Crafting Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined)
**๐๐ฎ**
craft.adddefaultblueprint
`"item name"`
Adds the โitemโ to the playerโs inventory upon spawning.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-1)
**๐ข๐๐ฎ**
craft.banitem
`"item name"`
Bans the โitemโ from spawning.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-2)
**๐๐ฎ**
craft.clearbanneditems
`none`
Clears the current list of banned items.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-3)
**๐๐ฎ**
craft.cleardefaultblueprint
`none`
Clears the list of default blueprints, resetting to Rock & Torch.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-4)
**๐**
craft.listbanneditems
`none`
Lists the current set of banned items for the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-5)
**๐**
craft.listdefaultblueprint
`none`
Lists the current set of default blueprints for the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-6)
**๐๐ฎ**
craft.removedefaultblueprint
`"item name"`
Removes the โitemโ from the list of default items on spawn.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting#undefined-7)
**๐๐ฎ**
craft.unbanitem
`"item name"`
Removes the โitemโ from the banned item list.
`N/A`
[PreviousCook & Smeltchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/cook-and-smelt)
[NextItems & Inventorychevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory)
Last updated 1 year ago
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sun-brightdesktopmoon
---
# Server | Rust Console Edition: Community Servers
Commands to assist you with server configuration and management tools.
circle-info
_**Commands and features marked with a**_ **๐ข** _**symbol must be run in the Custom Boot Commands section of GPORTAL | NITRADO.**_
circle-info
_**Commands and functions marked with a**_ **๐** _**must be entered in the GPORTAL | NITRADO Console. Commands marked with this symbol are also available to run in-game.**_
_**Exclusive in-game commands are noted below.**_
circle-info
_**Commands marked with a**_ **๐ฎ** _**must be entered in the In-Game Console, in the Control Panel.**_
circle-info
_**Commands marked with**_ **๐ฅ** _**currently do not function as intended. This status will be updated as fixes come out.**_
circle-info
_**When restarting, some of the commands that you enter into the console may be overridden by the settings in the GPORTAL | NITRADO Page.**_
_**These commands will be marked with a**_ **๐**_**.**_
[Settingsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/server/settings)
[Toolsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/server/tools)
[PreviousToolschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/tools)
[NextSettingschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/server/settings)
Last updated 5 months ago
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sun-brightdesktopmoon
---
# Teams | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams#server-owner)
Server Owner
--------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Team-based Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams#undefined-1)
**๐**
relationshipmanager.findplayerteam
`"player ID"`
Displays all the members of target players team if they have one.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams#undefined)
**๐**
relationshipmanager.logteamactions
`"0/1"`
Toggles whether the server should output logs for Teams actions such as: creation, invites, disband, join etc.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams#undefined-3)
**๐**
relationshipmanager.teaminfo
`"team ID"`
Displays all the members of a provided team.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams#undefined-2)
**๐**
relationshipmanager.teaminfoall
`none`
Displays all the members of all teams.
`N/A`
[PreviousSelfchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self)
[NextWorldchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world)
Last updated 1 year ago
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Events | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#server-owner)
Server Owner
-------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Events Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-4)
**๐**๐
server.events
`"0/1"`
Toggles events like Cargo Ship/Chinook/Attack Heli
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined)
**๐**๐
server.radiation
`"0/1"`
Toggles radiation at applicable monuments.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-1)
**๐**๐
time.daylength
`"number"`
Sets the length of the day time, in real-world minutes.
`50`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-2)
**๐**๐
time.nightlength
`"number"`
Sets the length of the night time, in real-world minutes.
`10`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-3)
**๐**๐
time.timescale
`"number"`
Sets the scale of time during the day. Higher is faster.
`1`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#server-admin)
Server Admin
-------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Events Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-16)
**๐**๐
bradley.enabled
`"0/1"`
Toggles the Bradley APC spawning function.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-5)
**๐**
bradley.quickrespawn
`"0/1"`
Toggles the Bradley Quick-Respawn function.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-6)
**๐**
cargoships.egress\_duration\_minutes
`"number"`
Controls the time taken for the Cargo Ship to leave the map once its event has ended.
`10`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-7)
**๐**
cargoships.event\_duration\_minutes
`"number"`
Controls the amount of time the Cargo Ship is active on the map for.
`50`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-8)
**๐**
cargoships.event\_enabled
`"number"`
Toggles the Cargo Ship event as a whole.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-9)
**๐**
cargoships.loot\_round\_spacing\_minutes
`"number"`
Controls how often Code Locked Crates spawn on the Cargo Ship.
`10`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-10)
**๐**
cargoships.loot\_rounds
`"number"`
Controls how many times Code Locked Crates spawn on the Cargo Ship.
`3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-11)
**๐**๐
env.progresstime
`"0/1"`
Toggles the progression of time on the server.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-12)
**๐๐ฎ**
events.activeevent
`none`
Lists all events active on the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-13)
**๐๐ฎ**
events.cooldowntime
`"event name"`
Lists the current cooldowns for the specified โeventโ. Leave blank to list all events.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-14)
**๐๐ฎ**
events.cooldowntimemultiplier
`"event name" "number"`
Controls the current cooldown multiplier for the specified โeventโ. Lower is faster. Leave blank to list all multipliers for all events on the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#undefined-15)
**๐๐ฎ**
events.remainingtime
`"event name"`
Lists the remaining time left on a certain โeventโ. Leave blank for the remaining time on all events.
`N/A`
[PreviousEntitieschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities)
[NextGenerationchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation)
Last updated 1 year ago
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* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/world/events#server-admin)
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sun-brightdesktopmoon
---
# Resources | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#server-owner)
Server Owner
----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Resources Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined-4)
**๐**๐
hackablelockedcrate.decayseconds
`"number"`
Controls the amount of time taken for a Code Locked Hackable Crate to disappear if not interacted with. Time is measured in real-world seconds.
`7200`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined)
**๐**๐
hackablelockedcrate.requiredhackseconds
`"number"`
Controls the amount of time needed to hack a Code Locked Hackable Crate. Time is measured in real-world seconds.
`900`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined-1)
**๐**๐
server.d11gatherscale
`"number"`
Controls how much a player will gather from harvestable nodes, trees, and nodettes.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined-2)
**๐**๐
server.d11lootscale
`"number"`
Controls how much a player will gather from loot boxes, crates, barrels and scientists.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined-3)
**๐**
server.dropitems
`"0/1"`
Determines if storage containers should drop items.
`1`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#server-admin)
Server Admin
----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Resources Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined-6)
**๐๐ฎ**
divesite.getdivesitecounts
`none`
Prints a count of all divesites in the console log.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#undefined-5)
**๐๐ฎ**
junkpile.getjunkpilecounts
`none`
Prints a count of all junksites in the console log.
`N/A`
[PreviousMonumentschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments)
[NextโจNEWโจ Vehicleschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles)
Last updated 1 year ago
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* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources#server-admin)
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sun-brightdesktopmoon
---
# Items & Inventory | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#server-owner)
Server Owner
-----------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Items & Inventory Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined)
**๐ข๐**๐
global.stackablesizescale
`โnumberโ`
Scales the max stack size of an item. Max 3.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-1)
**๐**
sentry.hostileduration
`โnumberโ`
Defines how long the hostile timer lasts when attacking outside of Safe Zones, in seconds.
`120`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-2)
**๐**
sentry.ignorealltargets
`"0/1"`
Toggles whether turrets/flame turrets should ignore players.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-3)
**๐**
sentry.targetall
`"0/1"`
Toggles whether turrets/flame turrets should target all players, regardless of authorisation.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-4)
**๐**
server.arrowarmor
`โnumberโ`
Scale of how much armor protects against arrows.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-5)
**๐**๐
server.arrowdamage
`โnumberโ`
Scale of how much damage arrows do.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-6)
**๐**
server.bleedingarmor
`โnumberโ`
Scale of how much armor protects against bleeding.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-7)
**๐**๐
server.bleedingdamage
`โnumberโ`
Scale of how much damage bleeding does.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-8)
**๐**
server.bulletarmor
`โnumberโ`
Scale of how much armor protects against bullet damage.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-9)
**๐**๐
server.bulletdamage
`โnumberโ`
Scale of how much damage bullet do.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-16)
**๐**๐
server.d11buildtest
`"0/1"`
Once enabled, players start with the default builder's paradise items.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-15)
**๐**๐
server.d11guntest
`"0/1"`
Once enabled, players start with the default target practice items.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-14)
**๐๐ฅ**
server.itemdespawn
`โnumberโ`
Multiplier for how fast dropped items despawn.
`60`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-13)
**๐**
server.meleearmor
`โnumberโ`
Multiplier to melee damage protection.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-12)
**๐**๐
server.meleedamage
`โnumberโ`
Multiplier to melee damage.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-11)
**๐**๐
server.nostartingitems
`"0/1"`
Toggles if players should spawn with default items (Rock/Torch)
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-10)
**๐**
server.respawnresetrange
`โnumberโ`
The range that sleeping bags get reset at when spawning on a bag.
`50`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-17)
**๐**
sleepingbag.bagreuseseconds
`โnumberโ`
Sets the respawn timer when using a Sleeping Bag to the specified time, measured in seconds.
`300`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-18)
**๐**
sleepingbag.bedreuseseconds
`โnumberโ`
Sets the respawn timer when using a Bed to the specified time, measured in seconds.
`120`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#server-admin)
Server Admin
-----------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Items & Inventory Commands** available for **Server Admins** and above.
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-19)
**๐**๐
baseprojectile.fullstartingmagazine
`โ0/1โ`
Toggles a full magazine when you start with a weapon. The default starting ammunition is <50% full mag.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-20)
**๐**๐
debug.disablecondition
`โ0/1โ`
Toggles degradation of tools and weapons based on usage.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-21)
**๐**
inventory.adddefaultitem
`"item name"`
Adds an โitemโ to the set of default items the players spawn with.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-22)
**๐**
inventory.removedefaultitem
`"item name"`
Removes an โitemโ from the set of default items the players spawn with.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#undefined-23)
**๐**
kitmanager.kit
`multiple`
Allows the creation, editing and deleting of kits. See how to use commands [here](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management)
.
`N/A`
[PreviousCraftingchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/crafting)
[NextโจNEWโจ Playerchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/new-player)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory#server-admin)
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Resources | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#server-owner)
Server Owner
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Resource Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#undefined-3)
**๐๐ฎ**
junkpile.killalljunkpiles
`none`
Destroy all active junkpiles, water junkpiles and divesites.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#undefined)
**๐๐ฅ**
storagecontainer.deleteiteminallcontainers
`"item ID"`
Remove an item from all containers.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#undefined-1)
**๐๐ฅ**
storagecontainer.listallitemsinallcontainers
`none`
Lists all container positions and their items if they have any.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#undefined-2)
**๐๐ฅ**
storagecontainer.listiteminallcontainers
`"item ID"`
Lists all containers that contain a certain item and its amount + the containers position.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#server-admin)
Server Admin
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Resource Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#undefined-4)
**๐**
divesite.killalldivesites
`none`
Destroys all divesites on the map.
`N/A`
[PreviousPlayerchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player)
[NextSelfchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Player | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#server-admin)
Server Admin
---------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Player Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-7)
**๐๐ฎ**
global.injure
`"player ID"`
Forces the target โplayerโ into a downed state.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined)
**๐๐ฎ**
global.setvanishother
`"player ID" "0/1"`
Toggles Vanish for a target โplayerโ on the server. Set to โ0โ or โ1โ for the player. Defaults to "falseโ
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-1)
**๐๐ฎ**
global.teleportgrid
`(x,y,z) โnumberโ โnumberโ`
Teleports everyone in the server to a specified โpositionโ, with โspacingโ at a chosen โrotationโ, with a โmaximum player count per rowโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-2)
**๐๐ฎ**
global.teleportposrot
`(x,y,z) "player ID" โ0/1โ`
Teleports a chosen โplayerโ to a specified โpositionโ and chooses whether to โplace them on the ground"
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-3)
**๐๐ฎ**
global.users
`none`
Lists all player names on the server.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-4)
**๐ฎ๐ฅ**
player.createskull
`"player ID"`
Creates a skull that is tagged as the target player.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-5)
**๐ฎ**
player.resetstate
`none`
Clears all status effects and resets the player to default.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-6)
**๐๐ฎ**
relationshipmanager. sleeptoggleother
`"player ID"`
Sends target โplayerโ to a sleeping state.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#server-moderator)
Server Moderator
-----------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Player** **Commands** available for **Server Moderator** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-12)
**๐๐ฎ**
global.killplayer
`"ID"`
Kills the target player.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-8)
**๐ฎ**
global.teleport2me
`"ID"`
Teleports the chosen โplayerโ to you.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-9)
**๐๐ฎ**
global.teleportpos
`(x,y,z) "player ID"`
Teleports the chosen player to a specific location, following the coordinates system.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-10)
**๐๐ฎ**
server.printpos
`"ID"`
Prints the current position of the given target ID
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#undefined-11)
**๐๐ฎ**
server.printrot
`"ID"`
Prints the current rotation of the given target ID
`N/A`
[PreviousMonumentschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments)
[NextResourceschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources)
Last updated 1 year ago
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* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#server-admin)
* [Server Moderator](https://rust-console-edition.gitbook.io/community-servers/commands/utility/player#server-moderator)
Was this helpful?
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sun-brightdesktopmoon
---
# Events | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#server-owner)
Server Owner
---------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Event Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined)
**๐**
events.special\_event
`multiple`
Activates the given "event". More information [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/seasonal-events)
.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#server-admin)
Server Admin
---------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Event Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-10)
**๐**
cargoships.spawncargoship
`none`
Force spawns a Cargo ship, with normal event rules. Only 1 Cargo Ship can be on the map at the same time.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-1)
**๐**
cargoships.startegressing
`none`
Forces the current Cargo Ship to exit the map.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-2)
**๐**
dropcrate.heli\_setdropzone
`"monument ID"`
Sets the next Chinook Code Locked Crate drop zone to be at the specified โmonumentโ. A list of monument IDs can be found [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/custom-zones#monument-killzones)
.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-3)
**๐**
env.addtime
`"number"`
Adds the specified amount of hours to the current time.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-4)
**๐**
env.time
`"number"`
Sets the current time on the server. 24HR clock.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-5)
**๐**
events.stopevent
`"event name"`
Stops the specified โeventโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-6)
**๐**
events.triggerevent
`"event name"`
Starts the specified โeventโ. Available events: `event_airdrop` Summons a Cargo Plane to drop a Supply Drop `event_cargoheli` Summons a Chinook to drop a Code Locked Hackable Crate at certain large monuments. `event_cargoship` Triggers the Cargo Ship to spawn and roam around the coastline. `event_helicopter` Summons an Attack Helicopter to spawn and roam the map.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-7)
**๐**
heli.call
`none`
Summons the Attack Helicopter to roam the map, if the event is active.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-8)
**๐๐ฎ**
supply.call
`none`
Calls in a Supply Plane to drop a Supply Crate.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#undefined-9)
**๐๐ฎ**
supply.drop
`none`
Calls in a Supply Plane to drop a Supply Crate.
`N/A`
[PreviousEntitieschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities)
[NextGameplaychevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Entities | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#server-admin)
Server Admin
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Entity Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-16)
**๐**
ai.killanimals
`none`
Kills all animals on the server. No arguments.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined)
**๐**
ai.killscientists
`none`
Kills all scientists on the server. No arguments.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-1)
**๐**
attackentity.print\_ai\_stats
`none`
Prints the following stats to the console: - AI Difficulty - Effective Range Scale - Damage Scale - Attack Length Scale - Aim Cone Scale - Attack Spacing Scale - Attack Cooldown Scale
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-2)
**๐**
entity.deleteentity
`"entity name"`
Deletes the chosen โentityโ and โchecks if it has an owner"
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-3)
**๐**
entity.find\_entity
`"entity name"`
Prints a list of all โitems/animals/objectsโ, etc. and their IDs & locations to the console log.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-4)
**๐**
entity.find\_group
`"group ID"`
Prints a list of all objects in a specified โgroupโ and their IDs & locations to the console log.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-5)
**๐**
entity.find\_id
`"entity name"`
Finds an object based on its โIDโ. You can find the ID from using find\_entity.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-6)
**๐**
entity.find\_parent
`"entity ID"`
Finds an objectโs parent, based on its โIDโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-7)
**๐**
entity.find\_self
`none`
Finds information about the player who entered this command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-8)
**๐ฎ**
entity.spawn
`"object name"`
Spawns an โobjectโ where youโre looking.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-9)
**๐๐ฎ**
entity.spawnatpos
`"object name"`
Spawns an โobjectโ at the specified (coordinates).
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-10)
**๐๐ฎ**
global.ent
`multiple โ`
Runs the following commands: - `ent Kill` Destroys the object youโre looking at - `ent DestroyBuilding` Destroys the current building youโre looking at - `ent Lock` Locks the current lock youโre looking at - `ent Unlock` Unlocks the current lock youโre looking at - `ent Who` Gives you and ID of the owner of the object youโre looking at - `ent ChangeCode โXXXXโ` Changes the code of the Code Lock youโre looking at, to your chosen code - `ent ChangeGuestCode โXXXXโ` Changes the guest code of the Code Lock youโre looking at, to your chosen code
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-11)
**๐ฎ**
heli.calltome
`none`
Calls the Attack Helicopter to patrol the area around the player who entered the command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-12)
**๐ฎ**
heli.drop
`none`
Spawns an Attack Helicopter at your current location.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-13)
**๐ฎ**
heli.dropatplayer
`"player ID"`
Spawn an Attack Helicopter at a specified โplayerโโs location.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-14)
**๐ฎ**
rf.spawnfakeboardcaster
`"frequency" "range" (x,y,z)`
Spawns a fake RF broadcaster
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/entities#undefined-15)
**๐ฎ**
rf.removefakeboardcaster
`"number"`
Removes a fake broadcaster
`N/A`
[PreviousCraftingchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/crafting)
[NextEventschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events)
Last updated 6 months ago
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Generation | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#server-owner)
Server Owner
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Map Generation Commands** available for **Server Owners**.
circle-exclamation
_**These commands are volatile!**_ **Keep in mind**, GPORTAL will store any previously entered generation commands to the server config file, so if you would like to reset them to default, make sure to re-add the default values in the boot commands section.
For example, if you set`server.minriverdist = 30`, the server will remember that and apply it, even through wipes and resets. You must manually set it back to `600` (default) in the boot commands section, in order to get things back to normal.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-8)
**๐ข**
biome.percentagebiomearctic
`"number"`
Defines how much of the map will be covered in the Arctic type biome. Range is `0โ1` `(0%โ100%)` **NOTE**: These values combined must equal 1
`0.3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-7)
**๐ข**
biome.percentagebiomearid
`"number"`
Defines how much of the map will be covered in the Arid (Desert) type biome. Range is `0โ1` `(0%โ100%)` **NOTE:** These values combined must equal 1
`0.4`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-6)
**๐ข**
biome.percentagebiometemperate
`"number"`
Defines how much of the map will be covered in the Temperate type biome. Range is `0โ1` `(0%โ100%)` **NOTE**: These values combined must equal 1
`0.15`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-5)
**๐ข**
biome.percentagebiometundra
`"number"`
Defines how much of the map will be covered in the Tundra type biome. Range is `0โ1` `(0%โ100%)` **NOTE**: These values combined must equal 1
`0.15`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined)
**๐ข**
env.oceanlevel
`"number"`
Defines the level of the ocean plane. `0` = Normal sea-level `1-500` = Elevated sea-level - This is not recommended as it covers the whole map in water `501+` = Deactivated ocean - This is best for completely removing the ocean - This will allow submarines to "fly", as the sea-level is now ~160 units in the sky (at oceanlevel 501) - This will remove the requirement for oxygen tanks and other underwater gear - Boats/Kayaks are now unusable - Players are now able to walk to the underwater labs but cannot access it in this fashion - Still accessible normally with subs
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-1)
**๐ข**
generation.placecliffs
`"0/1"`
Toggles the generation of decorative cliffs on the map. Must be run on boot in the Boot Commands section.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-2)
**๐ข**
generation.placerockformations
`"0/1"`
Toggles the generation of decorative rocks on the map. Must be run on boot in the Boot Commands section.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-3)
**๐ข**
server.maxrivers
`"number"`
Defines the maximum amount of rivers allowed on the server. Must be run on boot in the Boot Commands section.
`7`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation#undefined-4)
**๐ข**
server.minriverdist
`"number"`
Defines the minimum distance between rivers. Must be run on boot in the Boot Commands section.
`600`
[PreviousEventschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/world/events)
[NextMonumentschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments)
Last updated 1 year ago
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sun-brightdesktopmoon
sun-brightdesktopmoon
---
# โจNEWโจ Vehicles | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#server-owner)
Server Owner
-------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Vehicle Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-6)
**๐**๐
motorrowboat.decaystartdelayminutes
`"number"`
Controls the time taken for a rowboat or kayak to despawn when it is near the coastline.
`45`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined)
**๐**๐
motorrowboat.deepwaterdecayminutes
`"number"`
Controls the time taken for a rowboat or kayak to despawn when it is not near the coastline.
`120`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-1)
**๐**๐
motorrowboat.outsidedecayminutes
`"number"`
Controls the time taken for a rowboat or kayak to despawn when it is outside.
`180`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-2)
**๐**๐
motorrowboat.population
`"number"`
Controls the amount of rowboats that spawn naturally on the coastline.
`4`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-3)
**๐**๐
rhib.rhibpopulation
`"number"`
Controls the amount of RHIBs that spawn naturally on the coastline.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-4)
**๐**๐
ridablehorse.population
`"number"`
Controls the density of horse spawning per kmยฒ.
`2`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-5)
**๐**
vehicle.vehiclesdroploot
`"0/1"`
Determines whether vehicles drop storage items when destroyed.
`1`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#server-admin)
Server Admin
-------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Vehicle Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-9)
**๐**
baseridableanimal.decayminutes
`"number"`
Defines the amount of โminutesโ taken for a horse to die naturally when left alone.
`180`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-7)
**๐**
baseridableanimal.dungtimescale
`"number"`
Production rate of horse dung. Higher is faster.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#undefined-8)
**๐**
vehicle.boat\_corpse\_seconds
"`number`"
Defines โhow longโ boat corpses persist for before being despawned.
`300`
๐โจ
bike.doplayerdamage
`"0/1"`
Defines whether Bikes do damage when colliding with a player.
`1`
๐โจ
bike.motorbikemonumentpopulation
`"number"`
Motorbike population in monuments.
`1`
๐โจ
bike.outsidedecayminutes
`"number"`
Decay time of all bikes when placed outside.
`1440`
๐โจ
bike.pedalmonumentpopulation
`"number"`
Bicycles population in monuments.
`1`
๐โจ
bike.pedalroadsidepopulation
`"number"`
Bicycles population of roadside spawns.
`1`
๐โจ
bike.playerdamageragdolltheshold
`"number"`
Amount of collision damage on a bike required to ragdoll the player.
`10`
๐โจ
global.carstats
`"N/A"`
Get information about all the cars in the world via console printout.
`/`
๐โจ
vehicle.fixcars
`"N/A"`
Instantly fully repair all applicable cars on map.
`/`
๐โจ
vehicle.killcars
`"N/A"`
Instantly destroy all applicable cars on the map.
`/`
๐โจ
vehicle.killmotorbikes
`"N/A"`
Destroy all spawned Motorbikes.
`/`
๐โจ
vehicle.killpushbikes
`"N/A"`
Destroy all spawned Bicycles.
`/`
[PreviousResourceschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources)
Last updated 6 months ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/world/new-vehicles#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Self | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#server-admin)
Server Admin
-------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Commands** that affect your player, available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-9)
**๐ฎ**
chat.enabled
`"0/1"`
โDisables/Enablesโ the chat in game.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined)
**๐ฎ**
debug.breakheld
`none`
Breaks the current item in your hands.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-1)
**๐ฎ**
debug.drink
`"number"`
Forces drinking on the user that ran the command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-2)
**๐ฎ**
debug.eat
`"number"`
Forces eating on the user that ran the command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-3)
**๐ฎ**
debug.hurt
`"number"`
Force HP loss on the user that ran the command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-4)
**๐ฎ**
debug.noclip
`"0/1"`
Toggles NoClip, allowing player to fly and pass through objects.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-5)
**๐ฎ**
global.dayview
`"0/1"`
Toggles eternal daylight for the player, regardless of server time.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-6)
**๐ฎ**
global.god
`"0/1"`
Toggles god mode for the player who entered it.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-7)
**๐ฎ**
global.sleep
`none`
Forces the player who entered it to go to sleep.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-8)
**๐ฎ**
relationshipmanager.sleeptoggle
`none`
Sends you to a sleeping state.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#server-moderator)
Server Moderator
---------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Commands** that affect your player, available for **Server Moderator** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-13)
**๐ฎ**
global.spectate
`"ID"`
Enters the spectate mode, allowing you to view players' perspectives.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-10)
**๐ฎ**
global.teleport
`"ID"`
Teleports yourself it to the chosen โGamertag/PSN IDโ location.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-11)
**๐ฎ**
global.teleportany
`"object name"`
Teleports you to a random object.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#undefined-12)
**๐ฎ**
global.vanish
`"0/1"`
Turns your character invisible, and disables targetting from turrets etc.
`0`
[PreviousResourceschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/resources)
[NextTeamschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams)
Last updated 5 months ago
Was this helpful?
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#server-admin)
* [Server Moderator](https://rust-console-edition.gitbook.io/community-servers/commands/utility/self#server-moderator)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Building | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#server-owner)
Server Owner
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Building Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-31)
**๐๐ฎ**
decay.bracket\_0\_blockcount
`โnumberโ`
The amount of blocks per structure between 0 and this value are considered bracket 0 and will cost bracket\_0\_costfraction per upkeep period to maintain.
`15`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined)
**๐๐ฎ**
decay.bracket\_0\_costfraction
`โnumberโ`
Blocks within bracket 0 will cost this fraction per upkeep period to maintain.
`0.1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-1)
**๐๐ฎ**
decay.bracket\_1\_blockcount
`โnumberโ`
The amount of blocks per structure between bracket\_0\_blockcount and this value are considered bracket 1 and will cost bracket\_1\_costfraction per upkeep period to maintain.
`50`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-2)
**๐๐ฎ**
decay.bracket\_1\_costfraction
`โnumberโ`
Blocks within bracket 1 will cost this fraction per upkeep period to maintain.
`0.15`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-3)
**๐๐ฎ**
decay.bracket\_2\_blockcount
`โnumberโ`
The amount of blocks per structure between bracket\_1\_blockcount and this value are considered bracket 2 and will cost bracket\_2\_costfraction per upkeep period to maintain.
`125`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-4)
**๐๐ฎ**
decay.bracket\_2\_costfraction
`โnumberโ`
Blocks within bracket 2 will cost this fraction per upkeep period to maintain.
`0.2`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-5)
**๐๐ฎ**
decay.bracket\_3\_blockcount
`โnumberโ`
The amount of blocks per structure between bracket\_2\_blockcount and this value (and beyond) are considered bracket 3 and will cost bracket\_3\_costfraction per upkeep period to maintain.
`200`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-6)
**๐๐ฎ**
decay.bracket\_3\_costfraction
`โnumberโ`
Blocks within bracket 3 will cost this fraction per upkeep period to maintain.
`0.333`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-7)
**๐๐ฎ**
decay.delay\_metal
`โnumberโ`
How long should metal building grade decay be delayed when not protected by upkeep, in hours.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-8)
**๐๐ฎ**
decay.delay\_override
`โnumberโ`
When set to a value above 0, everything will decay with this delay, in seconds.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-9)
**๐๐ฎ**
decay.delay\_stone
`โnumberโ`
When Decay.upkeep is true, How long should stone building grade decay be delayed when not protected by upkeep, in hours.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-10)
**๐๐ฎ**
decay.delay\_toptier
`โnumberโ`
When Decay.upkeep is true, How long should toptier building grade decay be delayed when not protected by upkeep, in hours.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-11)
**๐๐ฎ**
decay.delay\_twig
`โnumberโ`
When Decay.upkeep is true, How long should twig building grade decay be delayed when not protected by upkeep, in hours.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-12)
**๐๐ฎ**
decay.delay\_wood
`โnumberโ`
When Decay.upkeep is true, How long should wood building grade decay be delayed when not protected by upkeep, in hours.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-13)
**๐๐ฎ**
decay.duration\_metal
`โnumberโ`
When Decay.upkeep is true, How long should metal building blocks take to decay when not protected by upkeep, in hours.
`8`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-14)
**๐๐ฎ**
decay.duration\_override
`โnumberโ`
When Decay.upkeep is true, a value above 0 everything will decay with this duration, in seconds.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-15)
**๐๐ฎ**
decay.duration\_stone
`โnumberโ`
When Decay.upkeep is true, How long should stone building blocks take to decay when not protected by upkeep, in hours.
`5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-16)
**๐๐ฎ**
decay.duration\_toptier
`โnumberโ`
When Decay.upkeep is true, How long should toptier (armoured) building blocks take to decay when not protected by upkeep, in hours.
`12`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-17)
**๐๐ฎ**
decay.duration\_twig
`โnumberโ`
When Decay.upkeep is true, How long should twig building blocks take to decay when not protected by upkeep, in hours.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-18)
**๐๐ฎ**
decay.duration\_wood
`โnumberโ`
When Decay.upkeep is true, How long should wood building blocks take to decay when not protected by upkeep, in hours.
`3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-19)
**๐๐ฎ**๐
decay.scale
`โnumberโ`
Scales the decay/heal rate of entities.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-20)
**๐๐ฎ**๐
decay.tick
`โnumberโ`
How often should entities decay, in seconds.
`600`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-21)
**๐๐ฎ**๐
decay.upkeep
`"0/1"`
Should entities rely on upkeep to decay, otherwise just decay naturally
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-22)
**๐๐ฎ**
decay.upkeep\_grief\_protection
`โnumberโ`
Defines how many minutes the upkeep cost will last after the cupboard is destroyed.
`1440`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-23)
**๐๐ฎ**
decay.upkeep\_heal\_scale
`โnumberโ`
Scales the amount of health regained by a building block when not attacked for 10 minutes (assuming there is upkeep in the attached Tool Cupboard)
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-24)
**๐๐ฎ**
decay.upkeep\_inside\_decay\_scale
`โnumberโ`
Scale at which objects decay when they are inside.
`0.1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-25)
**๐๐ฎ**
decay.upkeep\_period\_minutes
`โnumberโ`
Defines how many minutes the upkeep cost lasts.
`1440`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-26)
**๐๐ฎ**
decay.variance\_max
`โnumberโ`
When recieving a random decay rate, this is the maximum scale it can be.
`1.005`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-27)
**๐๐ฎ**
decay.variance\_min
`โnumberโ`
When recieving a random decay rate, this is the minimum scale it can be.
`0.995`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-28)
**๐๐ฎ**
server.debrisdespawn
`โnumberโ`
Determines the time in seconds for how long building debris should last.
`30`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-29)
**๐๐ฎ**
server.debrisenabled
`"0/1"`
Determines if debris should spawn from destroying entities.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-30)
**๐๐ฎ**๐
server.stability
`"0/1"`
Determines if building stability is applied.
`1`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#server-admin)
Server Admin
------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Building Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-32)
**๐๐ฎ**๐
codelock.lockoutcooldown
`"number"`
Controls how long (in seconds) the player is locked out for before being able to re-attempt a Code Lock.
`900`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-33)
**๐๐ฎ**๐
codelock.maxfailedattempts
`"number"`
Controls the maximum amount of incorrect attempts on a Code Lock before it rejects further attempts.
`8`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-34)
**๐๐ฎ**๐
construct.demolishabletimeseconds
`"number"`
Controls the amount of time after a building block is built that it can be demolished for free. Time is measured in real-world seconds.
`600`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-35)
**๐๐ฎ**๐
construct.demolishhammer
`โ0/1โ`
Toggles the Demolish ability for the Hammer, allowing it to immediately destroy any building block you own.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-36)
**๐ฎ๐ฅ**
construct.getbuildinginfo
`none`
Prints the building information for the structure youโre looking at to the console log.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-37)
**๐ฎ**
construct.getvendingmachineinfo
`none`
Prints the building information for the vending machine youโre looking at to the console log.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#undefined-38)
**๐๐ฎ**
stability.collapse
`โnumberโ`
Minimum stability % a building block needs to remain stable.
`0.05`
[PreviousGameplaychevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay)
[NextCook & Smeltchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/cook-and-smelt)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Gameplay | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#server-owner)
Server Owner
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Gameplay Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined)
**๐**
zones.createcustomzone
`[0] [1] [2] [3] [4]`
`[5] [6] [7] [8] [9]`
Creates a custom zone on the map. Click [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/custom-zones)
for more details.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-1)
**๐**
zones.deletecustomzone
`"zone name"`
Deletes a custom zone on the map. Click [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/custom-zones)
for more details.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-2)
**๐**
zones.editcustomzone
`"zone name" "parameter" "value"`
Edits a custom zone on the map. Click [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/custom-zones)
for more details.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#server-admin)
Server Admin
-----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Gameplay Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-8)
**๐ฎ**
growableentity.growall
`none`
Advances the growth stages of all growables in an area around the player who entered the command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-3)
**๐ฎ**
growableentity.setalldying
`none`
Sets all growables in a radius around the player to dying.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-4)
**๐ฎ**
legs.enablelegs
`"0/1"`
Toggles the visibility of the player character's legs in first person.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-5)
**๐๐ฎ**
rf.listboardcaster
`none`
Lists all of the RF broadcasters positions and ranges
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-6)
**๐๐ฎ**
rf.listfakeboardcaster
`none`
Lists all of the Fake RF broadcasters positions and ranges
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#undefined-7)
**๐๐ฎ**
rf.listlistener
`none`
Lists all of the RF listeners positions and ranges
`N/A`
[PreviousEventschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/events)
[NextโจNEWโจ Inventorychevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay#server-admin)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# โจNEWโจ Inventory | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#server-owner)
Server Owner
----------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Inventory Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-5)
**๐ฎ**
inventory.givecraftmatadv
`none`
Give yourself advanced crafting materials.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined)
**๐ฎ**
inventory.givecraftmatbasic
`none`
Give yourself basic crafting materials.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-1)
**๐๐ฅ**
vendingmachine. deletevendingmachinesellorderbyids
`โitem IDโ`
`โXโ โYโ โZโ`
Deletes a sell order for an item using its โItem IDโ. `โXโ - โ0/1โ` - Delete the item if it is a sell order `โYโ - โ0/1โ` - Delete the item if it is a buy order `โZโ - โ0/1โ` - Delete all (requires `โXโ & โYโ` = `1`)
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-2)
**๐๐ฅ**
vendingmachine. deletevendingmachinesellorderbyname
`โitem nameโ`
`โXโ โYโ โZโ`
Deletes a sell order for an item using its โItem Nameโ. `โXโ - โ0/1โ` - Delete the item if it is a sell order `โYโ - โ0/1โ` - Delete the item if it is a buy order `โZโ - โ0/1โ` - Delete all (requires `โXโ & โYโ` = `1`)
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-3)
**๐๐ฅ**
vendingmachine. listvendingmachinesellorderids
`none`
Outputs all sell orders for all vending machines.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-4)
**๐๐ฅ**
vendingmachine. validatevendingmachinesellorders
`โitem nameโ`
`โX(0/1)โ โY(0/1)โ`
Checks to see if the serverโs item manager has the item definition of the sell order. `โXโ - โ0/1โ` - Check sell orders `โYโ - โ0/1โ` - Check buy orders
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-6)
**๐โจ**
npcvendingmachine.dynamicpricingenabled
`"0/1"`
Disables/enables the Dynamic Vendor Pricing feature.
`"1"`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-7)
**๐โจ**
npcvendingmachine.maximumpricemultiplier
`"number"`
Affects the maximum relative price of items in NPC Vending Machines.
`"2"`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-8)
**๐โจ**
npcvendingmachine.minimumpricemultiplier
`"number"`
Affects the minimum relative price of items in NPC Vending Machines.
`"0.5"`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-9)
**๐โจ**
npcvendingmachine.pricedecreaseamount
`"number"`
The amount of decrease that an underselling item will receive on average, where 0.05 = 5%
`"0.05"`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-10)
**๐โจ**
npcvendingmachine.priceincreaseamount
`"number"`
The amount of increase that an overselling item will receive on average, where 0.1 = 10%
"0.1"
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-11)
**๐โจ**
npcvendingmachine.priceupdatefrequencydefault
`"number"`
Defines how many hours it takes for dynamic pricing changes to take effect.
`"3"`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-12)
**๐โจ**
npcvendingmachine.printallpricechanges
`none`
Prints all vending machine price alterations on a server to console.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-13)
**๐โจ**
npcvendingmachine.resetdynamicpricing
`none`
Resets the state of all discounts and surcharges from NPC vending machines to default.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-14)
**๐โจ**
npcvendingmachine.startingpricemultiplier
`"number"`
What is the discount or surcharge immediately present upon the wiping of a server.
`"2"`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#vending-machine-example)
Vending Machine Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#vendingmachine.deletevendingmachinesellorderbyname-rifle.ak-1-0-0)
>
> _vendingmachine.deletevendingmachinesellorderbyname "rifle.ak" 1 0 0_
>
> This command will remove all Assault Rifles from all vending machine sell orders on the map, but will do nothing if Assault Rifles are a buy item only.
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#server-admin)
Server Admin
----------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Inventory Commands** available for **Server Admins** and above.
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-19)
**๐ฎ**
entity.spawnitem
`"item name"`
Spawns an โitemโ where youโre looking. Note that this is not the same as `entity.spawn`
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-15)
**๐ฎ**
inventory.clearall
`none`
Completely empties your inventory.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-16)
**๐๐ฎ**
inventory.cleardefaultitem
`none`
Clears the โdefault itemsโ list, meaning that players will revert to a Rock & Torch.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-17)
**๐๐ฎ**
inventory.clearitemfromplayers
`none`
Removes the specified โitemโ from everyoneโs inventories.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-18)
**๐๐ฎ**
inventory.removefromcorpses
`none`
Removes the specified โitemโ from all corpses.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#server-moderator)
Server Moderator
------------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Inventory** **Commands** available for **Server Moderator** and above.
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-23)
**๐ฎ**
inventory.give
`"item name"`
Gives yourself a specified โitemโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-20)
**๐๐ฎ**
inventory.giveall
`"item name"`
Gives everyone a specified โitemโ.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-21)
**๐๐ฎ**
inventory.givedrop
`[0] [1] [2] [3] [4] [5] [6] [7]`
Drops item specified at player's location. Replace the bracketed expressions with the following: `0` - Player ID `Required` `1` - Item shortname `Required` `2` - Item Amount `Default: 1` `3` - Stack Amount `Default: 1` `4` - 0 `5` - Condition `Default: 1` `6` - Throw Spray `Default: 35` `7` - Throw Range `Default: 4`
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#undefined-22)
**๐๐ฎ**
inventory.giveto
"item name"
Gives a target โplayerโ a specified โitemโ.
`N/A`
[PreviousGameplaychevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/gameplay)
[NextMonumentschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/monuments)
Last updated 5 months ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#server-owner)
* [Vending Machine Example](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#vending-machine-example)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#server-admin)
* [Server Moderator](https://rust-console-edition.gitbook.io/community-servers/commands/utility/new-inventory#server-moderator)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Monuments | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#server-owner)
Server Owner
----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Monument Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-1)
**๐**
server.setmonumentkillzone
`โmonument nameโ โ0/1โ`
Adds/Removes a PvP zone around the given monument. More info [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/custom-zones#monument-killzones)
.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined)
**๐**
server.clearmonumentkillzones
`none`
Turns off all active killzones to return to default behaviour.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#server-admin)
Server Admin
----------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Monument Commands** available for **Server Admins** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-8)
**๐**
bigwheelgame.spinfrequencyseconds
`"number"`
Defines how often the Gambling Wheel spins. Lower is faster.
`45`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-2)
**๐**
craft.canuserecycler
`"0/1"`
Toggles all of the recyclers' functionality.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-3)
**๐**
craft.recyclernextrecycletime
`"number"`
The rate of which the items are recycled. (Lower is faster)
`5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-4)
**๐**
craft.recyclerstarttime
`"number"`
The warm up time for the recyclers. (Lower is faster)
`5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-5)
**๐**
monumentspawns.disableconfig
`"monument name"`
Disables the spawning of recyclers at the chosen monument. More info [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/monument-recyler-configs)
.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-6)
**๐ข**
monumentspawns.enableconfig
`"monument name"`
Enables the spawning of recyclers at the chosen monument. More info [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/monument-recyler-configs)
.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-7)
**๐**
monumentspawns.forcespawnconfig
`"monument name"`
Forces the chosen Recycler config to be spawned, without a server wipe/restart. More info [herearrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/monument-recyler-configs)
.
`N/A`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#server-moderator)
Server Moderator
------------------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Monument Commands** available for **Server Moderator** and above.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-10)
**๐**
monumentspawns.getconfigs
`none`
Prints a list of currently available Recycler configs.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-11)
**๐**
monumentspawns.getenabledconfigs
`none`
Prints a list of currently active Recycler configs.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#undefined-9)
**๐**
server.listmonumentkillzones
`none`
Lists all the currently active Killzones around monuments. More info [herearrow-up-right](https://app.gitbook.com/o/wpZWgCmP3ztPuYJl8bG2/s/989RjbRw8ybjBIxJvMra/~/changes/74/feature-guides/monument-recyler-configs)
.
`N/A`
[PreviousGenerationchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/world/generation)
[NextResourceschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world/resources)
Last updated 1 year ago
Was this helpful?
* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#server-admin)
* [Server Moderator](https://rust-console-edition.gitbook.io/community-servers/commands/world/monuments#server-moderator)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Item Management | Rust Console Edition: Community Servers
You can ban any item and manipulate its spawning, looting, and crafting with the following set of commands.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#banning-items)
Banning Items
------------------------------------------------------------------------------------------------------------------------------------
The main command to run for this feature is:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#undefined)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#banitem-itemname-option)
>
> _**banitem "itemname" "option"**_
>
> Where "itemname" is the name of the item you want to manipulate,
>
> and "option" is anything from the list below.
>
> You can chain multiple options together by encasing them in quotation marks
circle-info
A good resource for `itemname` is [Corrosion hour's guide to Rustarrow-up-right](https://www.corrosionhour.com/rust-item-list/)
_Please keep in mind that some items listed on this site may not be implemented in Rust: Console Edition at the time of writing._
Option
Description
`"NoCrafting"`
The player cannot craft the item from the crafting screen or quick craft.
`"TechTreeBypass"`
The item cannot be researched, but its children can still be researched.
`"TechTreeBlockpath"`
The item cannot be researched, and you cannot unlock items below it on the Tech Tree.
`"NoTechTree"`
A combination of `TechTreeBypass` & `TechTreeBlockpath`.
`"ResearchTableBlocked"`
The item cannot be researched in the research table a blocked label will show in game. Note: The blueprint for the item can still spawn even if this is active. To disable blueprints entirely, use `NoBlueprintSpawn`
`"NoResearch"`
A combination of `NoTechTree` & `ResearchTableBlocked`.
`"NoItemSpawn"`
The item can no longer spawn in any container and is removed from all containers
`"NoBlueprintSpawn"`
If the item has a blueprint, the blueprint will no longer spawn.
`"NoSpawn"`
A combination of `NoItemSpawn` & `NoBlueprintSpawn`.
`"All"`
A combination of all options.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#example)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#undefined-1)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#banitem-rifle.ak-noblueprintspawn-nocrafting)
>
> _**banitem "rifle.ak" "NoBlueprintSpawn NoCrafting"**_
_**This has the following effects:**_
* The Assault Rifle can no longer generate blueprints
* The Assault Rifle can no longer be crafted
* This means the Assault Rifle can only be obtained through looting.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#un-banning-items)
Un-banning Items
------------------------------------------------------------------------------------------------------------------------------------------
You can also unban items and undo the above commands using the following:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#undefined-2)
>
> ๐
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#unbanitem-itemname)
>
> _unbanitem "itemname"_
>
> Where "itemname" is the name of the item you want to unban.
This command un-bans an item, and returns its spawning and crafting rules to default. Requires respawning of loot boxes etc.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#example-1)
Example
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#undefined-3)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#unbanitem-rifle.ak)
>
> _unbanitem "rifle.ak"_
The Assault Rifle has now returned to a default state and can generate blueprints, and be crafted normally. Note: This will require respawning of crates etc. to take effect.
* * *
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#new-configurations)
โจNEWโจ Configurations
------------------------------------------------------------------------------------------------------------------------------------------------
You can set custom configs for banning, meaning that you can group banned items together in a configuration that you can enable and disable whenever you want:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#undefined-4)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#banitem-configname-itemname-option)
>
> _banitem "configname" "itemname" "option"_
>
> Where "configname" is the name of the configuration you would like to assign to the banned item,
>
> "itemname" is the codename of the item,
>
> and "option" is anything from the above list of ban options.
>
> If the configuration doesn't exist, it will be created with the name you chose.
Alternatively, you can unban with:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#undefined-5)
>
> **๐**
>
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#unbanitem-configname-itemname-option)
>
> _unbanitem "configname" "itemname" "option"_
>
> Where "configname" is the name of the configuration from which you would like the item removed,
>
> "itemname" is the codename of the item,
>
> and "option" is anything from the above list of ban options.
>
> The item will be unbanned, and removed from the configuration.
The new item banning commands are as follows:
Command
Argument
Function
listbanitemcfg
N/A
Lists all banitem configurations.
banitemcfg
"configname"
Lists all items in the config "configname"
listbanneditemsall
N/A
Lists all configurations, and all items contained within.
listbanneditemsdefaultcfg
N/A
Lists all default configurations (tech tree presets and default), and lists all items contained within.
listbanneditemscustomcfg
N/A
Lists all custom configurations, and lists all items contained within.
clearbanneditemscustom
"configname"
Clears all items from the "configname" configuration, and unbans them.
clearbanneditemsdefault
N/A
Clears all items from the default banned list, and unbans them. (NOTE: This does not apply to tech tree presets)
enablebanitemcfg
"configname"
Applies the banned items that are saved into "configname"
disablebanitemcfg
"configname"
Removes the banned items that are saved into "configname"
deletebanitemcfg
"configname"
Deletes "configname". This will also clear its banned items.
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#new-tech-tree-presets)
โจ NEWโจ Tech Tree Presets
You can set Tech Tree banning preferences using the following arguments:
Command
Function
`Tier1`
All items in the Tier 1 Workbench
`Tier2`
All items in the Tier 2 Workbench
`Tier3`
All items in the Tier 3 Workbench
You can combine these to ban entire workbench tiers with a single command, for example:
> ###
>
> [hashtag](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#enablebanitemcfg-tier1)
>
> _enablebanitemcfg "Tier1"_
>
> This command will immediately block all Tier1 items from being researched in the Tech Tree.
[PreviousโจNEWโจ Entity Spawningchevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/new-entity-spawning)
[NextKit Managementchevron-right](https://rust-console-edition.gitbook.io/community-servers/feature-guides/kit-management)
Last updated 4 months ago
Was this helpful?
* [Banning Items](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#banning-items)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#example)
* [Un-banning Items](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#un-banning-items)
* [Example](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#example-1)
* [โจNEWโจ Configurations](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#new-configurations)
* [โจ NEWโจ Tech Tree Presets](https://rust-console-edition.gitbook.io/community-servers/feature-guides/item-management#new-tech-tree-presets)
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Moderation | Rust Console Edition: Community Servers
Commands designed to help you effectively moderate your server.
circle-info
_**Commands and features marked with a**_ **๐ข** _**symbol must be run in the Custom Boot Commands section of GPORTAL | NITRADO.**_
circle-info
_**Commands and functions marked with a**_ **๐** _**must be entered in the GPORTAL | NITRADO Console. Commands marked with this symbol are also available to run in-game.**_
_**Exclusive in-game commands are noted below.**_
circle-info
_**Commands marked with a**_ **๐ฎ** _**must be entered in the In-Game Console, in the Control Panel.**_
circle-info
_**Commands marked with**_ **๐ฅ** _**currently do not function as intended. This status will be updated as fixes come out.**_
circle-info
_**When restarting, some of the commands that you enter into the console may be overridden by the settings in the GPORTAL | NITRADO Page.**_
_**These commands will be marked with a**_ **๐**_**.**_
[Banningarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/moderation/banning)
[Access Managementarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/moderation/access-management)
[AntiHackarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/moderation/antihack)
[Toolsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/moderation/tools)
[PreviousTeamschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/teams)
[NextBanningchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/moderation/banning)
Last updated 5 months ago
Was this helpful?
Was this helpful?
sun-brightdesktopmoon
sun-brightdesktopmoon
---
# Entities | Rust Console Edition: Community Servers
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#server-owner)
Server Owner
---------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Entity Commands** available for **Server Owners**.
Type
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-47)
**๐**
ai.accuratevisiondistance
`"number"`
Toggles proximity-based AI detection of players.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined)
**๐**
ai.animal\_ignore\_food
`"0/1"`
Toggles whether animal NPCs will detect food in their surroundings.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-1)
**๐**๐
ai.ignoreplayers
`"0/1"`
Toggles AI targetting of players.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-2)
**๐**
ai.move
`"0/1"`
Toggles AI movement.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-3)
**๐**
ai.npc\_door\_trigger\_size
`"number"`
Scales the bounding box for doors/barricades.
`1.5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-4)
**๐**
ai.npc\_enable
`"0/1"`
Toggles AI spawning on boot. Does not affect Bradley APC.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-5)
**๐**
ai.npc\_families\_no\_hurt
`"0/1"`
Toggles whether NPCs of the same family cn damage each other.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-6)
**๐**
ai.npc\_gun\_noise\_silencer\_modifier
`"number"`
Scales the noise of a playerโs weapon silencer for AI detection.
`0.15`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-7)
**๐**๐
ai.npc\_junkpilespawn\_chance
`"number"`
Defines the percentage chance (0 โ 1) for scientists to spawn at Junkpiles.
`0.1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-8)
**๐**
ai.npc\_patrol\_point\_cooldown
`"number"`
Defines how long a scientist NPC will wait (in seconds) before moving to their next patrol point.
`5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-9)
**๐**
ai.npcswimming
`"0/1"`
Toggles whether NPCs will detect if theyโre swimming.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-10)
**๐**
ai.printignoredplayers
`none`
Prints the list of currently ignored players to the console.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-11)
**๐**๐
ai.think
`"0/1"`
Toggles whether AIs should update their position/movement/actions etc.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-12)
**๐**
attackentity.npc\_aimconescale
`"number"`
Scales the AI aim cone for targetting. This will affect AI accuracy.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-13)
**๐**
attackentity.npc\_attackcooldownscale
`"number"`
Scales the AI reload and shot time. This will affect AI damage output.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-14)
**๐**
attackentity.npc\_attacklengthscale
`"number"`
Scales the AI attack lengths per burst. This will affect AI damage output.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-15)
**๐**
attackentity.npc\_attackspacingscale
`"number"`
Scales the time between AI attack bursts. This will affect AI damage over time.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-16)
**๐**
attackentity.npc\_damagescale
`"number"`
Scales the raw AI damage.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-17)
**๐**
attackentity.set\_easy\_ai
`"0/1"`
Bulk sets the following convars: `NPC_damageScale = 0.25 NPC_attackLengthScale = 0.25 NPC_aimConeScale = 0.5 NPC_attackSpacingScale = 4 NPC_attackCooldownScale = 4` This will result in an overall easier AI experience.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-18)
**๐**
attackentity.set\_normal\_ai
`"0/1"`
Bulk sets the following convars: `NPC_damageScale = 1 NPC_attackLengthScale = 1 NPC_aimConeScale = 1 NPC_attackSpacingScale = 1 NPC_attackCooldownScale = 1` This will result in a default AI experience.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-19)
**๐**๐
bear.population
`"number"`
Controls the density of bear spawning per kmยฒ.
`2`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-20)
**๐**๐
boar.population
`"number"`
Controls the density of boar spawning per kmยฒ.
`5`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-21)
**๐**๐
chicken.population
`"number"`
Controls the density of chicken spawning per kmยฒ.
`3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-22)
**๐**
global.stopallspawnsdisable
`none`
Stops new entity from being spawned.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-23)
**๐**
global.stopallspawnsenable
`none`
Re-enables new entity spawning.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-24)
**๐**๐
heli.bulletaccuracy
`"number"`
Controls the aim-cone of the Attack Helicopter. See Event Settings for more information.
`2`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-25)
**๐**๐
heli.bulletdamagescale
`"number"`
Controls the scale of the damage done by the Attack Heliโs main guns.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-26)
**๐**๐
heli.cantargetplayers
`"0/1"`
Toggles whether the Attack Heli can attack players.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-27)
**๐**
heli.guns
`"0/1"`
Toggles the Attack Heliโs ability to fire its weapons.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-28)
**๐**
heli.lifetimeminutes
`"number"`
Defines how long before the Patrol Helicopter starts to exit, in minutes.
`15`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-29)
**๐**
heli.napalm
`"0/1"`
Toggles the Attack Heliโs ability to fire its napalm attack.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-30)
**๐**
heli.rockets
`"0/1"`
Toggles the Attack Heliโs ability to fire its rockets.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-31)
**๐ฎ**
heli.strafe
`none`
Force an active Patrol Helicopter to strafe at the position you are looking at. Client Only.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-32)
**๐**
heli.strafeatplayer
`"player ID"`
Force an active Patrol Helicopter to strafe at the provided player, needs to be changed to playername.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-33)
**๐**
server.corpses
`"0/1"`
Should a corpse be created when an entity dies.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-34)
**๐**
server.useminimumplantcondition
`"0/1"`
Determines if plants should use the minimum quality level. This quality is set from either LightQuality, WaterQuality, GroundQuality, TemperatureQuality, whichever is lowest.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-35)
**๐**
servermgr.imalumberjack
`"A(number)" "B(number)" "C(number)"`
Automatically chops โAโ amount of trees, every โBโ seconds, for a total of โCโ trees.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-36)
**๐**
servermgr.stoplumberjack
`none`
Stops the lumberjack command.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-37)
**๐๐ฅ**
servermgr.therapture
`"X(number)"`
Culls X sleeping players from the server. Leave blank to cull all sleeping players.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-38)
**๐**
spawn.fill\_groups
`none`
Forces a respawn on the all the group populations. Oil rig spawners etc.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-39)
**๐**
spawn.fill\_individuals
`none`
Forces a respawn on the all the individual populations.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-40)
**๐**
spawn.fill\_populations
`none`
Forces a respawn on the all the spawn populations. Ore nodes, animals etc.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-41)
**๐**
spawn.respawn\_groups
`"0/1"`
Determines if groups should respawn (Scientist spawners).
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-42)
**๐**
spawn.respawn\_individuals
`"0/1"`
Determines if individual prefabs from spawn population should respawn.
`0`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-43)
**๐**
spawn.respawn\_populations
`"0/1"`
Determines if populations should respawn.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-44)
**๐**
spawnhandler.enforcelimits
`"0/1"`
Ensures that the spawn populations are not exceeding the max limits. `โ1 forceAllโ` will ensure all populations are enforced regardless of their enforcepopulationlimits setting.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-45)
**๐**๐
stag.population
`"number"`
Controls the density of deer spawning per kmยฒ.
`3`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-46)
**๐**๐
wolf.population
`"number"`
Controls the density of wolf spawning per kmยฒ.
`2`
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#server-admin)
Server Admin
---------------------------------------------------------------------------------------------------------------------------
The table below contains a list of **Entity Commands** available for **Server Admins** and above.
Command
Input
Description
Default
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-55)
**๐**
ai.addignoreplayer
`"player ID"`
Adds the target ID to the NPCs ignore-list, meaning that they wonโt be targetted by hostile AI.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-48)
**๐**
ai.brainstats
`none`
Prints the amount of โbrainsโ on the map. Each AI has 1 brain.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-49)
**๐**
ai.clearignoredplayers
`none`
Clears the ignore-list, meaning everyone is targettable by the AI.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-50)
**๐**
ai.removeignoreplayer
`"player ID"`
Removes the target ID from the NPCs ignore-list, meaning that they will be targetted by hostile AI.
`N/A`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-51)
**๐**๐
bradley.respawndelayminutes
`"number"`
Controls the amount of time after the Bradley APC is destroyed, that it respawns. Time is measured in real-world minutes.
`60`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-52)
**๐**
bradley.respawndelayvariance
`"number"`
Defines the variance at which the Bradley APC spawns. Smaller is less variance.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-53)
**๐**
cargoshipdynamic. cargoship\_speed\_scale
`"number"`
Controls the speed of the Cargo Ship. Clamped to 5.
`1`
###
[hashtag](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#undefined-54)
**๐**
supply.maxcargoplanes
`"number"`
Defines the maximum amount of Supply Planes permitted on the server at one time. Max 50.
`50`
[PreviousWorldchevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/world)
[NextEventschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world/events)
Last updated 1 year ago
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* [Server Owner](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#server-owner)
* [Server Admin](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities#server-admin)
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---
# World | Rust Console Edition: Community Servers
Commands designed for use in the game world, impacting entities, events, monuments, and other world/map aspects.
circle-info
_**Commands and features marked with a**_ **๐ข** _**symbol must be run in the Custom Boot Commands section of GPORTAL | NITRADO.**_
circle-info
_**Commands and functions marked with a**_ **๐** _**must be entered in the GPORTAL | NITRADO Console. Commands marked with this symbol are also available to run in-game.**_
_**Exclusive in-game commands are noted below.**_
circle-info
_**Commands marked with a**_ **๐ฎ** _**must be entered in the In-Game Console, in the Control Panel.**_
circle-info
_**Commands marked with**_ **๐ฅ** _**currently do not function as intended. This status will be updated as fixes come out.**_
circle-info
_**When restarting, some of the commands that you enter into the console may be overridden by the settings in the GPORTAL | NITRADO Page.**_
_**These commands will be marked with a**_ **๐**_**.**_
[Entitiesarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/world/entities)
[Eventsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/world/events)
[Generationarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/world/generation)
[Monumentsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/world/monuments)
[Resourcesarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/world/resources)
[Vehiclesarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/world/vehicles)
[PreviousTeamschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/utility/teams)
[NextEntitieschevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/world/entities)
Last updated 5 months ago
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---
# Gameplay | Rust Console Edition: Community Servers
Commands that influence specific aspects of gameplay on your server.
circle-info
_**Commands and features marked with a**_ **๐ข** _**symbol must be run in the Custom Boot Commands section of GPORTAL | NITRADO.**_
circle-info
_**Commands and functions marked with a**_ **๐** _**must be entered in the GPORTAL | NITRADO Console. Commands marked with this symbol are also available to run in-game.**_
_**Exclusive in-game commands are noted below.**_
circle-info
_**Commands marked with a**_ **๐ฎ** _**must be entered in the In-Game Console, in the Control Panel.**_
circle-info
_**Commands marked with**_ **๐ฅ** _**currently do not function as intended. This status will be updated as fixes come out.**_
circle-info
_**When restarting, some of the commands that you enter into the console may be overridden by the settings in the GPORTAL | NITRADO Page.**_
_**These commands will be marked with a**_ **๐**_**.**_
[Buildingarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/building)
[Cook & Smeltarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/cook-and-smelt)
[Craftingarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/crafting)
[Item & Inventoryarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/items-and-inventory)
[Playerarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/player)
[Resourcesarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/resources)
[UI & Visualsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/ui-and-visuals)
[Farmingarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/farming)
[Missionsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/mission)
[Teamsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/gameplay/teams)
[PreviousWhitelist Managementchevron-left](https://rust-console-edition.gitbook.io/community-servers/feature-guides/whitelist-management)
[NextBuildingchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/building)
Last updated 5 months ago
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---
# Utility | Rust Console Edition: Community Servers
An array of utility commands designed for use on your server.
circle-info
_**Commands and features marked with a**_ **๐ข** _**symbol must be run in the Custom Boot Commands section of GPORTAL | NITRADO.**_
circle-info
_**Commands and functions marked with a**_ **๐** _**must be entered in the GPORTAL | NITRADO Console. Commands marked with this symbol are also available to run in-game.**_
_**Exclusive in-game commands are noted below.**_
circle-info
_**Commands marked with a**_ **๐ฎ** _**must be entered in the In-Game Console, in the Control Panel.**_
circle-info
_**Commands marked with**_ **๐ฅ** _**currently do not function as intended. This status will be updated as fixes come out.**_
circle-info
_**When restarting, some of the commands that you enter into the console may be overridden by the settings in the GPORTAL | NITRADO Page.**_
_**These commands will be marked with a**_ **๐**_**.**_
[Craftingarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/crafting)
[Entitiesarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/entities)
[Eventsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/events)
[Gameplayarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/gameplay)
[Inventoryarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/inventory)
[Monumentsarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/monuments)
[Playerarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/player)
[Resourcesarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/resources)
[Selfarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/self)
[Teamarrow-up-right](https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/list-of-commands/utility/teams)
[PreviousToolschevron-left](https://rust-console-edition.gitbook.io/community-servers/commands/server/tools)
[NextCraftingchevron-right](https://rust-console-edition.gitbook.io/community-servers/commands/utility/crafting)
Last updated 5 months ago
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---